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AbnormalityZAYIN

Sisyphe System Blueprint - Le Noir

Le Noir · Sisyphe

Stats
Appears in
Main story, Canto X (Lv 65)
Defense level
65
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
3

Parts

Bodycannot break

HP at level 65 730

Stagger thresholds 50% (365)

SlashSlashEndure x0.8
PiercePierceEndure x0.8
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomEndure x0.8
PridePrideWeak x1.2
EnvyEnvyWeak x1.2

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Tailoring: "Conserve."

7+9EnvyEnvyBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
16
Damage vs same level
7-17avg 12.0

[On Use] Gain +5 Preservation Count - If target has Tremor, gain +5 additional Preservation Count

  1. 1[On Hit] Inflict 3 Tremor
Skill

Tailoring: "Witness in silence."

6+6Glut.Glut.BluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
18
Damage vs same level
12-32avg 22.3

[On Use] Gain 5 Preservation Count - If target has Tremor, gain 5 additional Preservation Count [On Use] Final Power +1 for every 2 Preservation Count on self (max 2) [On Use] At 10+ Preservation Count, inflict 5 Tremor Potency on Coin Hit

  1. 1[On Hit] Inflict +3 Tremor Count
  2. 2[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Tailoring: "Let all be pinned."

7+9SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
25
Damage vs same level
16-46avg 31.0

Deal +4% damage for every Preservation on self (max 20%) [On Use] Consume all Preservation Count on self to gain Final Power +1 for every 2 Preservation Count consumed (max 3) - If this unit consumed 10+ Preservation Count, inflict 5 Tremor Potency on Coin Hit

  1. 1[On Hit] Inflict +3 Tremor Count
  2. 2[On Hit] Deal Sloth damage equal to (Tremor Potency on target)% of this Coin's final damage
Skill

Tailoring: "Cometh the nail."

10+7EnvyEnvyGuardGuard
Defense level
68(+3)
Atk weight
1
Max roll
17
Clash
Unclashable

[Combat Start] This turn and next turn, gain Shield equal to 25% of this unit's max HP (min 1) - At 2+ Preservation, gain Shield equal to 40% of this unit's max HP instead

Passives

Body

Pattern: Grand Magasin Sisyphe

When Clashing against the same target, Clash Power +1 for every 10 Clashes Starting from the turn after this unit enters the field, 1 Blueprint unit enters the <mark color=#ff000040>"Jeanne Sartre, the Sartorial Tailor" state - Prioritize the Blueprint unit that does not have Fragile - Exclude the Blueprint unit that entered the "Jeanne Sartre, the Sartorial Tailor" state on the previous turn - If Staggered, recover from Stagger When entering the "Jeanne Sartre, the Sartorial Tailor" state, use the <mark color=#ff000040>"At least on this stage, everything's set and fixed." Skill - <mark color=#ff000040>If Meursault's Skill wins the Clash against "At least on this stage, everything's set and fixed.", the said Blueprint unit <mark color=#ff000040>gains 5 Fragile every turn starting from the next turn When a Blueprint unit is defeated, - <mark color=#ff000040>Jeanne loses 5% HP - All other Blueprint units gain 1 Délaissement

Body

Conservation

Gain 1 Preservation Potency for every 10 cumulative Preservation Count this unit consumes in this Encounter