
Skull Crushing
- Offense level
- 66(+1)
- Atk weight
- 1
- Max roll
- 7
- Damage vs same level
- 6-12avg 9.0

The Fingers · The Index · The House of Spiders
2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Final Power +1 for every 6 (
Poise on self +
Sinking on target) (max 2)
[Combat Start] If this unit has
Onus, or if target has
The Prescript's Target - The Index, convert the final Coin to
Unbreakable Coin
[Clash Lose] Deal -50% damage; On Hit, does not Stagger the target; On Hit, does not activate
Sinking on target
[On Use] Gain 2
Poise

At 2
Onus, cannot change target
Does not trigger Defense Skills
Final Power +1 for every 6 (
Poise on self +
Sinking on target) (max 3)
[Combat Start] If this unit has
Onus, or if target has
The Prescript's Target - The Index, convert all Coins to
Unbreakable Coins
[Clash Lose] Deal -80% damage; On Hit, does not Stagger the target; On Hit, does not activate
Sinking on target
[On Use] Gain 2
Poise and +2
Poise Count

Can Clash with this Skill regardless of Speed
[Clash Lose] Gain 3
Power Down and 4
Paralyze
[Clash Lose] Deal -90% damage; On Hit, does not Stagger the target; On Hit, does not activate
Sinking on target
[Attack End] Consume all
Onus
Unbreakable Coin[On Hit without Cracking] Gain 1
Poise
Unbreakable Coin[On Hit without Cracking] Gain 1
Poise
Unbreakable Coin[On Hit without Cracking] Gain 1
Poise
Unbreakable Coin[On Hit without Cracking] Gain 1
Poise

Final Power +1 for every 6 (
Poise on self +
Sinking on target) (max 2)
[Combat Start] If this unit has
Onus, or if target has
The Prescript's Target - The Index, convert the final Coin to
Unbreakable Coin
[Clash Lose] Deal -50% damage; On Hit, does not Stagger the target; On Hit, does not activate
Sinking on target
[On Use] Gain 2
Poise
[Attack End] Lose 3 SP

Coin Power +1 for every 6 (
Poise on self +
Sinking on target) (max 2)
[Combat Start] If this unit has
Onus, or if target has
The Prescript's Target - The Index, convert all Coins on this Skill to
Unbreakable Coins
[On Use]If the target has
The Prescript's Target - The Index, deal +50% damage
[On Use] Gain 3
Poise and +3
Poise Count
[Clash Lose] Deal -80% damage; On Hit, does not Stagger the target; On Hit, does not activate
Sinking on target
[Attack End] Lose 6 SP

Can Clash with this Skill regardless of Speed
[On Use] If the target has
The Prescript's Target - The Index, deal +100% damage
[Clash Lose] Gain 3
Power Down and 4
Paralyze
[Clash Lose] Deal -90% damage; On Hit, does not Stagger the target; On Hit, does not activate
Sinking on target
[Attack End] Lose 15 SP
[Attack End] Consume all
Onus
Unbreakable Coin[On Hit without Cracking] Inflict 1
Sinking
Unbreakable Coin[On Hit without Cracking] Inflict 1
Sinking
Unbreakable Coin[On Hit without Cracking] Inflict 1
Sinking
Unbreakable Coin[On Hit without Cracking] Inflict 1
Sinking
[On Use] At 0+ SP, generate 1 Mang
- Deal +20% damage, Final Power +2, Coin Power +2
[Attack End] Lose 15 SP
[Attack End] If this Skill generated Mang, lose 20 SP
[Attack End] Consume all
Onus and end this turn
Unbreakable Coin[On Hit] Inflict 1
Sinking
Unbreakable Coin[On Hit] Inflict 1
Sinking
Unbreakable Coin[On Hit] Inflict 1
Sinking
Unbreakable Coin[On Hit] Inflict 1
Sinking
Unbreakable Coin[On Hit] Inflict 1
SinkingEncounter Start: Gain Shield equal to 20% of max HP (remains throughout this Encounter)
Turn Start:
- Gain
Prescript based on
Unlock stage on self
- Inflict
The Prescript's Target - The Index to a random enemy and prioritize attacking that enemy (excluding certain pattern)
Deal +2.5% damage to
The Prescript's Target - The Index for every
Grace of the Prescript (max 20%)
- At 9
Grace of the Prescript, deal +30% damage to all targets instead
Turn End: If
Prescript was executed this turn, heal 15 SP and gain
Grace of the Prescript by (
Unlock stage + 1) (once per turn)
Turn End: If
Prescript was not executed this turn, gain 1
Onus and 5
Karmic Consequence
- If this unit does not have
Unlock, gain 1
Grace of the Prescript at Turn End
- At 9
Grace of the Prescript, does not gain
Karmic Consequence
- If this unit is under the effect of Effloresced E.G.O::Procuration, double
Karmic Consequence this unit will gain
Turn End: At 3/6/9
Grace of the Prescript or at 90%-/75%-/60%- HP,
- Gain
Unlock - I/
Unlock - II/
Unlock - III
- Heal to 45 SP
- Consume all
Onus and recover from Stagger
- Gain 1
Grace of the Prescript in the turn after
Unlock was gained for the first time
If
Unlock was gained based on HP conditional above,
- Gain
Karmic Consequence by (sum of healed SP / 15)
- Increase
Grace of the Prescript to 3/6/9 if this unit had less than 3/6/9
Grace of the Prescript; gain 1
Defense Level Down and 2
Karmic Consequence next turn for every
Grace of the Prescript Stack gained
Min & Max Speed +10 in the turn this unit uses its powerful attack
Turn Start: if this unit has
Unlock and is at 25+ SP, consume 15 SP to enter Effloresced E.G.O::Procuration state and recover from Stagger
- Gain
Faith Beyond Question and a different set of Resistance values while in this state
- Turn Start: at 0 or less SP, exit Effloresced E.G.O::Procuration state
When Vespa enters the battlefield:
- If
Unlock is below stage II, gain
Unlock - III, heal SP to 45, and recover from Stagger
- Gain 1
Shin (心) - Sora and gain Shield equal to 50% of max HP (lasts for the rest of this Encounter)
- Disable the
Onus cost of activating the 'Unlock' Passive
- Intensify
Onus to
Extreme Onus and max out its Stack
- Turn Start: Gain 1
Extreme Onus
- Then, this unit's SP does not drop below 0
At 20% or less HP, max out
Extreme Onus Stack
Turn End: if in Panic, reset SP to 0.
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.