
Wounding.
- Offense level
- 35(+3)
- Atk weight
- 1
- Max roll
- 12
- Damage vs same level
- 4-13avg 8.5
1[On Hit] Inflict 5 Rupture[Heads Hit] Inflict +5 Rupture Count

Technology Liberation Alliance
2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Fixed turn order (PickByPattern): turn 1 uses the first row, then the next, and after the last row it starts over. Where a slot lists more than one skill, the game rolls between them with the chance shown.
| Turn | Slot 1 | Slot 2 | Slot 3 | Slot 4 |
|---|---|---|---|---|
| 1, 5, ... | ||||
| 2, 6, ... | ||||
| 3, 7, ... | Enter Defensive Mode | Skill -1 | Skill -1 | Skill -1 |
| 4, 8, ... |


Prioritizes enemies with Rupture


Prioritizes enemies with Tremor

Prioritizes enemies with Tremor


[Combat Start] Gain 3 Protection

Sanity is fixed at 0.
This unit's stagger threshold rises by 50% more when affected by Tremor Burst
When staggering a unit with an attack, gain 3 Damage Up next turn.
After being staggered, inflict 3 less Rupture and Rupture Count
After being staggered, inflict 3 less Tremor and Tremor Count