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Dead Rabbits Boss Meursault
Season 4 · CLEAR ALL CATHY · 2024-03-28

Dead Rabbits BossMeursault

Syndicate · The Dead Rabbits

Tierendgame C · overall D
C
HP at level 6576 + 2.6 per level
245
Speedat the chosen Uptie
3 - 64 - 64 - 74 - 7
Defense levellevel +2
67
Stagger at65% / 35% HP
159 / 85
Resistances
SlashSlashIneff.x0.5
PiercePierceFatalx2
BluntBluntNormalx1
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Rupture

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Bat Strike

4+5LustLustBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
Damage vs same level
Damage calculator
  1. 1[Heads Hit] Inflict 2 Rupture
Skill 1x3

Bat Strike

4+5LustLustBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
Damage vs same level
Damage calculator

If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict 2 Rupture
Skill 1x3

Bat Strike

5+5LustLustBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
10
Damage vs same level
5-10avg 7.5
Damage vs same level
Damage calculator

If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict 2 Rupture
Skill 1x3

Bat Strike

5+6LustLustBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
11
Damage vs same level
5-11avg 8.0
Damage vs same level
Damage calculator

If target has 5+ Rupture, Coin Power +2

  1. 1[On Hit] Inflict 2 Rupture
Skill 2x2

Smackdown

4+5WrathWrathPiercePierce
Offense level
66(+1)
Atk weight
1
Max roll
14
Damage vs same level
8-24avg 15.8
Damage vs same level
Damage calculator

[On Use] If target has 6+ Rupture, Coin Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 2[On Hit] Inflict 2 Rupture[On Hit] If target has 4+ Rupture, inflict 2 Offense Level Down

Defense

Defense

Counter

7+6Glut.Glut.CounterCounter
Defense level
68(+1)
Atk weight
1
Max roll
13
Damage vs same level
7-14avg 10.5
Clash
Unclashable
  1. 1[On Hit] Inflict 1 Rupture

Passives

No passives at Uptie I.

The support passive unlocks at Uptie III.

Combat passive

Buy Time

Glut.x3Resonance

Clash Power +1 in a Clash against targets that have Rupture

The support passive unlocks at Uptie III.

Combat passive

Buy Time

Glut.x3Resonance

Clash Power +1 in a Clash against targets that have Rupture

Support passive

My Responsibility

Glut.x3Resonance

When 1 ally with the fastest Speed hits an enemy that has 6+ Rupture, inflict 1 Offense Level Down (3 times per enemy per turn)

Combat passive

Buy Time

Glut.x3Resonance

Clash Power +1 against targets that have Rupture Clash Power +2 if the target has 5+ Rupture Count

Support passive

My Responsibility

Glut.x3Resonance

When 1 ally with the fastest Speed hits an enemy that has 3+ Rupture, inflict 1 Offense Level Down (3 times per enemy per turn)

Voice lines

Identity Acquisition
... I was not expecting any guests on such a drizzling day. What are you, a hound drenched in alcohol?
Morning Greeting
The sun has risen. Work your respective streets. Manage what needs managing, take what's there to take.
Afternoon Greeting
For lunch... yes. We will head to the pub that owes us protection fee. It will be for the benefit of us all if we give them a discount on the protection fee equal to the amount of food we consume there.
Evening Greeting
Streets during the night are ripe for conflict. Prepare for battle; we will clear the streets of those who leech on our territory.
Chatter #1
Word on the street is that... us Dead Rabbits are 'kind' for a gang. I fail to understand this perspective. They say that not many gangs actually protect those they extort protection money from. Odd. I merely see this as a wise business decision to protect our future assets without unnecessary bloodshed.
Chatter #2
A new recruit joined our ranks. He did not smell like the gutters, so I do not understand what someone who hasn't spent much time in the streets is doing out here. But his eyes... I saw venom in his eyes. I intend to let him stay with us as long as he is useful.
Chatter #3
It is an old tradition of the Dead Rabbits to throw our scarves before a fight. This scarf, tied like a rabbit's ears, symbolizes our zeal as we hop our way into battle.
Post-Uptie Chat 1
A lot of... time has passed. A conflict with a different gang will be a benefit to our organization. It is more efficient to take the time of those who have been extorting times of others for a long while than it is to collect protection fees.
Post-Uptie Chat 2
Heathcliff... was it? Not bad. I did notice that he may be overcompensating for something, however. It was as though he wanted to prove that his existence was worth it. ... I suppose I will be seeing him for longer than I expected.
Idle
Always take things slow. Time... can always be made again.
Uptying
We will soon have to make time. Quite opportune that there are other gangs roaming our streets. I see this as a perfect opportunity to make some extra time.
Deployment
Time to make some... time.
Stage Entry
It's the Dead Rabbits' time.
Viewed in Battle
I do not have much time at this moment.
Commencing Attack
I will thrash them.
Enemy Stagger
Are you hallucinating rabbits? You must be concussed.
Staggered
Hm...
Enemy Killed
I will take what surplus time you have.
Death
I knew... that this day would come... I will take it slow... to my last breath...
Check Passed
It was but a matter of time.
Check Failed
I will take responsibility for this.
Victory Cry
Though we haven't bought much time from this conflict, we have successfully absorbed their forces into our fold. Our sphere of influence grows.
Extra Conditions Fulfilled
Hm... well fought. I quite like our new recruit as well. I suppose we can start accepting more applicants that come our way.
Defeat Wail
Sometimes we end up losing time. ... This is fine. As long as there is some time remaining in our watch... we will be all right.

More Meursault identities