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Veiled Dead Rabbits Henchman
AbnormalityTETH

Veiled Dead Rabbits Henchman

Syndicate · The Dead Rabbits

Stats
Appears in
Main story, Canto VI (Lv 44); Mirror Dungeon 5 (Lv 50)
Defense level
44
Sanity
Has SP (panics at -45)
Actions per turnup to 1
1

Parts

cannot break

HP at level 44 186

Stagger thresholds 65% / 30% / 0% (120 / 55 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.2
SlothSlothEndure x0.8
Glut.Glut.Ineff. x0.5
GloomGloomFatal x2
PridePrideNormal x1
EnvyEnvyWeak x1.5

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
WrathM...ove343%
WrathGet... Out of My...229%
EnvyBreak...through114%
Gloom...nter...114%

Best identities against each move

Skills

Skill

M...ove

4+6WrathWrathBluntBlunt
Offense level
49(+5)
Atk weight
1
Max roll
10
Damage vs same level
5-12avg 8.5
  1. 1[On Hit] Inflict +3 Rupture Count
Skill

Get... Out of My...

4+3WrathWrathPiercePierce
Offense level
49(+5)
Atk weight
1
Max roll
10
Damage vs same level
10-20avg 14.8

[On Use] If target has 3+ Rupture Count, Base Power +1

  1. 1[On Hit] Inflict 2 Offense Level Down[On Hit] Inflict +3 Rupture Count
  2. 2[On Hit] Inflict 2 Offense Level Down[On Hit] Inflict 6 Rupture
Skill

Break...through

4+4EnvyEnvyBluntBlunt
Offense level
49(+5)
Atk weight
1
Max roll
12
Damage vs same level
10-23avg 16.3

[On Use] Inflict 3 SP damage [On Use] If target has Rupture, Base Power +1 for every 3 Rupture Count on target (max 3)

  1. 1[On Hit] Inflict +4 Rupture Count[On Hit] Inflict 8 Bleed
  2. 2[On Hit] Inflict 3 Offense Level Down[On Hit] Inflict 1 Paralyze next turn
Skill

...nter...

3+4GloomGloomCounterCounter
Defense level
49(+5)
Atk weight
1
Max roll
7
Damage vs same level
4-8avg 6.0
Clash
Unclashable

If target has Rupture, Final Power +1

  1. 1[On Hit] Inflict 2 Bleed

Passives

It's... you...

Deal +10% damage to targets with the least HP

...

Target takes 3 SP damage if this unit loses the clash

Panic Recovery

Turn End: if in Panic, reset SP to 0.