
Tidal Elegy
- Offense level
- 68(+3)
- Atk weight
- 3
- Max roll
- 20
- Sanity cost
- 20
- Damage vs same level
- 27-53avg 39.8
- Damage vs same level
- Damage calculator
When attacking just a single target(in Focused Encounters, a Core and its connected Parts count as a single target), Coin Power +2 and deal +100% damage
[On Use] If the main target has 4+
Sinking, Clash Power +1
[Before Attack] If the main target has higher than 1 Gloom Resist., deal +2% damage for every 0.1 excess Resist. (max 10%)
[Before Attack] At 2+ Gloom Reson., deal +5% damage for every Gloom Reson. (max 20%)
[Attack End] If 1 or more targets are killed, deal (
Sinking Potency on each target / 2) Gloom damage against 2 random enemies (max 15; prioritizes targeted enemies with the most
Sinking Potency)
1
Unbreakable Coin[On Hit] Inflict 1
Sinking[On Hit] Inflict 1
Tremor
2
Unbreakable Coin[On Hit without Cracking] Inflict 1
Bind next turn
3
Unbreakable Coin[On Hit] If there are Staggered, Part broken, or killed units among the targets, inflict 2
Sinking against a random non-targeted enemy (once per turn; in Focused Encounters, each Part count as 1 target)- If there is just a single target, apply it to 3 targets instead[On Hit] Trigger
Tremor Burst; then, reduce target's
Tremor Count by 1





Blunt DMG Up
Gloom DMG Up
Gloom Fragility







