
Tremor - Conservation
Debuff · Sloth status · cannot be removed
- On Tremor Burst, take Sloth Damage equal to (60 + sum of Charge Potency or Unique Charge on the attacker x 8)% of Tremor Potency, and reduce the Count by 1 (max 120%) · When "Le Noir" units' Skills and Passives trigger Tremor Burst, the above effect does not reduce the Count - When hit by Tremor Burst Skills, raise Stagger Threshold by this effect's Potency - Turn End: Lose 1 Count (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)
Short form in battle: On Tremor Burst, take Sloth Damage When hit by Skills that trigger Tremor Burst, raise Stagger Threshold
