LIMBUSCOMPANY.TOOLS

Overcharge

Neutral effect · stacks up to 1 · cannot be removed

- Max Value : 1 - Become Immobilized - Take 10 + (Charge Potency on self x 5)% less damage (max 25%) - Turn Start: Gain Charge Barrier based on Charge Potency on self (max 5) - Turn End: Gain +10 Charge Count and 2 Attack Power Up next turn, and lose this effect - Gain Aggro to this unit's leftmost Slot based on Charge Potency on self (max 5) - When hit, gain +1 Charge Count and 1 Load next turn (max 5 per turn) - If this unit is in Panic or in E.G.O Corrosion at Turn Start, or if this unit is Staggered, lose this effect

Short form in battle: Immobilized. Take less damage. Gain Aggro and Charge Barrier. Gain Charge Count next turn. When hit, gain Load and Charge Count

Identities with Overcharge (1)