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The Refracted Barber
Abnormality · CoreZAYIN

The Refracted Barber

Bloodfiend · Third Kindred

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Refraction Railway 5 (Lv 70)
Defense level
70
Sanity
Has SP (panics at -45)
Actions per turnup to 2
2

Parts

cannot break

HP at level 70 1096

Stagger thresholds 60% / 30% / -30% (657 / 328 / -328)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustWeak x1.5
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomWeak x1.25
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

I'll Cut You Up All Pretty!

5+6Glut.Glut.SlashSlash
Offense level
70
Atk weight
1
Max roll
11
Damage vs same level
5-11avg 8.0

[On Use] If target has 6+ Bleed, Clash Power +1 [On Use] Coin Power +1 for every 5 Bleed on self (max 3)

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Reuse Coin (Blood-tinged Scissorblades Stage - 1) times (max 2)
Skill

Even Sharper

6+4Glut.Glut.SlashSlash
Offense level
70
Atk weight
1
Max roll
14
Damage vs same level
12-24avg 18.0

[On Use] Consume up to 20 Bloodfeast; gain 1 Blood-tinged Scissorblades and heal 3 SP for every 10 Bloodfeast consumed - If this unit failed to consume Bloodfeast with this Skill, gain 30 Bleed [On Use] If target has 6+ Bleed, Clash Power +1 [On Use] Coin Power +1 for every 5 Bleed on self (max 2)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Now, It's Your Turn

6+4PridePrideSlashSlash
Offense level
70
Atk weight
1
Max roll
14
Damage vs same level
12-24avg 18.0

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 2Unbreakable Coin[On Hit] Inflict 1 Deep Laceration next turn[On Hit] Inflict Sewing Target next turn
Skill

I'll Cut You Together!

3+5LustLustSlashSlash
Offense level
70
Atk weight
1
Max roll
23
Damage vs same level
12-62avg 37.0

[Before Attack] Atk Weight +1 for every Stage of Blood-tinged Scissorblades [On Use] Consume up to 100 Bloodfeast; gain 1 Blood-tinged Scissorblades and heal 3 SP for every 10 Bloodfeast consumed [On Use] If target has 6+ Bleed, Clash Power +2 [Attack End] Consume 10 Blood-tinged Scissorblades

  1. 1Unbreakable Coin[On Hit] Inflict +3 Bleed Count[Hit after Clash Win] Activate the target's Bleed (max 10). The target loses 1 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 5 Bleed[Hit after Clash Win] Activate the target's Bleed (max 10). The target loses 1 Bleed Count
  3. 3Unbreakable Coin[On Hit] Inflict 5 Bleed[Hit after Clash Win] Activate the target's Bleed (max 10). The target loses 1 Bleed Count
  4. 4[On Hit] Deal +40% damage for every Blood-tinged Scissorblades Stage (max 120%)[On Kill] If this Coin effect killed the target, heal by 50% of the damage dealt against the killed target.
Skill

I Don't Need Ugly Things!!

15+10LustLustSlashSlash
Offense level
70
Atk weight
1
Max roll
25
Damage vs same level
15-25avg 20.0

[Target Fixed] Prioritizes targets with the least HP percentage

  1. 1[On Hit] If the target is at 30%- HP, kill the target[On Kill] Increase Bloodfeast by 30% of the defeated enemy's max HP[On Kill] gain 4 Fragile next turn

Passives

Starved and Withered

Combat Start: gain Withered

I Don't Need Ugly Things!!

If there are any enemies with 30% or less HP, use 'I Don't Need Ugly Things!!' Skill.

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.

Refracted Struggle

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)

Hardblood Scissor

On Clash Win, if the target has Bleed, heal this unit's Part & Core by 40% of the HP damage dealt. Attack End: If this unit healed at least 100 HP, heal 10 SP This effect does not activate On Hit with an Unbreakable Coin Skill if it loses the Clash.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

470 + 48.62 per level

Stagger thresholds 60% / 30% / -30%

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustWeak x1.5
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomWeak x1.25
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

I'll Cut You Up All Pretty!

5+6Glut.Glut.SlashSlash
Atk weight
1
Max roll
11

[On Use] If target has 6+ Bleed, Clash Power +1 [On Use] Coin Power +1 for every 5 Bleed on self (max 3)

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Reuse Coin (Blood-tinged Scissorblades Stage - 1) times (max 2)
Skill

Even Sharper

6+4Glut.Glut.SlashSlash
Atk weight
1
Max roll
14

[On Use] Consume up to 20 Bloodfeast; gain 1 Blood-tinged Scissorblades and heal 3 SP for every 10 Bloodfeast consumed - If this unit failed to consume Bloodfeast with this Skill, gain 30 Bleed [On Use] If target has 6+ Bleed, Clash Power +1 [On Use] Coin Power +1 for every 5 Bleed on self (max 2)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

I'll Cut You Together!

3+5LustLustSlashSlash
Atk weight
1
Max roll
23

[Before Attack] Atk Weight +1 for every Stage of Blood-tinged Scissorblades [On Use] Consume up to 100 Bloodfeast; gain 1 Blood-tinged Scissorblades and heal 3 SP for every 10 Bloodfeast consumed [On Use] If target has 6+ Bleed, Clash Power +2 [Attack End] Consume 10 Blood-tinged Scissorblades

  1. 1Unbreakable Coin[On Hit] Inflict +3 Bleed Count[Hit after Clash Win] Activate the target's Bleed (max 10). The target loses 1 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 5 Bleed[Hit after Clash Win] Activate the target's Bleed (max 10). The target loses 1 Bleed Count
  3. 3Unbreakable Coin[On Hit] Inflict 5 Bleed[Hit after Clash Win] Activate the target's Bleed (max 10). The target loses 1 Bleed Count
  4. 4[On Hit] Deal +40% damage for every Blood-tinged Scissorblades Stage (max 120%)[On Kill] If this Coin effect killed the target, heal by 50% of the damage dealt against the killed target.
Skill

How Discourteous!

5+8EnvyEnvyCounterCounter
Atk weight
1
Max roll
13

[Clashable Counter] [On Use] Clash Power +1 for every Blood-tinged Scissorblades Stage (max 3) [On Use] Coin Power +1 for every 5 Bleed on self (max 3)

  1. 1[On Hit] Inflict 4 Bleed and +4 Bleed Count
Skill

I Don't Need Ugly Things!!

15+10LustLustSlashSlash
Atk weight
1
Max roll
25

[Target Fixed] Prioritizes targets with the least HP percentage

  1. 1[On Hit] If the target is at 30%- HP, kill the target[On Kill] Increase Bloodfeast by 30% of the defeated enemy's max HP[On Kill] gain 4 Fragile next turn

Passives

Starved and Withered

Combat Start: gain Withered

I Don't Need Ugly Things!!

If there are any enemies with 30% or less HP, use 'I Don't Need Ugly Things!!' Skill.

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.

Refracted Struggle

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)

Hardblood Scissor

On Clash Win, if the target has Bleed, heal this unit's Part & Core by 40% of the HP damage dealt. Attack End: If this unit healed at least 100 HP, heal 10 SP This effect does not activate On Hit with an Unbreakable Coin Skill if it loses the Clash.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.