
Foolhardy Duel
Buff · stacks up to 1 · cannot be removed
Turn End: gain 1 Clash Power Up next turn for every 10% of the missing HP. (max 5) Turn End: gain 1 Bind next turn for every 10% of the missing HP. (max 5)

Turn End: gain 1 Clash Power Up next turn for every 10% of the missing HP. (max 5) Turn End: gain 1 Bind next turn for every 10% of the missing HP. (max 5)