
Weaklings...
- Offense level
- 52(+2)
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 10-21avg 15.8

Family Hierarch Candidate · Xue Family · H Corp.
3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 40% / 0% (374 / 0)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.



[On Use] If target has 3+ types of negative effects, Base Power +1
[On Use] Coin Power +1 for every 6
Rupture on target (max 2)
[Clash Lose] Gain 1
Fragile
Unbreakable Coin[On Hit] Inflict +2
Rupture Count[On Hit] Deal 5 SP damage
Unbreakable Coin[On Hit] Inflict 3
Rupture[On Hit] Deal 5 SP damage
[On Use] Heal 15 SP [On Use] If target has 3+ types of negative effects, Base Power +1 [Attack End] 1 Jar with the least current HP uses the Skill 'Leaping Cracked Jar' at the target (ignores Stagger)
Unbreakable Coin[On Hit] Inflict 1
Bind next turn[On Hit] Inflict +1
Rupture Count
[Combat Start] Summon 2 Jars next turn [On Use] If target has 3+ negative effects, Base Power +1
Unbreakable Coin[On Hit] Inflict 2
Rupture[On Hit] Inflict +1
Rupture CountTurn Start: gain
Offense Level Up equal to the number of Jars defeated in this Encounter (max 5)
Deal +1% damage for every 1% missing HP on self (max 50%)
When hit during the combat phase: +10% damage for the turn When hit during the combat phase: on Clash Win, +20% damage
Turn End: if in Panic, reset SP to 0.
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.