
Activate HP Bullet
- Defense level
- 28(-1)
- Atk weight
- 1
- Max roll
- 20
- Clash
- Unclashable
[On Use] Heal 10 HP

K Corp.
3 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.
| Skill | Copies | First draw |
|---|---|---|
| Activate HP Bullet | 3 | 60% |
| 1 | 20% | |
| 1 | 20% |

[On Use] Heal 10 HP

[Clash Win] Apply 1 Defense Power Up to 2 random allies next turn

[Clash Win] Apply 2 Protection to a random other ally next turn
At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.
When an ally attacks another ally, deal 3 SP damage