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Santata
Abnormality ยท Enemy UnitZAYIN

Santata

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event story (Lv 40); Mirror Dungeon 5 (Lv 50)
Defense level
40
Sanity
Has SP (panics at -45)

Parts

Bodycannot break

HP at level 40 531

Stagger thresholds 30% / 0% / -10% (159 / 0 / -53)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Gift Sack

HP at level 40 129

Stagger thresholds 20% / 0% / -10% (25 / 0 / -12)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Fixed turn order (PickByPattern): turn 1 uses the first row, then the next, and after the last row it starts over. Where a slot lists more than one skill, the game rolls between them with the chance shown.

TurnSlot 1Slot 2Slot 3Slot 4Slot 5
1, 4, ...SlothHere's a GiftGlut.Be The JoyGlut.Be The ComfortGlut.Be The JoyGlut.Be The Joy
2, 5, ...Time to Get BoxedGlut.Be The ComfortSlothHere's a GiftGlut.Be The JoyGlut.Be The Comfort
3, 6, ...WrathLet's Get PackingSlothHere's a GiftSlothHere's a GiftGlut.Be The JoyGlut.Be The Comfort

Best identities against each move

Skills

Skill

Be The Joy

5+3Glut.Glut.BluntBlunt
Offense level
45(+5)
Atk weight
1
Max roll
8
Damage vs same level
6-9avg 7.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Inflict 3 Bind on target next turn[On Hit] Gain 2 Poise
Skill

Be The Comfort

4+4Glut.Glut.BluntBlunt
Offense level
45(+5)
Atk weight
1
Max roll
12
Damage vs same level
10-23avg 16.3

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +3 Poise Count[On Hit] Gain 3 Poise
  2. 2[On Crit] Gain Poise equal to Poise on self[On Hit] Gain +3 Poise Count
Skill

Here's a Gift

6+8SlothSlothBluntBlunt
Offense level
45(+5)
Atk weight
1
Max roll
14
Damage vs same level
7-16avg 11.5

If target has Bind, and if this unit has a faster Speed, gain Clash Power equal to the Speed difference

  1. 1[On Hit] Lose 5 SP[On Hit] Gain 2 Poise and +3 Poise Count[On Crit] Inflict 3 Paralyze next turn
Skill

Let's Get Packing

9+3WrathWrathBluntBlunt
Offense level
45(+5)
Atk weight
1
Max roll
18
Damage vs same level
30-53avg 41.9

If this unit has HO! HO! HO!, add 'Inflict 1 Paralyze next turn' to Coin effects Targets the unit with the slowest Speed [Turn End] Spend all Charge Count

  1. 1[On Hit] Gain 3 Poise.
  2. 2[On Hit] Deal bonus damage equal to Poise on self[On Hit] Gain 1 Poise and +3 Poise Count
  3. 3[On Hit] Randomly select 1 of 4 effects (Protection, Attack Power Up, Fragile, Paralyze). Inflict or apply 3 of the selected effect.[On Hit] Target loses SP equal to Charge Count on this unit[On Kill] All enemies lose 10 Sp.[Failed Kill] Gain 2 Paralyze next turn.
Skill

Time to Get Boxed

80+20GuardGuard
Defense level
40
Atk weight
1
Max roll
100
Clash
Unclashable

If Shield HP is completely depleted, get Staggered next turn. If there is remaining Shield HP, gain 2 Attack Power Up next turn

Passives

Lights Out

Lose all Charge Count when this unit is Staggered.

Scattering Breath

Lose 1 Poise when hit by an Attack Skill

I CAN'T BAG THE GIFTS!!

Base Power -2 to 'Let's Get Packing' if the Gift Sack Part is broken.

Stats
Appears in
Event story (Lv 50); Mirror Dungeon 5 (Lv 50)
Defense level
50
Sanity
Has SP (panics at -45)

Parts

cannot break

HP at level 50 611

Stagger thresholds 30% / 0% / -10% (183 / 0 / -61)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

HP at level 50 148

Stagger thresholds 20% / 0% / -10% (29 / 0 / -14)

SlashSlashNormal x1
PiercePierceWeak x1.2
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.2
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Fixed turn order (PickByPattern): turn 1 uses the first row, then the next, and after the last row it starts over. Where a slot lists more than one skill, the game rolls between them with the chance shown.

TurnSlot 1Slot 2Slot 3Slot 4Slot 5
1, 4, ...SlothHere's a GiftGlut.Be The JoyGlut.Be The ComfortGlut.Be The JoyGlut.Be The Joy
2, 5, ...Time to Get BoxedGlut.Be The ComfortSlothHere's a GiftGlut.Be The JoyGlut.Be The Comfort
3, 6, ...WrathLet's Get PackingSlothHere's a GiftSlothHere's a GiftGlut.Be The JoyGlut.Be The Comfort

Best identities against each move

Skills

Skill

Be The Joy

5+3Glut.Glut.BluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
8
Damage vs same level
6-9avg 7.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Inflict 3 Bind on target next turn[On Hit] Gain 2 Poise
Skill

Be The Comfort

4+4Glut.Glut.BluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
12
Damage vs same level
10-23avg 16.3

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +3 Poise Count[On Hit] Gain 3 Poise
  2. 2[On Crit] Gain Poise equal to Poise on self[On Hit] Gain +3 Poise Count
Skill

Here's a Gift

6+8SlothSlothBluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
14
Damage vs same level
7-16avg 11.5

If target has Bind, and if this unit has a faster Speed, gain Clash Power equal to the Speed difference

  1. 1[On Hit] Lose 5 SP[On Hit] Gain 2 Poise and +3 Poise Count[On Crit] Inflict 3 Paralyze next turn
Skill

Let's Get Packing

9+3WrathWrathBluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
18
Damage vs same level
30-53avg 41.9

If this unit has HO! HO! HO!, add 'Inflict 1 Paralyze next turn' to Coin effects Targets the unit with the slowest Speed [Turn End] Spend all Charge Count

  1. 1Unbreakable Coin[On Hit] Gain 3 Poise.
  2. 2Unbreakable Coin[On Hit] Deal bonus damage equal to Poise on self[On Hit] Gain 1 Poise and +3 Poise Count
  3. 3Unbreakable Coin[On Hit] Randomly select 1 of 4 effects (Protection, Attack Power Up, Fragile, Paralyze). Inflict or apply 3 of the selected effect.[On Hit] Target loses SP equal to Charge Count on this unit[On Kill] All enemies lose 10 Sp.[Failed Kill] Gain 2 Paralyze next turn.
Skill

Time to Get Boxed

80+20GuardGuard
Defense level
50
Atk weight
1
Max roll
100
Clash
Unclashable

If Shield HP is completely depleted, get Staggered next turn. If there is remaining Shield HP, gain 2 Attack Power Up next turn

Passives

Lights Out

Lose all Charge Count when this unit is Staggered.

Scattering Breath

Lose 1 Poise when hit by an Attack Skill

I CAN'T BAG THE GIFTS!!

Base Power -2 to 'Let's Get Packing' if the Gift Sack Part is broken.