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The Thumb Apprentice - Lucio
AbnormalityZAYIN

The Thumb Apprentice - Lucio

The Fingers · The Thumb · The House of Spiders

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto IX (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 7
5

Parts

Bodycannot break

HP at level 65 1588

Stagger thresholds 50% (794)

SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

La Spada di Palermo

3+4LustLustSlashSlash
Offense level
65
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

If target has 6+ Tremor, Clash Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
Skill

Colpi Sottani

4+3LustLustSlashSlash
Offense level
65
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

Base Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Sezionatura di Cervo

6+4WrathWrathSlashSlash
Offense level
69(+4)
Atk weight
3
Max roll
22
Damage vs same level
28-72avg 49.5

[Target Fixed] Cannot be Staggered before using this Skill For <mark color=#ff000040>every Attack Skill of this unit that lost a Clash this turn, Final Power -2 and Atk Weight -1 (Min. Atk Weight: 1) [Clash Lose] Deal -90% damage and damage dealt by this Skill cannot Stagger the target [Clash Lose] Lose 15 SP; next turn, gain 6 Offense Level Down

  1. 1Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count[On Hit without Cracking] Trigger Amplitude Entanglement into Tremor - Scorch
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
  4. 4Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Skill

Measuring Blade Reach

4+4GloomGloomCounterCounter
Defense level
65
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[Clashable Counter] If target has 2+ The Duel Escalates, deal +30% damage [Clash Win] Inflict 1 The Duel Escalates

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor and +2 Tremor Count

Passives

Body

A Textbook with a Singular Purpose

Encounter Start: gain The Thumb Nursefather's Command In a Clash against Ryōshū, Clash Power -3 and convert the Coins on this unit's Base Attack Skills into Unbreakable Coins. Also, on Clash Lose, deal -80% damage and any "On Hit" effects do not activate

Body

Palermitan Style

Gain the following effects based on the target's The Duel Escalates Stack - For every Stack, deal +5% damage against and take -5% damage from the target with The Duel Escalates - At 1+ Stack, in a Clash against targets with The Duel Escalates, gain Clash Power +1 - At 2+ Stack, in a Clash against targets with The Duel Escalates, gain Base Power +1 - At 3+ Stack, in a Clash against targets with The Duel Escalates, gain Coin Power +1 and inflict 3 Severed Tendon On Hit - At 4+ Stack, in a Clash against targets with The Duel Escalates, gain Final Power +1

Body

Hunter's Mark

Every 3 turns, select a random enemy (except Ryōshū), reduce their Speed to 1, and target it with all of this unit's Skills (If this effect could not be activated due to Stagger, activate it next turn)

Body

Palermitan Rapier / The Cleaving Blade

If this unit's Skill effects triggered Tremor Burst, gain 2 Offense Level Up next turn (3 times per turn)

Body

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Body

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Main story, Canto IX (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 6
4

Parts

cannot break

HP at level 65 1588

Stagger thresholds 50% (794)

SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

La Spada di Palermo

3+4LustLustSlashSlash
Offense level
65
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

If target has 6+ Tremor, Clash Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
Skill

Colpi Sottani

4+3LustLustSlashSlash
Offense level
65
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

Base Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Sezionatura di Cervo

6+4WrathWrathSlashSlash
Offense level
69(+4)
Atk weight
3
Max roll
22
Damage vs same level
28-72avg 49.5

[Target Fixed] Cannot be Staggered before using this Skill For <mark color=#ff000040>every Attack Skill of this unit that lost a Clash this turn, Final Power -2 and Atk Weight -1 (Min. Atk Weight: 1) [Clash Lose] Deal -90% damage and damage dealt by this Skill cannot Stagger the target [Clash Lose] Lose 15 SP; next turn, gain 6 Offense Level Down

  1. 1Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count[On Hit without Cracking] Trigger Amplitude Entanglement into Tremor - Scorch
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
  4. 4Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2

Defense

Defense

Measuring Blade Reach

4+4GloomGloomCounterCounter
Defense level
65
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[Clashable Counter] If target has 2+ The Duel Escalates, deal +30% damage [Clash Win] Inflict 1 The Duel Escalates

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor and +2 Tremor Count

Passives

Grueling Battle

Begins battle with 20% missing HP For the first 3 turns of the Encounter, gain 2 Power Down

Crumbling Form

Gain the following effects based on the target's The Duel Escalates Stack - For every Stack, deal +10% damage against and take -10% damage from the target with The Duel Escalates - At 3+ Stack, in a Clash against targets with The Duel Escalates, gain Clash Power +1 - At 5+ Stack, in a Clash against targets with The Duel Escalates, gain Base Power +1 - At 7+ Stack, in a Clash against targets with The Duel Escalates, gain Coin Power +1 - At 10+ Stack, in a Clash against targets with The Duel Escalates, gain Final Power +1

Hunter's Mark

Randomly select an enemy, reduce their Speed to 1, and target it with all of this unit's Skills Activates every 4 turns after the initial activation

Palermitan Rapier / The Cleaving Blade

If this unit's Skill effects triggered Tremor Burst, gain 2 Offense Level Up next turn (3 times per turn)

Desperate Struggle

After the Thumb Nursefather enters the field, deactivate the "Hunter's Mark" Passive and gain the following effects instead: - At less than 30 SP, heal up to 30 SP - Turn Start: Gain 3 Assist Defense - Can Clash regardless of Speed - Prioritize Clashing against Vergilius - When the Thumb Nursefather wins a Clash, and uses an Attack against the target, follow up with "Colpi Sottani" as an Unopposed Attack against the same target (2 times per turn)

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Mirror Dungeon 7 (hidden) (Lv 60)
Defense level
60
Sanity
Has SP (panics at -45)
Actions per turnup to 7
5

Parts

cannot break

HP at level 60 1398

Stagger thresholds 40% (559)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustEndure x0.75
SlothSlothEndure x0.75
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideIneff. x0.5
EnvyEnvyFatal x2

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

La Spada di Palermo

3+4LustLustSlashSlash
Offense level
60
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

If target has 6+ Tremor, Clash Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
Skill

Colpi Sottani

4+3LustLustSlashSlash
Offense level
60
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

Base Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Sezionatura di Cervo

6+4WrathWrathSlashSlash
Offense level
64(+4)
Atk weight
3
Max roll
22
Damage vs same level
28-72avg 49.5

[Target Fixed] Cannot be Staggered before using this Skill For <mark color=#ff000040>every Attack Skill of this unit that lost a Clash this turn, Final Power -2 and Atk Weight -1 (Min. Atk Weight: 1) [Clash Lose] Deal -90% damage and damage dealt by this Skill cannot Stagger the target [Clash Lose] Lose 15 SP; next turn, gain 6 Offense Level Down

  1. 1Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count[On Hit without Cracking] Trigger Amplitude Entanglement into Tremor - Scorch
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
  4. 4Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Skill

Measuring Blade Reach

4+4GloomGloomCounterCounter
Defense level
60
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[Clashable Counter] If target has 2+ The Duel Escalates, deal +30% damage [Clash Win] Inflict 1 The Duel Escalates

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor and +2 Tremor Count

Passives

Desperate Struggle

- Turn Start: Gain 3 Assist Defense - When the Thumb Nursefather wins a Clash, and uses an Attack against the target, follow up with "Colpi Sottani" as an Unopposed Attack against the same target (2 times per turn)

Palermitan Style

Gain the following effects based on the target's The Duel Escalates Stack - For every Stack, deal +5% damage against and take -5% damage from the target with The Duel Escalates - At 1+ Stack, in a Clash against targets with The Duel Escalates, gain Clash Power +1 - At 2+ Stack, in a Clash against targets with The Duel Escalates, gain Base Power +1 - At 3+ Stack, in a Clash against targets with The Duel Escalates, gain Coin Power +1 and inflict 3 Severed Tendon On Hit - At 4+ Stack, in a Clash against targets with The Duel Escalates, gain Final Power +1

Hunter's Mark

Every 3 turns, select a random enemy, reduce their Speed to 1, and target it with all of this unit's Skills (If this effect could not be activated due to Stagger, activate it next turn)

Palermitan Rapier / The Cleaving Blade

If this unit's Skill effects triggered Tremor Burst, gain 2 Offense Level Up next turn (3 times per turn)

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Mirror Dungeon 7 (Lv 65)
Defense level
65
Sanity
Has SP (panics at -45)
Actions per turnup to 7
5

Parts

cannot break

HP at level 65 1484

Stagger thresholds 40% (593)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustEndure x0.75
SlothSlothEndure x0.75
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideIneff. x0.5
EnvyEnvyFatal x2

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

La Spada di Palermo

3+4LustLustSlashSlash
Offense level
65
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

If target has 6+ Tremor, Clash Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
Skill

Colpi Sottani

4+3LustLustSlashSlash
Offense level
65
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

Base Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Sezionatura di Cervo

6+4WrathWrathSlashSlash
Offense level
69(+4)
Atk weight
3
Max roll
22
Damage vs same level
28-72avg 49.5

[Target Fixed] Cannot be Staggered before using this Skill For <mark color=#ff000040>every Attack Skill of this unit that lost a Clash this turn, Final Power -2 and Atk Weight -1 (Min. Atk Weight: 1) [Clash Lose] Deal -90% damage and damage dealt by this Skill cannot Stagger the target [Clash Lose] Lose 15 SP; next turn, gain 6 Offense Level Down

  1. 1Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count[On Hit without Cracking] Trigger Amplitude Entanglement into Tremor - Scorch
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
  4. 4Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Skill

Measuring Blade Reach

4+4GloomGloomCounterCounter
Defense level
65
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[Clashable Counter] If target has 2+ The Duel Escalates, deal +30% damage [Clash Win] Inflict 1 The Duel Escalates

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor and +2 Tremor Count

Passives

Palermitan Style

Gain the following effects based on the target's The Duel Escalates Stack - For every Stack, deal +5% damage against and take -5% damage from the target with The Duel Escalates - At 1+ Stack, in a Clash against targets with The Duel Escalates, gain Clash Power +1 - At 2+ Stack, in a Clash against targets with The Duel Escalates, gain Base Power +1 - At 3+ Stack, in a Clash against targets with The Duel Escalates, gain Coin Power +1 and inflict 3 Severed Tendon On Hit - At 4+ Stack, in a Clash against targets with The Duel Escalates, gain Final Power +1

Hunter's Mark

Every 3 turns, select a random enemy, reduce their Speed to 1, and target it with all of this unit's Skills (If this effect could not be activated due to Stagger, activate it next turn)

Palermitan Rapier / The Cleaving Blade

If this unit's Skill effects triggered Tremor Burst, gain 2 Offense Level Up next turn (3 times per turn)

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.