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Tough Twinhooks Pirate
Enemy · Core

Tough Twinhooks Pirate

Syndicate · Twinhook Pirates

2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto V (Lv 35-38)
HP at level 35stagger at 128 / 21 / 0
214
HP at level 36stagger at 130 / 21 / 0
217
HP at level 37stagger at 132 / 22 / 0
221
HP at level 38stagger at 134 / 22 / 0
224
Stagger thresholds
60% / 10% / 0%
Speed
1 - 3
Defense levellevel +1
36
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashIneff. x0.5
PiercePierceFatal x2
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
LustHit Me Harder550%
LustHit Me Right here220%
WrathEven Harder110%
Defend110%
PrideLooting110%

Best identities against each move

Skills

Skill

Hit Me Harder

5+6LustLustSlashSlash
Offense level
30(-5)
Atk weight
1
Max roll
11
Damage vs same level
4-9avg 6.5

[On Use] If target has <sprite name="Laceration">Bleed, gain 1 Protection

  1. 1[On Hit] Inflict 2 Bind next turn[On Hit] Inflict 2 Bleed
Skill

Hit Me Right here

6+4LustLustSlashSlash
Offense level
30(-5)
Atk weight
1
Max roll
14
Damage vs same level
10-20avg 14.8

[On Use] If target has <sprite name="Laceration">Bleed, gain 1 Protection

  1. 1[On Hit] Inflict 1 Paralyze next turn[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 2 Damage Down next turn[On Hit] Inflict 2 Bleed
Skill

Even Harder

6+5WrathWrathSlashSlash
Offense level
30(-5)
Atk weight
1
Max roll
16
Damage vs same level
10-22avg 16.0

[Attack End] Gain 1 Damage Up next turn

  1. 1[On Hit] Gain 2 Protection
  2. 2[On Hit] Gain 2 Protection next turn[On Hit] Gain 4 Poise next turn
Skill

Defend

10+7GuardGuard
Defense level
40(+5)
Atk weight
1
Max roll
17
Clash
Unclashable

[On Use] Gain 2 Poise next turn. Turn End: Heal HP equal to the Shield HP.

Skill

Looting

6+8PridePrideSlashSlash
Offense level
30(-5)
Atk weight
1
Max roll
14
Damage vs same level
5-12avg 8.5

[Clash Win] Copies the target's 1~3 Skill Coin Power and Coin Count and uses them as its own

Passives

Easy Breathing

If this unit has <sprite name="Breath">Poise, gain 5 <sprite name="Breath">Poise upon Clash Win.

Two Sides Of a Coin

Every turn, if the first Coin 'Heads Hits', gain 1 Damage Up next turn. If the first Coin 'Tails Hits', gain 1 Damage Down next turn.

To the Front Lines!!

When gaining Protection, gain 1 additional <sprite name="Protection">Protection if this unit's Speed is at 1

Ain't That a Prick?

On Hit, if target has <sprite name="Laceration">Bleed, regain SP equal to <sprite name="Laceration">Bleed on target

Stats
Appears in
Mirror Dungeon 3 (Lv 40-53); Mirror Dungeon 5 (Lv 50)
HP at level 40stagger at 95 / 15 / 0
159
HP at level 43stagger at 99 / 16 / 0
166
HP at level 47stagger at 105 / 17 / 0
176
HP at level 49stagger at 108 / 18 / 0
180
Stagger thresholds
60% / 10% / 0%
Speed
1 - 3
Defense levellevel +1
41
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashIneff. x0.5
PiercePierceFatal x2
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
LustHit Me Harder550%
LustHit Me Right here220%
WrathEven Harder110%
Defend110%
PrideLooting110%

Best identities against each move

Skills

Skill

Hit Me Harder

5+6LustLustSlashSlash
Offense level
35(-5)
Atk weight
1
Max roll
11
Damage vs same level
4-9avg 6.5

[On Use] If target has <sprite name="Laceration">Bleed, gain 1 Protection

  1. 1[On Hit] Inflict 2 Bind next turn[On Hit] Inflict 2 Bleed
Skill

Hit Me Right here

6+4LustLustSlashSlash
Offense level
35(-5)
Atk weight
1
Max roll
14
Damage vs same level
10-20avg 14.8

[On Use] If target has <sprite name="Laceration">Bleed, gain 1 Protection

  1. 1[On Hit] Inflict 1 Paralyze next turn[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 2 Damage Down next turn[On Hit] Inflict 2 Bleed
Skill

Even Harder

6+5WrathWrathSlashSlash
Offense level
35(-5)
Atk weight
1
Max roll
16
Damage vs same level
10-22avg 16.0

[Attack End] Gain 1 Damage Up next turn

  1. 1[On Hit] Gain 2 Protection
  2. 2[On Hit] Gain 2 Protection next turn[On Hit] Gain 4 Poise next turn
Skill

Defend

10+7GuardGuard
Defense level
45(+5)
Atk weight
1
Max roll
17
Clash
Unclashable

[On Use] Gain 2 Poise next turn. Turn End: Heal HP equal to the Shield HP.

Skill

Looting

6+8PridePrideSlashSlash
Offense level
35(-5)
Atk weight
1
Max roll
14
Damage vs same level
5-12avg 8.5

[Clash Win] Copies the target's 1~3 Skill Coin Power and Coin Count and uses them as its own

Passives

Easy Breathing

If this unit has <sprite name="Breath">Poise, gain 5 <sprite name="Breath">Poise upon Clash Win.

Two Sides Of a Coin

Every turn, if the first Coin 'Heads Hits', gain 1 Damage Up next turn. If the first Coin 'Tails Hits', gain 1 Damage Down next turn.

To the Front Lines!!

When gaining Protection, gain 1 additional <sprite name="Protection">Protection if this unit's Speed is at 1

Ain't That a Prick?

On Hit, if target has <sprite name="Laceration">Bleed, regain SP equal to <sprite name="Laceration">Bleed on target