
Weighty Bash
- Offense level
- 65
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 4-10avg 7.0
- Damage vs same level
- Damage calculator
At 10+ Charge Count, Final Power +1
1[Heads Hit] Gain +2 Charge Count


R Corp.

At 10+ Charge Count, Final Power +1

At 10+ Charge Count, Final Power +1 At 7+ Speed, deal +25% Damage

At 10+ Charge Count, Final Power +1 At 7+ Speed, deal +25% Damage

At 10+ Charge Count, Final Power +2 At 7+ Speed, deal +25% Damage [On Use] Gain +2 Charge Count


At 7+ Speed, inflict +1 Bleed Count with this skill

At 7+ Speed, inflict +1 Bleed Count with this skill

At 7+ Speed, inflict +1 Bleed Count with this Skill [On Use] Gain +4 Charge Count

[On Use] At 10+ Charge Count, Coin Power +1

[On Use] At 10+ Charge Count, Coin Power +2

[On Use] If attacked while shielded, gain +1 Charge Count (Max 10 per turn)

[On Use] If attacked while shielded, gain +2 Charge Count (Max 10 per turn)
No passives at Uptie I.
The support passive unlocks at Uptie III.
At the end of the turn, Max Speed +2 (Capped at 6) per 5 Charge Count next turn.
The support passive unlocks at Uptie III.
At the end of the turn, Max Speed +2 (Capped at 6) per 5 Charge Count next turn.
At the end of the turn, 1 ally that has the highest Charge Count gains Max Speed +1 (Capped at 3) per 5 Charge Count next turn
At the end of the turn, gain +2 Max Speed per 5 Charge Count next turn. (Max 6) At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.
At the end of the turn, 1 ally that has the highest Charge Count gains Max Speed +1 (Capped at 3) per 5 Charge Count next turn