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Sancho
AbnormalityZAYIN

Sancho

Bloodfiend · Second Kindred · La Manchaland

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Mirror Dungeon 6 (Lv 50); Mirror Dungeon 7 (Extreme) (Lv 60)
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 6
1

Parts

cannot break

HP at level 50 1705

Stagger thresholds 85% / 70% / 50% / 0% (1449 / 1193 / 852 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.5
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Topple

3+4SlothSlothBluntBlunt
Offense level
51(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[On Use] Consume 10 Bloodfeast: gain 1 Hardblood [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
Skill

Wound

2+4SlothSlothBluntBlunt
Offense level
51(+1)
Atk weight
1
Max roll
10
Damage vs same level
4-16avg 10.0

[On Use] Consume up to 20 Bloodfeast: gain 1 Hardblood for every 10 Bloodfeast consumed [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Sanguine Joy

5+9WrathWrathBluntBlunt
Offense level
52(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0

[On Use] Consume 4 Hardblood to heal 10 SP [On Use] Consume 10 Bloodfeast to gain 1 Hardblood and heal 10 SP - If this unit failed to consume Bloodfeast, gain 3 Bleed.

  1. 1[On Hit] Deal +10% damage for every Bleed on the target (max 100%)[On Hit] Inflict 3 Bleed and +2 Bleed Count
Skill

Ecstasy of Blood

3+3LustLustPiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
12
Damage vs same level
9-29avg 18.8

Can Clash with this Skill regardless of Speed [Combat Start] If there are enemies with Bleed, activate Bleed on all enemies. All enemies lose 2 Bleed Count [On Use] If this effect did not activate at Combat Start, gain 30 Bleed. [Clash Win] Consume up to 40 Bloodfeast: for every 10 Bloodfeast consumed, gain 1 Hardblood and deal +25% damage (max 100%) - If this unit failed to consume Bloodfeast, gain 5 Bleed, and activate Bleed immediately. Lose 2 Bleed Count [Attack End] Ends this turn

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +2 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 5 Bleed and +2 Bleed Count
  3. 3Unbreakable Coin
Skill

Don Quixote Hardblood Arts 4 - Sundering

3+5PridePridePiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
13
Damage vs same level
6-23avg 14.8

[On Use] If target has 6+ Bleed, Coin Power +1 [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood to gain 20 Shield HP

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
Skill

Don Quixote Hardblood Arts 11 - Impaling

3+3PridePridePiercePierce
Offense level
53(+3)
Atk weight
1
Max roll
12
Damage vs same level
9-30avg 20.1

[On Use] Base Power +1 for every 3 Bleed on the target (max 3) [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood to gain 20 Shield HP

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Activate Bleed on the target equal to its Count. Use up the target's Bleed Count down to 1
Skill

Don Quixote Hardblood Arts 2 - Hardblood

4+3LustLustSlashSlash
Offense level
53(+3)
Atk weight
6
Max roll
16
Damage vs same level
16-51avg 34.1

Can Clash with this Skill regardless of Speed [Combat Start] Consume 200 Bloodfeast, gain 500 Shield HP, 5 Hardblood, and 1 Shimmering【Bloodfiend】 - If this unit doesn't have enough Bloodfeast, gain 50 Bleed, and activate Bleed immediately. Lose 2 Bleed Count. Gain 500 Shield HP and 1 Shimmering【Bloodfiend】 (this damage does not reduce this unit's HP to 1) [Clash Win] Gain 200 Shield HP [Clash Lose] Gain 3 Fragile as long as the Shield gained due to this Skill is active [Clash Lose] Deal -50% damage, and the damage from this Skill does not Stagger the target [Attack End] Ends this turn

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Variant Don Quixote Style: Sancho Arts 4 - Track

3+5WrathWrathSlashSlash
Offense level
53(+3)
Atk weight
1
Max roll
13
Damage vs same level
6-23avg 14.8

Prioritizes targets with the most Bleed [Before Attack] If the target is the one with the most Bleed, gain Atk Weight +2 and Clash Power +3 [On Use] Consume up to 30 Bloodfeast: gain 1 Hardblood and Coin Power +1 for every 15 Bloodfeast consumed (max 2) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 2 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict 8 Bleed
  2. 2[On Hit] Inflict 1 Bind next turn - If this Skill consumed 30 Bloodfeast, inflict 2 additional Bind
Skill

Variant Don Quixote Style: Sancho Arts 3 - Ambush

2+4WrathWrathSlashSlash
Offense level
52(+2)
Atk weight
1
Max roll
14
Damage vs same level
6-32avg 18.8

Prioritizes targets with the most Bleed [Before Attack] If the target is the one with the most Bleed, gain Atk Weight +2 and Clash Power +3 [On Use] Consume up to 50 Bloodfeast: gain 1 Hardblood and Base Power +1 for every 10 Bloodfeast consumed (max 5) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 1 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Inflict 1 Paralyze next turn - If this Skill consumed 50 Bloodfeast, inflict 2 additional Paralyze
Skill

Variant Don Quixote Style: Sancho Arts 2 - La Sangre

12+14LustLustPiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
26
Damage vs same level
13-28avg 20.5

Can Clash with this Skill regardless of Speed [On Use] Consume 50 Bloodfeast to inflict 1 Paralyze against the target and self [On Use] Consume 100 Bloodfeast to gain Clash Power +5 - If there isn't enough Bloodfeast, consume 100 HP from this unit to gain Clash Power +5 [Attack End] Ends this turn

  1. 1Unbreakable Coin[Heads Hit] Inflict 8 Bleed[Heads Hit] Heal by damage dealt
Skill

La Aventura Ha Terminado

12+14LustLustPiercePierce
Offense level
55(+5)
Atk weight
1
Max roll
26
Damage vs same level
14-30avg 22.0

[On Use] Consume (45 - current SP) Bloodfeast to heal up to 45 SP - If there isn't enough Bloodfeast, consume up to (45 - current SP) HP to heal up to 45 SP (this damage does not lower this unit's HP below 1) - Gain Shield HP equal to the remaining Bloodfeast (max 100) [Clash Win] Inflict 10 Bleed [Clash Lose] Consume 100 Bloodfeast [Attack End] Increase Bloodfeast equal to the damage dealt

  1. 1Unbreakable Coin[On Hit] Deal +10% damage for every Bleed on the target (max 200%)[On Hit] Deal +10% damage for every Bloodfeast (max 100%)[On Hit] Inflict 3 Bleed and +2 Bleed Count

Passives

The Enthralling Tales, the Beating Passion

Upon hitting 80%, 60%, and 40% HP, no longer take damage and gain a new pattern Upon gaining a new pattern, recover from Stagger and raise Speed to 10 next turn

In Dreams

Encounter Start: gain Dreamy Hesitation. Encounter Start: the sleeping blood drenching the battlefield will surface, increasing Bloodfeast by 400.

If we can be freed from this excruciating sickness

On Hit, if the target has Bleed, heal Part and Core by 40% of the damage dealt. - This Passive heals +1% more HP for every Bleed Potency on self (max 20%) - For Unbreakable Coins: this effect does not activate on Hit After Clash Lose. Every Turn Start: heal (Bloodfeast/10) HP. (max 50) Every Turn Start: at -15 or less SP, consume (20 - current SP) Bloodfeast to gain SP and gain 2 Clash Power Up On Kill, gain 5 Hardblood

Can I go on an adventure, too?

Turn End: Min & Max Speed +1 next turn for every 300 Bloodfeast

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Event story (Lv 85)
Defense level
85
Sanity
Has SP (panics at -45)
Actions per turnup to 6
1

Parts

cannot break

HP at level 85 2630

Stagger thresholds 85% / 50% / 0% (2235 / 1315 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.5
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Topple

2+3SlothSlothBluntBlunt
Offense level
86(+1)
Atk weight
1
Max roll
8
Damage vs same level
4-13avg 8.5

[On Use] Consume 20 Bloodfeast: gain 1 Hardblood for every 10 Bloodfeast consumed [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
Skill

Wound

2+3SlothSlothBluntBlunt
Offense level
86(+1)
Atk weight
1
Max roll
8
Damage vs same level
4-13avg 8.5

[On Use] Consume 20 Bloodfeast: gain 1 Hardblood for every 10 Bloodfeast consumed [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Don Quixote Hardblood Arts 4 - Sundering

2+3PridePridePiercePierce
Offense level
87(+2)
Atk weight
1
Max roll
8
Damage vs same level
4-14avg 8.8

[On Use] If target has 6+ Bleed, Coin Power +1 [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
Skill

Don Quixote Hardblood Arts 11 - Impaling

2+2PridePridePiercePierce
Offense level
88(+3)
Atk weight
1
Max roll
8
Damage vs same level
6-20avg 12.8

[On Use] For every 3 Bleed on the target, Base Power +1 (max 3) [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Activate Bleed on the target equal to its Count. Use up the target's Bleed Count down to 1
Skill

Variant Don Quixote Style: Sancho Arts 4 - Track

3+4WrathWrathSlashSlash
Offense level
88(+3)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3

Prioritizes targets with the most Bleed [Before Attack] Atk Weight +1 for every 10 Hardblood on self (max 3) [On Use] Clash Power +1 for every 5 Bleed on the target (max 3) [On Use] Consume up to 30 Bloodfeast: gain 1 Hardblood and Coin Power +1 for every 15 Bloodfeast consumed (max 2) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 1 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict 8 Bleed
  2. 2[On Hit] Inflict 1 Bind next turn - If this Skill consumed 30 Bloodfeast, inflict 2 additional Bind
Skill

Variant Don Quixote Style: Sancho Arts 3 - Ambush

2+4WrathWrathSlashSlash
Offense level
88(+3)
Atk weight
1
Max roll
14
Damage vs same level
6-34avg 20.3

Prioritizes targets with the most Bleed [Before Attack] Atk Weight +1 for every 10 Hardblood on self (max 2) [On Use] Clash Power +1 for every 5 Bleed on the target (max 3) [On Use] Consume up to 30 Bloodfeast: gain 1 Hardblood and Coin Power +1 for every 15 Bloodfeast consumed (max 2) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 1 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Inflict 1 Paralyze next turn - If this Skill consumed 50 Bloodfeast, inflict 2 additional Paralyze
Skill

Don Quixote Hardblood Arts 2 - Hardblood

2+2LustLustSlashSlash
Offense level
88(+3)
Atk weight
6
Max roll
10
Damage vs same level
8-31avg 19.4

Can Clash with this Skill regardless of Speed [Combat Start] Gain 1 Shimmering【Bloodfiend】 [Combat Start] Consume 100 Bloodfeast; gain 1 Hardblood and 20 Shield HP for every 10 Bloodfeast consumed - If this unit doesn't have enough Bloodfeast, gain 50 Bleed, and activate it immediately. Lose 2 Bleed Count. Gain 200 Shield HP (this damage does not reduce this unit's HP to 0) [Clash Lose] As long as the Shield HP from this Skill remains, gain 3 Fragile [Clash Lose] This Skill deals -50% damage [Attack End] End Combat Phase

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

La Aventura Ha Terminado

10+15LustLustPiercePierce
Offense level
90(+5)
Atk weight
1
Max roll
25
Damage vs same level
12-29avg 20.5

Deal +10% damage for every Bleed on the target (max 200%) Deal +10% damage for every 3 Hardblood (max 100%) [Combat Start] Consume (45 - current SP) Bloodfeast and heal up to 45 SP - If there isn't enough Bloodfeast, gain 20 Bleed and heal up to 45 SP - Gain Shield HP equal to remaining Bloodfeast (max 100) [Clash Win] Inflict 10 Bleed [Attack End] Increase Bloodfeast by HP damage dealt against the target [Attack End] If the target is defeated, increase Bloodfeast by the target's max HP

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed and +3 Bleed Count[On Hit] Inflict 5 Bleed and +3 Bleed Count to all enemies except for the target
Skill

La Aventura Ha Terminado...

20+14LustLustPiercePierce
Offense level
90(+5)
Atk weight
6
Max roll
34
Damage vs same level
23-40avg 31.5

Deal +40% damage for every 10 (sum of Bleed on all targets]) (max 200%) Deal +10% damage for every cumulative Bloodfeast this unit consumed (max 100%) [Combat Start] Consume (45 - current SP) Bloodfeast and heal up to 45 SP - If there isn't enough Bloodfeast, gain 20 Bleed and heal up to 45 SP - Gain Shield HP equal to remaining Bloodfeast (max 100) [Clash Win] Inflict 10 Bleed [Attack End] Increase Bloodfeast by HP damage dealt against the target [Attack End] If the target is defeated, increase Bloodfeast by the target's max HP

  1. 1Unbreakable CoinInflict 10 Bleed and +3 Bleed Count

Passives

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.

My Siblings Call to Me

Turn End: For every 3% missing HP on self, gain 1 Offense Level Up. (max 5) Turn End: Gain +1 Min & Max Speed next turn for every 300 Bloodfeast This unit's HP cannot be reduced below 60%.

More Bloodfeast

If the target is defeated at the end of this unit's Attack Skill, increase Bloodfeast by the target's max HP

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Event story (Lv 85)
Defense level
85
Sanity
Has SP (panics at -45)
Actions per turnup to 6
1

Parts

cannot break

HP at level 85 2630

Stagger thresholds 50% / 0% (1315 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.5
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Topple

2+3SlothSlothBluntBlunt
Offense level
86(+1)
Atk weight
1
Max roll
8
Damage vs same level
4-13avg 8.5

[On Use] Consume 20 Bloodfeast: gain 1 Hardblood for every 10 Bloodfeast consumed [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
Skill

Wound

2+3SlothSlothBluntBlunt
Offense level
86(+1)
Atk weight
1
Max roll
8
Damage vs same level
4-13avg 8.5

[On Use] Consume 20 Bloodfeast: gain 1 Hardblood for every 10 Bloodfeast consumed [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Don Quixote Hardblood Arts 4 - Sundering

2+3PridePridePiercePierce
Offense level
87(+2)
Atk weight
1
Max roll
8
Damage vs same level
4-14avg 8.8

[On Use] If target has 6+ Bleed, Coin Power +1 [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
Skill

Don Quixote Hardblood Arts 11 - Impaling

2+2PridePridePiercePierce
Offense level
88(+3)
Atk weight
1
Max roll
8
Damage vs same level
6-20avg 12.8

[On Use] For every 3 Bleed on the target, Base Power +1 (max 3) [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Activate Bleed on the target equal to its Count. Use up the target's Bleed Count down to 1
Skill

Variant Don Quixote Style: Sancho Arts 4 - Track

3+4WrathWrathSlashSlash
Offense level
88(+3)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3

Prioritizes targets with the most Bleed [Before Attack] Atk Weight +1 for every 10 Hardblood on self (max 3) [On Use] Clash Power +1 for every 5 Bleed on the target (max 3) [On Use] Consume up to 30 Bloodfeast: gain 1 Hardblood and Coin Power +1 for every 15 Bloodfeast consumed (max 2) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 1 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict 8 Bleed
  2. 2[On Hit] Inflict 1 Bind next turn - If this Skill consumed 30 Bloodfeast, inflict 2 additional Bind
Skill

Variant Don Quixote Style: Sancho Arts 3 - Ambush

2+4WrathWrathSlashSlash
Offense level
88(+3)
Atk weight
1
Max roll
14
Damage vs same level
6-34avg 20.3

Prioritizes targets with the most Bleed [Before Attack] Atk Weight +1 for every 10 Hardblood on self (max 2) [On Use] Clash Power +1 for every 5 Bleed on the target (max 3) [On Use] Consume up to 30 Bloodfeast: gain 1 Hardblood and Coin Power +1 for every 15 Bloodfeast consumed (max 2) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 1 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Inflict 1 Paralyze next turn - If this Skill consumed 50 Bloodfeast, inflict 2 additional Paralyze
Skill

Don Quixote Hardblood Arts 2 - Hardblood

2+2LustLustSlashSlash
Offense level
88(+3)
Atk weight
6
Max roll
10
Damage vs same level
8-31avg 19.4

Can Clash with this Skill regardless of Speed [Combat Start] Gain 1 Shimmering【Bloodfiend】 [Combat Start] Consume 100 Bloodfeast; gain 1 Hardblood and 20 Shield HP for every 10 Bloodfeast consumed - If this unit doesn't have enough Bloodfeast, gain 50 Bleed, and activate it immediately. Lose 2 Bleed Count. Gain 200 Shield HP (this damage does not reduce this unit's HP to 0) [Clash Lose] As long as the Shield HP from this Skill remains, gain 3 Fragile [Clash Lose] This Skill deals -50% damage [Attack End] End Combat Phase

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

La Aventura Ha Terminado

10+15LustLustPiercePierce
Offense level
90(+5)
Atk weight
1
Max roll
25
Damage vs same level
12-29avg 20.5

Deal +10% damage for every Bleed on the target (max 200%) Deal +10% damage for every 3 Hardblood (max 100%) [Combat Start] Consume (45 - current SP) Bloodfeast and heal up to 45 SP - If there isn't enough Bloodfeast, gain 20 Bleed and heal up to 45 SP - Gain Shield HP equal to remaining Bloodfeast (max 100) [Clash Win] Inflict 10 Bleed [Attack End] Increase Bloodfeast by HP damage dealt against the target [Attack End] If the target is defeated, increase Bloodfeast by the target's max HP

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed and +3 Bleed Count[On Hit] Inflict 5 Bleed and +3 Bleed Count to all enemies except for the target
Skill

La Aventura Ha Terminado...

20+14LustLustPiercePierce
Offense level
90(+5)
Atk weight
6
Max roll
34
Damage vs same level
23-40avg 31.5

Deal +40% damage for every 10 (sum of Bleed on all targets]) (max 200%) Deal +10% damage for every cumulative Bloodfeast this unit consumed (max 100%) [Combat Start] Consume (45 - current SP) Bloodfeast and heal up to 45 SP - If there isn't enough Bloodfeast, gain 20 Bleed and heal up to 45 SP - Gain Shield HP equal to remaining Bloodfeast (max 100) [Clash Win] Inflict 10 Bleed [Attack End] Increase Bloodfeast by HP damage dealt against the target [Attack End] If the target is defeated, increase Bloodfeast by the target's max HP

  1. 1Unbreakable CoinInflict 10 Bleed and +3 Bleed Count

Passives

Yearning for Blood

Encounter Start: Gain Yearning for Blood Encounter Start: Inflict 3 Bleed and +3 Bleed Count on all Sinners - For Sinners who Substitute in, this effect triggers in the turn said Sinners enter the battlefield Turn Start: Inflict +3 Bleed Count on Sinners without Bleed Combat Start: - At 0+ SP, this unit inflicts an additional 2 Bleed Potency and Count - At less than 0 SP, converts Coins of all Skills into Unbreakable Coins and deal +50% damage

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.

My Siblings Call to Me

Turn End: For every 3% missing HP on self, gain 1 Offense Level Up. (max 5) Turn End: Gain +1 Min & Max Speed next turn for every 300 Bloodfeast This unit's HP cannot be reduced below 60%.

More Bloodfeast

If the target is defeated at the end of this unit's Attack Skill, increase Bloodfeast by the target's max HP

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Abnormality battle, Canto VII (Lv 85)
Defense level
85
Sanity
Has SP (panics at -45)
Actions per turnup to 6
1

Parts

cannot break

HP at level 85 2630

Stagger thresholds 85% / 70% / 50% / 0% (2235 / 1841 / 1315 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.5
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Topple

3+4SlothSlothBluntBlunt
Offense level
86(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[On Use] Consume 10 Bloodfeast: gain 1 Hardblood [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
Skill

Wound

2+4SlothSlothBluntBlunt
Offense level
86(+1)
Atk weight
1
Max roll
10
Damage vs same level
4-16avg 10.0

[On Use] Consume up to 20 Bloodfeast: gain 1 Hardblood for every 10 Bloodfeast consumed [On Use] Coin Power +1 for every 10 Hardblood (max 2) [On Use] Coin Power +1 for every 15 Bleed on self (max 3)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Sanguine Joy

5+9WrathWrathBluntBlunt
Offense level
87(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0

[On Use] Consume 4 Hardblood to heal 10 SP [On Use] Consume 10 Bloodfeast to gain 1 Hardblood and heal 10 SP - If this unit failed to consume Bloodfeast, gain 3 Bleed.

  1. 1[On Hit] Deal +10% damage for every Bleed on the target (max 100%)[On Hit] Inflict 3 Bleed and +2 Bleed Count
Skill

Ecstasy of Blood

3+3LustLustPiercePierce
Offense level
87(+2)
Atk weight
1
Max roll
12
Damage vs same level
9-29avg 18.8

Can Clash with this Skill regardless of Speed [Combat Start] If there are enemies with Bleed, activate Bleed on all enemies. All enemies lose 2 Bleed Count [On Use] If this effect did not activate at Combat Start, gain 30 Bleed. [Clash Win] Consume up to 40 Bloodfeast: for every 10 Bloodfeast consumed, gain 1 Hardblood and deal +25% damage (max 100%) - If this unit failed to consume Bloodfeast, gain 5 Bleed, and activate Bleed immediately. Lose 2 Bleed Count [Attack End] Ends this turn

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +2 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 5 Bleed and +2 Bleed Count
  3. 3Unbreakable Coin
Skill

Don Quixote Hardblood Arts 4 - Sundering

3+5PridePridePiercePierce
Offense level
87(+2)
Atk weight
1
Max roll
13
Damage vs same level
6-23avg 14.8

[On Use] If target has 6+ Bleed, Coin Power +1 [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood to gain 20 Shield HP

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
Skill

Don Quixote Hardblood Arts 11 - Impaling

3+3PridePridePiercePierce
Offense level
88(+3)
Atk weight
1
Max roll
12
Damage vs same level
9-30avg 20.1

[On Use] Base Power +1 for every 3 Bleed on the target (max 3) [Clash Win] With this Skill, deal +20% damage with every Stage of Hardblood (max 60%) [Clash Lose] Consume 4 Hardblood to gain 20 Shield HP

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Activate Bleed on the target equal to its Count. Use up the target's Bleed Count down to 1
Skill

Don Quixote Hardblood Arts 2 - Hardblood

4+3LustLustSlashSlash
Offense level
88(+3)
Atk weight
6
Max roll
16
Damage vs same level
16-51avg 34.1

Can Clash with this Skill regardless of Speed [Combat Start] Consume 200 Bloodfeast, gain 500 Shield HP, 5 Hardblood, and 1 Shimmering【Bloodfiend】 - If this unit doesn't have enough Bloodfeast, gain 50 Bleed, and activate Bleed immediately. Lose 2 Bleed Count. Gain 500 Shield HP and 1 Shimmering【Bloodfiend】 (this damage does not reduce this unit's HP to 1) [Clash Win] Gain 200 Shield HP [Clash Lose] Gain 3 Fragile as long as the Shield gained due to this Skill is active [Clash Lose] Deal -50% damage, and the damage from this Skill does not Stagger the target [Attack End] Ends this turn

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Variant Don Quixote Style: Sancho Arts 4 - Track

3+5WrathWrathSlashSlash
Offense level
88(+3)
Atk weight
1
Max roll
13
Damage vs same level
6-23avg 14.8

Prioritizes targets with the most Bleed [Before Attack] If the target is the one with the most Bleed, gain Atk Weight +2 and Clash Power +3 [On Use] Consume up to 30 Bloodfeast: gain 1 Hardblood and Coin Power +1 for every 15 Bloodfeast consumed (max 2) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 2 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict 8 Bleed
  2. 2[On Hit] Inflict 1 Bind next turn - If this Skill consumed 30 Bloodfeast, inflict 2 additional Bind
Skill

Variant Don Quixote Style: Sancho Arts 3 - Ambush

2+4WrathWrathSlashSlash
Offense level
87(+2)
Atk weight
1
Max roll
14
Damage vs same level
6-32avg 18.8

Prioritizes targets with the most Bleed [Before Attack] If the target is the one with the most Bleed, gain Atk Weight +2 and Clash Power +3 [On Use] Consume up to 50 Bloodfeast: gain 1 Hardblood and Base Power +1 for every 10 Bloodfeast consumed (max 5) - If this unit failed to consume Bloodfeast, gain 10 Bleed, and activate Bleed immediately. Lose 1 Bleed Count [Attack End] Increase Bloodfeast equal to the damage this Skill dealt

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
  3. 3[On Hit] Inflict 1 Paralyze next turn - If this Skill consumed 50 Bloodfeast, inflict 2 additional Paralyze
Skill

Variant Don Quixote Style: Sancho Arts 2 - La Sangre

12+14LustLustPiercePierce
Offense level
87(+2)
Atk weight
1
Max roll
26
Damage vs same level
13-28avg 20.5

Can Clash with this Skill regardless of Speed [On Use] Consume 50 Bloodfeast to inflict 1 Paralyze against the target and self [On Use] Consume 100 Bloodfeast to gain Clash Power +5 - If there isn't enough Bloodfeast, consume 100 HP from this unit to gain Clash Power +5 [Attack End] Ends this turn

  1. 1Unbreakable Coin[Heads Hit] Inflict 8 Bleed[Heads Hit] Heal by damage dealt
Skill

La Aventura Ha Terminado

12+14LustLustPiercePierce
Offense level
90(+5)
Atk weight
1
Max roll
26
Damage vs same level
14-30avg 22.0

[On Use] Consume (45 - current SP) Bloodfeast to heal up to 45 SP - If there isn't enough Bloodfeast, consume up to (45 - current SP) HP to heal up to 45 SP (this damage does not lower this unit's HP below 1) - Gain Shield HP equal to the remaining Bloodfeast (max 100) [Clash Win] Inflict 10 Bleed [Clash Lose] Consume 100 Bloodfeast [Attack End] Increase Bloodfeast equal to the damage dealt

  1. 1Unbreakable Coin[On Hit] Deal +10% damage for every Bleed on the target (max 200%)[On Hit] Deal +10% damage for every Bloodfeast (max 100%)[On Hit] Inflict 3 Bleed and +2 Bleed Count

Passives

The Enthralling Tales, the Beating Passion

Upon hitting 80%, 60%, and 40% HP, no longer take damage and gain a new pattern Upon gaining a new pattern, recover from Stagger and raise Speed to 10 next turn

In Dreams

Encounter Start: gain Dreamy Hesitation. Encounter Start: the sleeping blood drenching the battlefield will surface, increasing Bloodfeast by 400.

If we can be freed from this excruciating sickness

On Hit, if the target has Bleed, heal Part and Core by 40% of the damage dealt. - This Passive heals +1% more HP for every Bleed Potency on self (max 20%) - For Unbreakable Coins: this effect does not activate on Hit After Clash Lose. Every Turn Start: heal (Bloodfeast/10) HP. (max 50) Every Turn Start: at -15 or less SP, consume (20 - current SP) Bloodfeast to gain SP and gain 2 Clash Power Up On Kill, gain 5 Hardblood

Can I go on an adventure, too?

Turn End: Min & Max Speed +1 next turn for every 300 Bloodfeast

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.