LIMBUSCOMPANY.TOOLS
The Roach Emperor
Abnormality · G Corp. WeaponZAYIN

The Roach Emperor

Lord of all Roaches · A Wing's Decisive Weapon · Emperor of Pests · Royalty

Stats
Appears in
Main story, Canto IX (Lv 90)
Defense level
90
Sanity
Has SP (panics at -45)
Actions per turnup to 7
6

Parts

Bodycannot break

HP at level 90 3041

Stagger thresholds 50% (1520)

SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntWeak x1.25
WrathWrathWeak x1.2
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Normal x1
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyWeak x1.25

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

The Emperor's Fist

12+11LustLustBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
34
Damage vs same level
26-62avg 44.0

Deal +20% damage for every type of negative effect on target (max 100%) Deal +10% damage for every 2 Hurting Pest [Roaches] on target

  1. 1[On Hit] Inflict 2 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 2[On Hit] Inflict 2 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Skill

The Emperor's Whip & Fist

12+8LustLustBluntBlunt
Offense level
93(+3)
Atk weight
1
Max roll
36
Damage vs same level
39-93avg 66.0

Deal +20% damage for every type of negative effect on target (max 100%) Deal +10% damage for every 2 Hurting Pest [Roaches] on target [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 2Unbreakable Coin[On Hit] Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  3. 3Unbreakable Coin[On Hit without Cracking] Gain 5 Poise and +3 Poise Count
Skill

The Emperor's Devouring

13+13Glut.Glut.BluntBlunt
Offense level
90
Atk weight
1
Max roll
26
Damage vs same level
13-26avg 19.5

[On Use] <mark color=#ff000040>Base Power +10 for every Unbreakable Coin on the Skill this unit Clashed with

  1. 1Excision Coin[On Hit without Cracking] Absorb all positive effects from the target[On Hit] <mark color=#ff000040>Halve the Hurting Pest [Roaches] Stack on target (rounded down)[On Hit] Absorb all negative effects from the target - After activating the above effect, if this unit does not have Protecting Pest [Roaches], gain 2 Power Down next turn
Skill

The Emperor's Flogging

14+13EnvyEnvyBluntBlunt
Offense level
90
Atk weight
7
Max roll
40
Damage vs same level
28-67avg 47.5

Deal +20% damage for every type of negative effect on target (max 100%) Deal +10% damage for every 2 Hurting Pest [Roaches] on target [On Use] Gain +10 Charge Count [Clash Start] Lose 5 Charge Count [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 2Unbreakable Coin[On Hit] Consume all Charge Count on self and deal +(Charge Count consumed x 20)% damage
Skill

The Emperor's Quaking

17+8SlothSlothBluntBlunt
Offense level
95(+5)
Atk weight
7
Max roll
49
Damage vs same level
80-172avg 125.4
  1. 1[On Hit] Inflict 5 Tremor
  2. 2[On Hit] Inflict 5 Tremor
  3. 3[On Hit] Inflict +3 Tremor Count[On Hit] Trigger Amplitude Conversion into a random Tremor type
  4. 4[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

The Emperor's Excision

12+8Glut.Glut.BluntBlunt
Offense level
90
Atk weight
7
Max roll
28
Damage vs same level
24-48avg 36.0

Deal +20% damage for every type of negative effect on target (max 100%) Deal +10% damage for every 2 Hurting Pest [Roaches] on target [On Use] <mark color=#ff000040>Base Power +20 for every Unbreakable Coin on the Skill this unit Clashed with [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Excision Coin[On Hit] Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking[On Hit without Cracking] Inflict 5 Offense Level Down
  2. 2Excision Coin[On Hit] Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking[On Hit without Cracking] Inflict 5 Defense Level Down
Skill

The Emperor's Feast

10+9Glut.Glut.BluntBlunt
Offense level
90
Atk weight
1
Max roll
28
Damage vs same level
20-47avg 33.5

Deal +20% damage for every type of negative effect on target (max 100%) Deal +10% damage for every 2 Hurting Pest [Roaches] on target [On Use] <mark color=#ff000040>Base Power +20 for every Unbreakable Coin on the Skill this unit Clashed with [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Excision Coin[On Hit without Cracking] Remove target's Shield[On Hit without Cracking] Inflict 3 Paralyze
  2. 2Excision Coin[On Hit without Cracking] The Core and the Part both heal 25% of their respective max HP
Skill

'Son, don't forget to go for the heart.'

60+3PridePridePiercePierce
Offense level
95(+5)
Atk weight
7
Max roll
72
Damage vs same level
280-315avg 298.1

[Target Fixed] [On Use] Gain 10 Poise and +4 Poise Count [Clash Win] Gain 10 Poise [Clash Lose] Deal -80% damage and does not hit Critically Damage dealt by this Skill cannot Stagger the target [Clash Lose] Gain 5 Fragile next turn

  1. 1Unbreakable Coin[On Hit] Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking[On Crit] Deal Pride damage equal to 25% of target's max HP
  2. 2Unbreakable Coin[On Hit] Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking[On Crit] Deal Pride damage equal to 25% of target's max HP
  3. 3Unbreakable Coin[On Hit] Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking[On Crit] Deal Pride damage equal to 25% of target's max HP
  4. 4Unbreakable Coin[On Hit] Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking[On Crit] Deal Pride damage equal to 25% of target's max HP

Defense

Defense

The Emperor's Shield

10+10GuardGuard
Defense level
90
Atk weight
1
Max roll
20

For this turn, take -50% damage from the targeted unit's Attack Skills [Clash Win] Inflict 3 Bind next turn [Clash Lose] Target heals 15 SP

  1. 1Unbreakable Coin

Passives

The Unwrapped Present

This unit's SP value cannot affect the outcome of Coin flips, which is fixed to 50-50 On Clash Win against Sinners, lose 5 SP and deal -40% damage against them When in Low Morale or Panic states, gain Clash Power Down and Power Down When recovering from Panic, gain 2 Power Down

The Emperor's Subjects

Turn Start: Gain 50 Protecting Pest [Roaches] (Gain 3 fewer Protecting Pest [Roaches] with every subsequent turn; max reduction 20) - If this unit has Burn, Bleed, Tremor, Rupture, or Sinking, reduce their Potency by a random value; then, lose the same Stacks of Protecting Pest [Roaches] as that random value - If the above effects are at 1 Potency but has 2+ Count, reduce their Count instead If all Protecting Pest [Roaches] was lost during the combat phase, gain the following effects next turn: - Gain 10 Defense Level Down instead of gaining Protecting Pest [Roaches] - Generate 2 E.G.O resources for each of the 3 least-owned Affinities - Turn End: Remove all negative effects from this unit and start gaining Protecting Pest [Roaches] again

The Emperor's Blood

Take -50% HP, SP damage from Burn, Bleed, Rupture, and Sinking; -50% to Stagger Threshold raised by Tremor Cannot be Staggered due to this damage Turn Start: Gain 2 Power Down for every 25% missing HP on the Core

The Emperor's Wrath

At 50% HP, or when Staggered, recover from Stagger and remove all negative effects on this unit and gain a new pattern Then, gain the following effects: - Reset SP to 0 - Gain 50 Protecting Pest [Roaches] - Double the amount of Hurting Pest [Roaches] inflicted by the Passive "The Emperor's Legion"

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Panic Recovery

Turn End: if in Panic, reset SP to 0.