LIMBUSCOMPANY.TOOLS
Unbrilliant Glory Gregor
WAW

Unbrilliant GloryGregor

Sin cost
Wrathx2Slothx3Pridex2
Sanity cost
30
Corrosion chancewhen used at negative Sanity
25% at -23 SP or lower75% at -34 SP or lower100% at -45 SP or lower
Sin resistances while active
WrathWrathIneff.x0.5
LustLustNormalx1
SlothSlothIneff.x0.5
Glut.Glut.Fatalx2
GloomGloomNormalx1
PridePrideEndurex0.75
EnvyEnvyFatalx2
White damageFatalx2
Black damageFatalx2
Threadspin
Skill numbers and text follow this tier

Skills

Awakening

Unbrilliant Glory - Flowing

5+5SlothSlothSlashSlash
Offense level
65
Atk weight
1
Max roll
10
Sanity cost
30
Damage vs same level
5-10avg 7.5
Damage vs same level
Damage calculator
Clash
Unclashable

[Unclashable] When used for the first time in battle, consume 1 fewer Wrath, 2 fewer Sloth, and 1 fewer Pride E.G.O resources. At 1+ Man in Scabbard, activate Unbrilliant Glory - Incandescence instead This Skill does not hit an enemy, does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [Attack End] Gain 1 Man in Scabbard [Attack End] Heal 25 SP [Attack End] Gain 1 Offense Level Up next turn

Awakening

Unbrilliant Glory - Flowing

5+5SlothSlothSlashSlash
Offense level
65
Atk weight
1
Max roll
10
Sanity cost
30
Damage vs same level
5-10avg 7.5
Damage vs same level
Damage calculator
Clash
Unclashable

[Unclashable] When used for the first time in battle, consume 1 fewer Wrath, 2 fewer Sloth, and 1 fewer Pride E.G.O resources. At 1+ Man in Scabbard, activate Unbrilliant Glory - Incandescence instead This Skill does not hit an enemy, does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [Attack End] Gain 1 Man in Scabbard [Attack End] Heal 25 SP [Attack End] Gain 2 Offense Level Up next turn

Awakening

Unbrilliant Glory - Flowing

5+5SlothSlothSlashSlash
Offense level
65
Atk weight
1
Max roll
10
Sanity cost
30
Damage vs same level
5-10avg 7.5
Damage vs same level
Damage calculator
Clash
Unclashable

[Unclashable] When used for the first time in battle, consume 1 fewer Wrath, 2 fewer Sloth, and 1 fewer Pride E.G.O resources. At 1+ Man in Scabbard, activate Unbrilliant Glory - Incandescence instead This Skill does not hit an enemy, does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused [Attack End] Gain 1 Man in Scabbard [Attack End] Heal 25 SP [Attack End] Gain 2 Offense Level Up and 1 Damage Up next turn

Corrosion

Unbrilliant Glory - Flowing

20-4SlothSlothSlashSlash
Offense level
71(+6)
Atk weight
3
Max roll
4
Sanity cost
35
Damage vs same level
48-96avg 71.4
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly [On Use] At 40 Man in Scabbard, Base Power +1 [Before Attack] Consume all Man in Scabbard and gain the following effects(all of them rounded down): - Gain (Stack consumed / 10) Defense Level Up (once per turn) - If 40 Stack was consumed, the final Coin deals +110% damage and this unit gains 2 Protection (once per turn) [Before Attack] Deal +3% damage for every 6 (Burn + Tremor) on the main target (max 15%) [Before Attack] Base Power -4 for every Cracked Coin (max -16) [Attack End] Gain 1 Man in Scabbard [Turn End] If 40 Man in Scabbard was consumed by this Skill, the leftmost Skill Slot on the Dashboard gains +8 Aggro next turn (once per turn)

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Burn[On Hit] Inflict 5 Tremor[On Hit without Cracking] If target has 15+ Tremor Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Corrosion

Unbrilliant Glory - Flowing

20-4SlothSlothSlashSlash
Offense level
71(+6)
Atk weight
3
Max roll
4
Sanity cost
35
Damage vs same level
48-96avg 71.4
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly When attacking 3+ targets: If the Coins 1~3 hit without Cracking, the final Coin deals +25% damage (once per Coin; in Focused Encounters, each Part counts as 1 target) [On Use] At 40 Man in Scabbard, Base Power +1 [Before Attack] Consume all Man in Scabbard and gain the following effects(all of them rounded down): - Gain (Stack consumed / 10) Defense Level Up (once per turn) - If 40 Stack was consumed, the final Coin deals +130% damage and this unit gains 2 Protection (once per turn) [Before Attack] Deal +3% damage for every 6 (Burn + Tremor) on the main target (max 15%) [Before Attack] Base Power -4 for every Cracked Coin (max -16) [Attack End] Gain 1 Man in Scabbard [Turn End] If 40 Man in Scabbard was consumed by this Skill, the leftmost Skill Slot on the Dashboard gains +8 Aggro next turn (once per turn)

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Burn[On Hit] Inflict 5 Tremor[On Hit without Cracking] If target has 15+ Tremor Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Corrosion

Unbrilliant Glory - Flowing

20-4SlothSlothSlashSlash
Offense level
71(+6)
Atk weight
3
Max roll
4
Sanity cost
35
Damage vs same level
48-96avg 71.4
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly If there are 3+ targets: If the Coins 1~3 hit without Cracking, the final Coin deals +30% damage (once per Coin; in Focused Encounters, each Part counts as 1 target) [On Use] At 40 Man in Scabbard, Base Power +1 [Before Attack] Consume all Man in Scabbard and gain the following effects(all of them rounded down): - Gain (Stack consumed / 10) Defense Level Up (once per turn) - If 40 Stack was consumed, the final Coin deals +160% damage and this unit gains 2 Protection (once per turn) [Before Attack] Deal +3% damage for every 6 (Burn + Tremor) on the main target (max 15%) [Before Attack] Base Power -4 for every Cracked Coin (max -16) [Attack End] Gain 1 Man in Scabbard [Turn End] If 40 Man in Scabbard was consumed by this Skill, the leftmost Skill Slot on the Dashboard gains +8 Aggro next turn (once per turn)

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Inflict 5 Burn[On Hit] Inflict 5 Tremor[On Hit without Cracking] If target has 15+ Tremor Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1

Passive

Wanderer

Gain Man in Scabbard when meeting one of the following conditions: - Gain 1 for every 3 HP damage taken - Gain 1 for every 5 Shield HP damage taken - Gain 10 per Staggered ally when other allies become Staggered - Gain 20 per dead ally when other allies are killed Turn Start: if this unit is Staggered due to damage, and if this unit has 40+ Man in Scabbard, fix all of this unit's Resistance values to 2 for the turn and recover from Stagger (once per Encounter; excluding forced Staggers)

More Gregor E.G.O