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The Ring Apprentice - Albina
AbnormalityZAYIN

The Ring Apprentice - Albina

The Fingers · Mechanical Amalgam · The Ring · School of Corporism · The House of Spiders

6 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto IX (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 65 1352

Stagger thresholds 80% / 50% (1081 / 676)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.2
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothWeak x1.2
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Butcher - Ribs

4+3Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
8-15avg 11.3

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 4 Bleed
  2. 2[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
Skill

Rotator Crush

4+3Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
8-15avg 11.3

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Tendon Tear

4+2Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
12-22avg 17.3

[On Use] Coin Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 6 Bleed
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn
Skill

Fascia Hungers

4+4EnvyEnvyPiercePierce
Offense level
65
Atk weight
1
Max roll
16
Damage vs same level
12-36avg 24.0

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict +2 Bleed Count
  3. 3Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP on self[On Hit] Gain 1 Corpus Ingredient
Skill

Repressed Flesh

8+4LustLustSlashSlash
Offense level
70(+5)
Atk weight
1
Max roll
24
Damage vs same level
36-84avg 60.6

During the turn this unit has this Skill equipped, gain the following effects: - When hit by Attack Skills before using this Skill, gain 1 Impact-rattled Armor (once per enemy Skill; including E.G.O Skills) - Does not trigger the effects of "Iron Maiden - Spikes" Passive - This unit cannot be Staggered before using this Skill On Kill with this Skill: heal 15 SP [On Use] Coin Power +1 for every 4 Bleed on target (max 4) [On Use] Deal +10% damage for every 2 Bleed on target (max 100%) [Clash Lose] Damage dealt by this Skill cannot Stagger the target [Attack End] Lose Artwork: Fascia

  1. 1Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP on self
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 1 Damage Down next turn[On Hit] Gain 1 Damage Up next turn
  4. 4Unbreakable Coin[On Hit without Cracking] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Exhibition Arrangements

4+10SlothSlothGuardGuard
Defense level
67(+2)
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] When hit by Attack Skills, inflict +1 Bleed Count on the attacker (including E.G.O Skills)

Skill

Iron Curtain

10+15SlothSlothGuardGuard
Defense level
70(+5)
Atk weight
1
Max roll
25
Clash
Unclashable

Multiply the damage from the "Iron Maiden - Spikes" Passive by 20 (this effect cannot be disabled by Offsetting this Skill) [Combat Start] When hit by Attack Skills, inflict +1 Bleed Count against the attacker (including E.G.O Skills)

Passives

Corpus Spent as Material

Take -30% HP, SP damage from Burn, Rupture, Sinking; -30% to Stagger Threshold raised by Tremor Take -50% damage from Bleed

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Body

Armor of Protection & Repression

Turn Start: if this unit isn't Staggered, gain 2 Protection, 10 Defense Level Up, and Shield HP equal to 10% of this unit's current HP Every time this unit uses "Repressed Flesh" Skill in this Encounter, gain 1 fewer Protection, 5 fewer Defense Level Up, and reduce the percentage mentioned above by 5%

Body

Iron Maiden - Spikes

If this unit isn't Staggered, when hit by the last Coin of an attacker, activate the following: - Deal Pierce damage by 20% of the said Coin's damage and inflict 2 Bleed (max damage per Skill: 100) - Damage from this effect cannot Stagger the target

Body

Iron Maiden - Defibrillation

Upon entry, heal 30 SP At 60% HP, recover from Stagger and end the turn (once per Encounter)

Stats
Appears in
Main story, Canto IX (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 4
4

Parts

cannot break

HP at level 65 1352

Stagger thresholds 80% (1081)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.2
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothWeak x1.2
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Butcher - Ribs

4+3Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
8-15avg 11.3

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 4 Bleed
  2. 2[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
Skill

Rotator Crush

4+3Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
8-15avg 11.3

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Tendon Tear

4+2Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
12-22avg 17.3

[On Use] Coin Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 6 Bleed
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn
Skill

Fascia Hungers

4+4EnvyEnvyPiercePierce
Offense level
65
Atk weight
1
Max roll
16
Damage vs same level
12-36avg 24.0

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict +2 Bleed Count
  3. 3Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP on self[On Hit] Gain 1 Corpus Ingredient
Skill

Repressed Flesh

8+4LustLustSlashSlash
Offense level
70(+5)
Atk weight
1
Max roll
24
Damage vs same level
36-84avg 60.6

During the turn this unit has this Skill equipped, gain the following effects: - When hit by Attack Skills before using this Skill, gain 1 Impact-rattled Armor (once per enemy Skill; including E.G.O Skills) - Does not trigger the effects of "Iron Maiden - Spikes" Passive - This unit cannot be Staggered before using this Skill On Kill with this Skill: heal 15 SP [On Use] Coin Power +1 for every 4 Bleed on target (max 4) [On Use] Deal +10% damage for every 2 Bleed on target (max 100%) [Clash Lose] Damage dealt by this Skill cannot Stagger the target [Attack End] Lose Artwork: Fascia

  1. 1Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP on self
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 1 Damage Down next turn[On Hit] Gain 1 Damage Up next turn
  4. 4Unbreakable Coin[On Hit without Cracking] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Exhibition Arrangements

4+10SlothSlothGuardGuard
Defense level
67(+2)
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] When hit by Attack Skills, inflict +1 Bleed Count on the attacker (including E.G.O Skills)

Skill

Iron Curtain

10+15SlothSlothGuardGuard
Defense level
70(+5)
Atk weight
1
Max roll
25
Clash
Unclashable

Multiply the damage from the "Iron Maiden - Spikes" Passive by 20 (this effect cannot be disabled by Offsetting this Skill) [Combat Start] When hit by Attack Skills, inflict +1 Bleed Count against the attacker (including E.G.O Skills)

Passives

Corpus Spent as Material

Take -30% HP, SP damage from Burn, Rupture, Sinking; -30% to Stagger Threshold raised by Tremor Take -50% damage from Bleed

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Armor of Protection & Repression

Turn Start: if this unit isn't Staggered, gain 2 Protection, 10 Defense Level Up, and Shield HP equal to 10% of this unit's current HP Every time this unit uses "Repressed Flesh" Skill in this Encounter, gain 1 fewer Protection, 5 fewer Defense Level Up, and reduce the percentage mentioned above by 5%

Iron Maiden - Spikes

If this unit isn't Staggered, when hit by the last Coin of an attacker, activate the following: - Deal Pierce damage by 20% of the said Coin's damage and inflict 2 Bleed (max damage per Skill: 100) - Damage from this effect cannot Stagger the target

Iron Maiden - Defibrillation

When Staggered, recover from Stagger and end this turn (once per Encounter)

Stats
Appears in
Main story, Canto IX (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 65 1352

Stagger thresholds 40% (540)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.2
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothWeak x1.2
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Butcher - Ribs

4+3Glut.Glut.SlashSlash
Offense level
65
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 4 Bleed
  2. 2[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
Skill

Rotator Crush

4+3Glut.Glut.SlashSlash
Offense level
65
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Tendon Tear

4+2Glut.Glut.SlashSlash
Offense level
65
Atk weight
1
Max roll
10
Damage vs same level
12-24avg 18.0

[On Use] Coin Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 6 Bleed
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn
Skill

Time to Eat, Fascia

4+4EnvyEnvyPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict +2 Bleed Count
  3. 3Unbreakable Coin[On Hit] Deal 5 SP damage[On Hit] Heal 10 SP on self[On Hit] Gain 1 Corpus Ingredient
Skill

Liberation of the Repressed Flesh

10+4LustLustSlashSlash
Offense level
70(+5)
Atk weight
4
Max roll
26
Damage vs same level
48-93avg 69.9

During the turn this unit has this Skill equipped, gain 1 Plus Coin Drop and 1 Power Down when hit by Attack Skills (once per Skill; max 3 times per turn) Cannot be Staggered before using this Skill On Kill with this Skill: heal 15 SP for every target killed [Combat Start] Gain 4 Protection [On Use] Deal +3% damage for every 6 (Bleed on main target + Bleed on sub-target) (max 30%) [Clash Lose] Deal -60% damage and damage dealt by this Skill cannot Stagger the target [Attack End] Artwork: Fascia expires

  1. 1Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP (once per Skill)
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn (once per Skill)
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 1 Damage Down next turn[On Hit] Gain 1 Damage Up next turn (once per Skill)
  4. 4Unbreakable Coin[On Hit] Inflict +3 Bleed Count
Skill

The Exhibition Begins

4+10SlothSlothEvadeEvade
Defense level
65
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] Gain 1 Assist Defense [Combat Start] Gain 1 Haste next turn

Skill

You there. Vandalism is Prohibited.

4+4WrathWrathCounterCounter
Defense level
69(+4)
Atk weight
1
Max roll
12
Damage vs same level
10-23avg 16.3

[Clashable Counter] Assist Defense exclusive Skill Cannot be Staggered before using this Skill [On Use] Gain 1 Protection [On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
  2. 2[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn

Passives

Corporism

On Hit with Attack Skills: If this unit inflicts negative effect and gains beneficial effect simultaneously, heal 4 SP - If this unit is at max SP when healing SP with the above effect, gain 1 Haste next turn (2 times per turn)

With this Artwork, I will Prove Myself before the Maestro

At less than 20 SP when the Ring Nursefather enters the Encounter, heal SP to 20

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Main story, Canto IX (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 65 1352

Stagger thresholds 80% / 40% (1081 / 540)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.2
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothWeak x1.2
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Rotator Crush

4+3Glut.Glut.SlashSlash
Offense level
65
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Tendon Tear

4+2Glut.Glut.SlashSlash
Offense level
65
Atk weight
1
Max roll
10
Damage vs same level
12-24avg 18.0

[On Use] Coin Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 6 Bleed
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn
Skill

Time to Eat, Fascia

4+4EnvyEnvyPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict +2 Bleed Count
  3. 3Unbreakable Coin[On Hit] Deal 5 SP damage[On Hit] Heal 10 SP on self[On Hit] Gain 1 Corpus Ingredient
Skill

Liberation of the Repressed Flesh

10+4LustLustSlashSlash
Offense level
70(+5)
Atk weight
4
Max roll
26
Damage vs same level
48-93avg 69.9

[Target Fixed] During the turn this unit has this Skill equipped, gain 1 Plus Coin Drop and 1 Power Down when hit by Attack Skills (once per Skill; max 3 times per turn) Cannot be Staggered before using this Skill On Kill with this Skill: heal 15 SP for every target killed [Combat Start] Gain 4 Protection [On Use] Deal +3% damage for every 6 (Bleed on main target + Bleed on sub-target) (max 30%) [Clash Lose] Deal -60% damage and damage dealt by this Skill cannot Stagger the target [Clash Lose] Artwork: Fascia expires [Attack End] Artwork: Fascia expires

  1. 1Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP (once per Skill)
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn (once per Skill)
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 1 Damage Down next turn[On Hit] Gain 1 Damage Up next turn (once per Skill)
  4. 4Unbreakable Coin[On Hit] Inflict +3 Bleed Count
Skill

The Exhibition Begins

4+10SlothSlothEvadeEvade
Defense level
65
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] Gain 1 Assist Defense [Combat Start] Gain 1 Haste next turn

Skill

You there. Vandalism is Prohibited.

4+4WrathWrathCounterCounter
Defense level
69(+4)
Atk weight
1
Max roll
12
Damage vs same level
10-23avg 16.3

[Clashable Counter] Assist Defense exclusive Skill Cannot be Staggered before using this Skill [On Use] Gain 1 Protection [On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
  2. 2[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn

Passives

Corporism

On Hit with Attack Skills: If this unit inflicts negative effect and gains beneficial effect simultaneously, heal 4 SP - If this unit is at max SP when healing SP with the above effect, gain 1 Haste next turn (2 times per turn)

Ingredient Selection

This character prioritizes attacking the Sinner and Assist Unit with the lowest level

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Mirror Dungeon 7 (hidden) (Lv 55)
Defense level
55
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 55 1517

Stagger thresholds 80% / 40% (1213 / 606)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.2
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothWeak x1.2
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Butcher - Ribs

4+3Glut.Glut.SlashSlash
Offense level
55
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 4 Bleed
  2. 2[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
Skill

Rotator Crush

4+3Glut.Glut.SlashSlash
Offense level
55
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Tendon Tear

4+2Glut.Glut.SlashSlash
Offense level
55
Atk weight
1
Max roll
10
Damage vs same level
12-24avg 18.0

[On Use] Coin Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 6 Bleed
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn
Skill

Time to Eat, Fascia

4+4EnvyEnvyPiercePierce
Offense level
57(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1

[Clash Lose] Deal -80% final damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict +2 Bleed Count
  3. 3Unbreakable Coin[On Hit] Deal 5 SP damage[On Hit] Heal 10 SP on self[On Hit] Gain 1 Corpus Ingredient
Skill

Liberation of the Repressed Flesh

10+4LustLustSlashSlash
Offense level
60(+5)
Atk weight
4
Max roll
26
Damage vs same level
48-93avg 69.9

During the turn this unit has this Skill equipped, gain 1 Plus Coin Drop and 1 Power Down when hit by Attack Skills (once per Skill; max 3 times per turn) Cannot be Staggered before using this Skill On Kill with this Skill: heal 15 SP for every target killed [Combat Start] Gain 4 Protection [On Use] Deal +3% damage for every 6 (Bleed on main target + Bleed on sub-target) (max 30%) [Clash Lose] Deal -80% final damage and damage dealt by this Skill cannot Stagger the target [Attack End] Artwork: Fascia expires

  1. 1Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP (once per Skill)
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn (once per Skill)
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 1 Damage Down next turn[On Hit] Gain 1 Damage Up next turn (once per Skill)
  4. 4Unbreakable Coin[On Hit] Inflict +3 Bleed Count
Skill

The Exhibition Begins

4+10SlothSlothEvadeEvade
Defense level
55
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] Gain 2 Assist Defense [Combat Start] Gain 1 Haste next turn

Skill

You there. Vandalism is Prohibited.

4+4WrathWrathCounterCounter
Defense level
59(+4)
Atk weight
1
Max roll
12
Damage vs same level
10-23avg 16.3

[Clashable Counter] Assist Defense exclusive Skill Cannot be Staggered before using this Skill [On Use] Gain 1 Protection [On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
  2. 2[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn

Passives

Corporism

On Hit with Attack Skills: If this unit inflicts negative effect and gains beneficial effect simultaneously, heal 4 SP - If this unit is at max SP when healing SP with the above effect, gain 1 Haste next turn (2 times per turn)

With this Artwork, I will Prove Myself before the Maestro

At less than 20 SP when the Ring Nursefather enters the Encounter, heal SP to 20

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Mirror Dungeon 7 (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 1
1

Parts

cannot break

HP at level 65 1352

Stagger thresholds 80% / 50% (1081 / 676)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.2
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothWeak x1.2
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Butcher - Ribs

4+3Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
8-15avg 11.3

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict 4 Bleed
  2. 2[On Hit] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
Skill

Rotator Crush

4+3Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
8-15avg 11.3

[On Use] If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Tendon Tear

4+2Glut.Glut.SlashSlash
Offense level
63(-2)
Atk weight
1
Max roll
10
Damage vs same level
12-22avg 17.3

[On Use] Coin Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 6 Bleed
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict 1 Power Down next turn[On Hit] Gain 1 Power Up next turn
Skill

Fascia Hungers

4+4EnvyEnvyPiercePierce
Offense level
65
Atk weight
1
Max roll
16
Damage vs same level
12-36avg 24.0

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 10 Bleed
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict +2 Bleed Count
  3. 3Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP on self[On Hit] Gain 1 Corpus Ingredient
Skill

Repressed Flesh

8+4LustLustSlashSlash
Offense level
70(+5)
Atk weight
1
Max roll
24
Damage vs same level
36-84avg 60.6

During the turn this unit has this Skill equipped, gain the following effects: - When hit by Attack Skills before using this Skill, gain 1 Impact-rattled Armor (once per enemy Skill; including E.G.O Skills) - Does not trigger the effects of "Iron Maiden - Spikes" Passive - This unit cannot be Staggered before using this Skill On Kill with this Skill: heal 15 SP [On Use] Coin Power +1 for every 4 Bleed on target (max 4) [On Use] Deal +10% damage for every 2 Bleed on target (max 100%) [Clash Lose] Damage dealt by this Skill cannot Stagger the target [Attack End] Lose Artwork: Fascia

  1. 1Unbreakable Coin[On Hit without Cracking] Deal 5 SP damage[On Hit] Heal 5 SP on self
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 1 Fragile next turn[On Hit] Gain 1 Protection next turn
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 1 Damage Down next turn[On Hit] Gain 1 Damage Up next turn
  4. 4Unbreakable Coin[On Hit without Cracking] Inflict 1 Bind next turn[On Hit] Gain 1 Haste next turn
Skill

Exhibition Arrangements

4+10SlothSlothGuardGuard
Defense level
67(+2)
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] When hit by Attack Skills, inflict +1 Bleed Count on the attacker (including E.G.O Skills)

Skill

Iron Curtain

10+15SlothSlothGuardGuard
Defense level
70(+5)
Atk weight
1
Max roll
25
Clash
Unclashable

Multiply the damage from the "Iron Maiden - Spikes" Passive by 20 (this effect cannot be disabled by Offsetting this Skill) [Combat Start] When hit by Attack Skills, inflict +1 Bleed Count against the attacker (including E.G.O Skills)

Passives

Corpus Spent as Material

Take -30% HP, SP damage from Burn, Rupture, Sinking; -30% to Stagger Threshold raised by Tremor Take -50% damage from Bleed

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Armor of Protection & Repression

Turn Start: if this unit isn't Staggered, gain 2 Protection, 10 Defense Level Up, and Shield HP equal to 10% of this unit's current HP Every time this unit uses "Repressed Flesh" Skill in this Encounter, gain 1 fewer Protection, 5 fewer Defense Level Up, and reduce the percentage mentioned above by 5%

Iron Maiden - Spikes

If this unit isn't Staggered, when hit by the last Coin of an attacker, activate the following: - Deal Pierce damage by 20% of the said Coin's damage and inflict 2 Bleed (max damage per Skill: 100) - Damage from this effect cannot Stagger the target

Iron Maiden - Defibrillation

Upon entry, heal 30 SP