
Startling Strike
- Offense level
- 77(+2)
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 4-11avg 7.5

Heishou Pack · Heishou Pack - Mao Branch
4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 85% / 50% / 0% (1877 / 1104 / 0)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


[On Use] If target has 5+
Rupture, Clash Power +1
[On Use] Gain 3
Strider【Mao】
Rupture Count[On Hit] If target has
Deathrite【Haste】, gain 1
Haste next turn
[On Use] If target has 5+
Rupture, Coin Power +1
Rupture
Rupture[On Hit] Inflict
Deathrite【Haste】
Prioritizes targets with
Deathrite【Haste】
Deal +15% damage for every 2 Speed difference between this unit and the target (max 60%)
[On Use] Coin Power +1 for every 5
Rupture on the target (max 2)
[On Use] Base Power +1 for every 2
Rupture Count on the target (max 3)
[Attack End] At 10+ Speed, and if the target is defeated, Reuse this Skill against a random enemy (once per turn)
Unbreakable Coin[On Hit] Inflict +3
Rupture Count
Unbreakable Coin[On Hit] Inflict 5
Rupture
Unbreakable CoinIf target has
Deathrite【Haste】, deal +50% damage[On Hit] Inflict 5
Rupture
[Clashable Counter]
[On Use] If target has
Deathrite【Haste】, inflict +1 more
Rupture Count with this Skill
Encounter Start: gain
Crushed Bloodthirst
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
On Hit against enemy with
Deathrite【Haste】: inflict +2
Rupture Count on the target (6 times per turn)
When attacking targets with slower Speed than this unit's, inflict +1 more
Rupture or
Rupture Count and deal +10% damage
On Skill Use, if this unit's Speed is faster than the target's by 2 or more, Coin Power +1
Turn End: if in Panic, reset SP to 0.