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Shaking K Corp. Checkpoint Security
Enemy ยท Enemy Unit

Shaking K Corp. Checkpoint Security

K Corp.

2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Mirror Dungeon 2 (Lv 30-35)
HP at level 30stagger at 27 / 13
69
HP at level 32stagger at 28 / 14
71
HP at level 33stagger at 29 / 14
73
HP at level 35stagger at 30 / 15
75
Stagger thresholds
40% / 20%
Speed
2 - 5
Defense level
30
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothTakedown350%
SlothRaid117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
30
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
29(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
29(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
29(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Terror Device

When an ally attacks another ally, deal 3 SP damage

Stats
Appears in
Mirror Dungeon 3 (Lv 40-47); Mirror Dungeon 5 (Lv 50)
HP at level 40stagger at 49 / 24
124
HP at level 41stagger at 50 / 25
125
HP at level 42stagger at 50 / 25
127
HP at level 43stagger at 51 / 25
129
Stagger thresholds
40% / 20%
Speed
2 - 5
Defense level
40
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothTakedown350%
SlothRaid117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
40
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
39(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
39(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
39(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Terror Device

When an ally attacks another ally, deal 3 SP damage