LIMBUSCOMPANY.TOOLS
Move-in Reg. Gregor
TETH

Move-in Reg.Gregor

Sin cost
Wrathx1Envyx5
Sanity cost
20
Corrosion chancewhen used at negative Sanity
25% at -23 SP or lower75% at -34 SP or lower100% at -45 SP or lower
Sin resistances while active
WrathWrathNormalx1
LustLustFatalx2
SlothSlothFatalx2
Glut.Glut.Normalx1
GloomGloomNormalx1
PridePrideNormalx1
EnvyEnvyIneff.x0.5
White damageFatalx2
Black damageFatalx2
Threadspin
Skill numbers and text follow this tier

Skills

Awakening

Move-in Reg.

9+6EnvyEnvyBluntBlunt
Offense level
68(+3)
Atk weight
3
Max roll
21
Sanity cost
20
Damage vs same level
20-40avg 30.3
Damage vs same level
Damage calculator

Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] This Skill inflicts +(Charge Potency on self - 1) more Burn Potency (max 2) [Before Attack] Gain +(highest Reson. + 1) Charge Count (max 7) [Before Attack] Consume up to 15 Charge Count and deal +1% damage for every Charge Count consumed (max 15%)

  1. 1[On Hit] Inflict 1 Burn[On Hit] If target has Resident Reg. Microchip or Bind, inflict +2 Burn Count
  2. 2[On Hit] Inflict 1 Resident Reg. Microchip[On Hit] Inflict 1 Bind next turn
Awakening

Move-in Reg.

9+6EnvyEnvyBluntBlunt
Offense level
68(+3)
Atk weight
3
Max roll
21
Sanity cost
20
Damage vs same level
20-40avg 30.3
Damage vs same level
Damage calculator

Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] This Skill inflicts +(Charge Potency on self - 1) more Burn Potency (max 2) [Before Attack] Gain +(highest Reson. + 1) Charge Count (max 7) - At 3 or fewer Charge Count, gain 3 more Charge Count [Before Attack] Consume up to 15 Charge Count and deal +2% damage for every Charge Count consumed (max 30%) [Attack End] If the Before Attack effects consumed 15 Charge Count, gain +5 Charge Count

  1. 1[On Hit] Inflict 2 Burn[On Hit] If target has Resident Reg. Microchip or Bind, inflict +2 Burn Count
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict 1 Resident Reg. Microchip[On Hit] Inflict 1 Bind next turn
Awakening

Move-in Reg.

9+6EnvyEnvyBluntBlunt
Offense level
68(+3)
Atk weight
3
Max roll
21
Sanity cost
20
Damage vs same level
20-40avg 30.3
Damage vs same level
Damage calculator

Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] This Skill inflicts +(Charge Potency on self - 1) more Burn Potency (max 2) [Before Attack] Gain +(highest Reson. + 1) Charge Count (max 7) - At 3 or fewer Charge Count, gain 3 more Charge Count [Before Attack] Consume up to 15 Charge Count and deal +3% damage for every Charge Count consumed (max 45%) [Attack End] If the Before Attack effects consumed 15 Charge Count, gain +5 Charge Count

  1. 1[On Hit] Inflict 3 Burn[On Hit] If target has Resident Reg. Microchip or Bind, inflict +2 Burn Count
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict 2 Resident Reg. Microchip[On Hit] Inflict 1 Bind next turn
Corrosion

Move-in Reg.

7+7EnvyEnvyBluntBlunt
Offense level
68(+3)
Atk weight
3
Max roll
21
Sanity cost
20
Damage vs same level
16-39avg 27.8
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] Gain +(highest Reson. + 3) Charge Count (max 10) [Before Attack] Deal +(Charge Potency + Count - 1)% damage (max 20%) [On Kill] Gain +4 Charge Count

  1. 1[On Hit] Inflict +1 Burn Count[On Hit] Inflict 1 Resident Reg. Microchip[On Hit] Inflict 1 Bind next turn
Corrosion

Move-in Reg.

7+7EnvyEnvyBluntBlunt
Offense level
68(+3)
Atk weight
3
Max roll
21
Sanity cost
20
Damage vs same level
16-39avg 27.8
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] Gain +(highest Reson. + 3) Charge Count (max 10) [Before Attack] Deal +((Charge Potency + Count - 1) x 2)% damage (max 40%) [On Kill] - Gain +4 Charge Count - Gain 1 Damage Up next turn (once per turn)

  1. 1[On Hit] Inflict +2 Burn Count[On Hit] Inflict 1 Resident Reg. Microchip[On Hit] Inflict 1 Bind next turn
  2. 2[Coin Start] Consume up to 8 Charge Count[On Hit] If this Coin consumed Charge Count, deal Envy damage equal to (Charge Count consumed x 5)% of this Coin's final damage (min 5%, max 40%)
Corrosion

Move-in Reg.

7+7EnvyEnvyBluntBlunt
Offense level
68(+3)
Atk weight
3
Max roll
21
Sanity cost
20
Damage vs same level
16-39avg 27.8
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Gain Coin Power based on the following conditions (max 3): - Coin Power +1 for every 6 Burn Potency on the main target - Gain Coin Power equal to (Charge Potency on self - 1) [Before Attack] Gain +(highest Reson. + 3) Charge Count (max 10) [Before Attack] Deal +((Charge Potency + Count - 1) x 3)% damage (max 60%) [On Kill] - Gain +4 Charge Count - Gain 1 Damage Up next turn (once per turn)

  1. 1[On Hit] Inflict +3 Burn Count[On Hit] Inflict 2 Resident Reg. Microchip[On Hit] Inflict 1 Bind next turn
  2. 2[Coin Start] Consume up to 8 Charge Count[On Hit] If this Coin consumed Charge Count, deal Envy damage equal to (Charge Count consumed x 5)% of this Coin's final damage (min 5%, max 40%)

Passive

Processing Transfer Reg

At 3+ highest Reson.: On Hit using a Skill, inflict 1 Bind next turn on the main target (once per turn) At 3+ Charge Potency, the following Base Skills deal +10% damage: - Base Skills that gain or consume Charge Count - Base Skills that inflict Burn Potency or Count on the enemy

More Gregor E.G.O