LIMBUSCOMPANY.TOOLS
Clockwork-Time-Roly-Poly

Clockwork-Time-Roly-Poly

The bell tolls. It creaks a few times... And tolls again. The bell tolls to tell the time. It swings all the way back, as though it's about to tip over... then balances itself again. Every time it balances itself, the sound of a broken bell tolls. The bell precariously swings back once again.

Choices

1
Help the bell find balance.
Envy & Gluttony Advantage check. Pass to level up currently deployed Identities.
Who will step forth?
AdvantageEnvyGluttony
Success

You reach out with your hand and hold it in place before it swings back. The bell dings faintly. A dull and feeble noise. Though it no longer bounces back with the same amount of force, it continues to sway back and forth.

  • All Deployed Identities gain 2 Levels
Failure

You firmly held it in place. Perhaps too firmly; it will never lose its balance again. And it will never sway back and forth again. The bell no longer tolls. All that remains are gears and cogs.

2
Push it further.
Envy & Sloth Advantage check. Pass to gain a Tremor E.G.O Gift.
Who will step forth?
AdvantageEnvySloth
Success

You push it further, to the point where the bell's almost touching the ground. But it does not fall. Instead, it bounces back harder than it ever has, and it tolls loudly. Louder than any bell you've ever heard.

  • Lose 10 SP (the chosen Sinner)
Failure

You pushed the bell too far. It tips over, falling to the ground with a heavy thump. It can no longer be made to stand again. Its original role, once fallen, can never be recovered.

  • Lose 20 HP and SP (every Sinner)

E.G.O gifts from this event

Theme packs that can hold it (28)