
Slam Down with Weight, Topple the Body
- Offense level
- 84(-1)
- Atk weight
- 1
- Max roll
- 6
- Damage vs same level
- 4-10avg 7.0

The Fingers · The Oracle's Proxy · The Index · The House of Spiders
2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 60% (2625)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.




Final Power +1 for every
Unlock stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Blunt weapons deal +30% damage
- Non-Blunt weapons deal -15% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
Unlock - II, convert the final Coin to
Unbreakable Coin
- At
Unlock - III, on Clash Win with this Skill, lower user's Stagger Threshold by 10
[On Use] Gain 2
Poise

Final Power +1 for every
Unlock stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Pierce weapons deal +30% damage
- Non-Pierce weapons deal -15% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
Unlock - II, convert the final Coin to
Unbreakable Coin
- At
Unlock - III, on Clash Win with this Skill, inflict 1
Power Down next turn
[On Use] Gain 2
Poise

Final Power +1 for every
Unlock stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Slash weapons deal +30% damage
- Non-Slash weapons deal -15% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
Unlock - II, convert the final Coin to
Unbreakable Coin
- At
Unlock - III, on Clash Win with this Skill, gain 1
Power Up next turn
[On Use] Gain 2
Poise

Can Clash with this Skill regardless of Speed
The following effects activate depending on the weapon's Attack Type
- Blunt weapons deal +50% damage
- Non-Blunt weapons deal -25% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
Unlock - II, convert the 3rd and 4th Coins to
Unbreakable Coins
- At
Unlock - III, on Clash Win with this Skill, raise target's Stagger Threshold by 15
[On Use] Gain 2
Poise and +2
Poise Count

Can Clash with this Skill regardless of Speed
The following effects activate depending on the weapon's Attack Type
- Pierce weapons deal +50% damage
- Non-Pierce weapons deal -25% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
Unlock - II, convert the 3rd and 4th Coins to
Unbreakable Coins
- At
Unlock - III, on Clash Win with this Skill, gain 1
Damage Up next turn
[On Use] Gain 2
Poise and +2
Poise Count

Can Clash with this Skill regardless of Speed
The following effects activate depending on the weapon's Attack Type
- Slash weapons deal +50% damage
- Non-Slash weapons deal -25% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
Unlock - II, convert the final Coin to
Unbreakable Coin
- At
Unlock - III, on Clash Win with this Skill, Final Power +2
[On Use] Gain 2
Poise and +2
Poise Count

Unfocused Volley
This Skill does not trigger the target's Defense Skills
Can Clash with this Skill regardless of Speed
[On Use]
- Gain 3
Poise and +3
Poise Count
- Clash Power +5 (Clash Power gained is reduced by 1 for every 8
Karmic Consequence on self, down to 0)
[On Use] At 0+ SP, generate 1 Mang
- Deal +20% damage; Final Power +3
[Clash Win]
- Gain 3
Poise and +3
Poise Count
- Attack End: Inflict 3
Bleed, 1
Bind, and 1
Fragile next turn to all targets this unit hit
[Clash Lose]
- Gain 4
Damage Down and 9
Paralyze
- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
Sinking on target
[Attack End] If this Skill generated Mang, lose 20 SP
[Attack End] End this turn
Unbreakable Coin
Unbreakable Coin[On Hit] Reuse this Coin (max 7 times)[On Hit without Cracking] Inflict 1
SinkingTurn Start:
- Gain
Prescript based on
Unlock stage on self
- Apply
The Prescript's Target - The Index against a random Sinner, and prioritize attacking them
- When using a Skill against
The Prescript's Target - The Index, convert all Coins on that Skill to
Unbreakable Coins
When attacking, if
The Prescript's Target - The Index is killed, or if this unit can no longer attack that target, use the remaining Skills against a random Sinner
- Prioritizes targets with the lowest current HP, unless they have 1 HP
- When the randomly chosen Sinner is killed, or if the said Sinner's HP is brought down to 1, repeat this effect on another Sinner
Deal +2.5% damage against
The Prescript's Target - The Index for every
Grace of the Prescript (max 20%)
- At 9
Grace of the Prescript, deal +30% damage against all targets
Turn End: If
Prescript was executed this turn, heal 10 SP and gain 3
Grace of the Prescript (once per turn)
Turn End: If
Prescript was not executed this turn, gain 8
Karmic Consequence
- If this unit does not have
Unlock, gain 1
Grace of the Prescript at Turn End
- At 9
Grace of the Prescript, does not gain
Karmic Consequence
Take -50% damage from Unopposed Attacks
Take -50% damage from
Burn,
Bleed,
Tremor,
Rupture, and
Sinking
When healing SP from
Unlock, if this unit's SP is below 15, heal SP up to 15
Encounter Start: Gain
Rien's Mask and heal SP up to 45
At 55%- HP, end the turn and gain a new pattern
- Remove all effects other than those exclusive to this unit
- Change
Procuration [Hermes] Stack to 0
A random weapon is assigned to every Coin. Each weapon has a unique effect.
-
When hacking through the ribs with a hatchet...
-
When penetrating the lungs with a stiletto...
-
When cleaving through the shoulder and the skull with a bastard sword...
-
When punching 10 or more holes in the torso with a rapier...
-
When caving in the back of the skull with a hammer...
-
When rending the body with a greatsword...
-
When boring a 20-inch hole with a lance...
-
When ripping the flesh to ten thousand strips with a whip...
-
When lacerating through space itself with a scythe, like a certain someone...
When using an Attack Skill, gain 1
Procuration [Hermes] (max 9)
- Can be gained once per Skill; does not gain Stack from the same Skill twice
Turn Start: At 9
Procuration [Hermes] Stacks, use a powerful Skill
- Attack End: After using the powerful Skill for the first time, gain
Shin (心) - Rien
- Reset the per-Skill
Procuration [Hermes] cap
- Min & Max Speed +15
- Turn End: Gain 1
Fragile and 2
Power Down next turn
Turn 4 Start after entering the field: At less than 9
Procuration [Hermes], bring its Stack to 9; then, gain (Stack gained x 3)
Karmic Consequence
- Then, activate this effect every 4 turns
Turn End: At 3/6/9
Grace of the Prescript or at 95%-/85%-/75%- HP,- Gain
Unlock - I/
Unlock - II/
Unlock - III
Turn 1 End after entering the field: At lower than
Unlock stage 1, gain
Unlock - I
Turn 3 End after entering the field: At lower than
Unlock stage 2, gain
Unlock - II
When
Unlock is activated due to HP or Turn conditionals:
- At less than 3/6/9
Grace of the Prescript Stack, raise them to 3/6/9
Gain 5
Karmic Consequence at the next Turn Start for every Stack gained
Apply the
Fixed Panic effect
Turn End: If this unit is in Panic, raise SP to 15
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)