
All Shall Scatter
- Offense level
- 35(-4)
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 6-15avg 10.5
Prioritizes enemies with Marked
1[On Hit] Deal SP damage by the number of lit Candles
2[On Hit] Deal SP damage by the number of lit Candles

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 50% / 0% (471 / 0)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Prioritizes enemies with Marked


Snuffs out all Candles next turn.
Upon hitting targets with
Marked, target loses additional 5% of its max HP.
[Clash Lose] Inflict 10 Burn. Inflict target with Marked next turn.
[Turn End] All Candles heal to max HP.

[Unclashable][Target Fixed]
Take damage in the target's place. Get staggered next turn.
Inflict Marked on a random enemy without
Marked.
[Turn End] All Candles heal to max HP

[Unclashable]

[Unclashable]
Burn, inflict 3 Burn.
Light all Candles every 4 turns after a Candle is snuffed. All Candles' HP is reduced to 1.
If every Candle is snuffed and at full HP, gain resistance until all Candles are lit again. When all Candles are lit, lose resistance.