LIMBUSCOMPANY.TOOLS
Lobotomy E.G.O:: Solemn Lament Yi Sang
4th Walpurgis Night · 2024-09-05

Lobotomy E.G.O:: Solemn LamentYi Sang

Lobotomy Corp. Headquarters · E.G.O Gear

Tierendgame SS · overall SS
SS
HP at level 6566 + 2.28 per level
214
Speedat the chosen Uptie
3 - 63 - 73 - 83 - 8
Defense levellevel +2
67
Stagger at60% / 30% / 15% HP
128 / 64 / 32
Resistances
SlashSlashNormalx1
PiercePierceIneff.x0.5
BluntBluntFatalx2
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Sinking

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Celebration for the Departed

4+4PridePridePiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3
Damage vs same level
Damage calculator

At 10+ The Living & The Departed, Clash Power +1 If the sum of the target's Sinking and both Butterfly is 6 or higher, Coin Power +1 [Clash Win] Inflict +2 Sinking Count

  1. 1Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  2. 2Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
Skill 2x2

Solemn Lament for the Living

4+5GloomGloomPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
14
Damage vs same level
8-25avg 16.8
Damage vs same level
Damage calculator

If the sum of the target's Sinking and both Butterfly is 6 or higher, Coin Power +1 [Clash Win] Inflict +1 Sinking Count [Attack End] Gain (highest Reson.) of The Living & The Departed (max 6) - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed (max 12)

  1. 1Spend 5 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  2. 2Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
Skill 2x2

Solemn Lament for the Living

4+6GloomGloomPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
8-28avg 18.3
Damage vs same level
Damage calculator

If the sum of the target's Sinking and both Butterfly is 6 or higher, Coin Power +1 [Clash Win] Inflict +1 Sinking Count [Attack End] Gain (highest Reson.) of The Living & The Departed (max 6) - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed (max 12)

  1. 1Spend 5 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  2. 2Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
Skill 2x2

Solemn Lament for the Living

4+6GloomGloomPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
8-28avg 18.3
Damage vs same level
Damage calculator

At 10+ The Living & The Departed, Clash Power +1 Coin Power +1 for every 6 value of the sum of the target's Sinking and both Butterfly (max 2) [Clash Win] Inflict +1 Sinking Count [Attack End] Gain (highest Reson.) of The Living & The Departed (max 6) - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed (max 12) - If the said Reson. was at 4+ A-Reson., Reload instead

  1. 1Spend 5 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  2. 2Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
Skill 3x1

Goodbye Now, a Sorrow in You

4+3SlothSlothPiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
16
Damage vs same level
20-54avg 36.5
Damage vs same level
Damage calculator

Base Power +1 for every 10 value of The Living & The Departed (max 2) [Clash Win] Inflict +3 Sinking Count [Attack End] Reload

  1. 1Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  2. 2Spend 6 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  3. 3Spend all of The Living & The Departed on self[On Hit] Inflict Butterfly equal to The Living & The Departed spent[On Hit] Deal +2% damage for every value of The Living & The Departed spent by this Skill
  4. 4[On Hit] Inflict Gloom damage equal to "All" Butterfly on target - "All" = the sum of both The Living and The Departed on target
Skill 3x1

Goodbye Now, a Sorrow in You

4+3SlothSlothPiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
16
Damage vs same level
20-54avg 36.5
Damage vs same level
Damage calculator

Base Power +1 for every 5 value of The Living & The Departed (max 4) Coin Power +1 for every 6 value of the sum of the target's Sinking and both Butterfly (max 2) [Clash Win] Inflict +3 Sinking Count [Attack End] Reload

  1. 1Spend 1 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  2. 2Spend 6 The Living & The Departed[On Hit] Inflict Butterfly equal to The Living & The Departed spent
  3. 3Spend all of The Living & The Departed on self[On Hit] Inflict Butterfly equal to The Living & The Departed spent[On Hit] Deal +4% damage for every value of The Living & The Departed spent by this Skill
  4. 4[On Hit] Inflict Gloom damage equal to "All" Butterfly on target - "All" = the sum of both The Living and The Departed on target

Defense

Defense

FromTheCoffinAButterflyTakesFlight

10+4GuardGuard
Defense level
68(+1)
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] Reload (once per turn)

Defense

FromTheCoffinAButterflyTakesFlight

10+4GloomGloomGuardGuard
Defense level
68(+1)
Atk weight
1
Max roll
14
Clash
Unclashable

[Combat Start] Reload (once per turn) [Combat Start] Gain Shield equal to (the sum of both Butterfly on the selected target)% HP (max 20% per turn)

Passives

Combat passive

ISeeTheDyingButterfly.

Begin encounters with 10 of each of The Living & The Departed When spending The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each The Living & The Departed value When inflicting Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below: - If this unit spent X Living, inflict X Living - If this unit spent Y Departed, inflict Y Departed If this unit runs out of The Living & The Departed midway through Skill use, cancel all subsequent Coins and Reload When Reloading, or when gaining The Living & The Departed, gain either The Living or The Departed based on this unit's current SP - At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed - At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed - The probabilities are calculated separately for each ammo spent

The support passive unlocks at Uptie III.

Combat passive

ISeeTheDyingButterfly.

Begin encounters with 10 of each of The Living & The Departed When spending The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each The Living & The Departed value When inflicting Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below: - If this unit spent X Living, inflict X Living - If this unit spent Y Departed, inflict Y Departed If this unit runs out of The Living & The Departed midway through Skill use, cancel all subsequent Coins and Reload When Reloading, or when gaining The Living & The Departed, gain either The Living or The Departed based on this unit's current SP - At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed - At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed - The probabilities are calculated separately for each ammo spent

The support passive unlocks at Uptie III.

Combat passive

ISeeTheDyingButterfly.

Begin encounters with 10 of each of The Living & The Departed When spending The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each The Living & The Departed value When inflicting Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below: - If this unit spent X Living, inflict X Living - If this unit spent Y Departed, inflict Y Departed If this unit runs out of The Living & The Departed midway through Skill use, cancel all subsequent Coins and Reload When Reloading, or when gaining The Living & The Departed, gain either The Living or The Departed based on this unit's current SP - At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed - At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed - The probabilities are calculated separately for each ammo spent

Support passive

Hand of Salvation

Gloomx6Owned

When an ally hits with a Skill, consume 2 Sinking on the target to inflict them with 1 Butterfly (3 times per turn)

Combat passive

ISeeTheDyingButterfly.

Begin encounters with 10 of each of The Living & The Departed When spending The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each The Living & The Departed value When inflicting Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below: - If this unit spent X Living, inflict X Living - If this unit spent Y Departed, inflict Y Departed If this unit runs out of The Living & The Departed midway through Skill use, cancel all subsequent Coins and Reload When Reloading, or when gaining The Living & The Departed, gain either The Living or The Departed based on this unit's current SP - At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed - At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed - The probabilities are calculated separately for each ammo spent

Combat passive

Fire.IShallFire.

Gloomx3Resonance

Attack End: If this unit killed the target with its Skill, Reload When this unit gains The Living & The Departed, gain 2 Haste next turn (once per turn)

Support passive

Hand of Salvation

Gloomx6Owned

When an ally hits with a Skill, consume 2 Sinking on the target to inflict them with 1 Butterfly (3 times per turn)

Voice lines

Identity Acquisition
Well do I understand your sentiment on death. Why not lay rest to the impulses in your heart for a moment and converse with me more?
Morning Greeting
I apologize for bothering you in such early hours of the morning. I hope I did not wrest you from a dream.
Afternoon Greeting
I did not lunch, for my contemplation upon our earlier conversation consumed most of the noon away. I suppose you had done the same as you mourned for others, and rightly so.
Evening Greeting
This will be the last management work of the day. You appear rather spent yourself; why not leave behind the bitter ruminations and seek the sweetness of a brief slumber?
Chatter #1
Where do humans go upon the final egress from life? You ask a rather stimulating question. I have once written my reflections on the end of life; perhaps we may have a chance to discuss it later.
Chatter #2
Even as I wrote my thirteen wills, I could not help but believe that no one would mourn me upon the event of my death. It would have been nice to have those who would lament my passing, yet the remembrance of the dead has no place in the hearts of those who live here.
Chatter #3
The barrel of the gun does not fire bullets of butterflies; it is merely that butterflies, both living and dead, bloom from where the gun points.
Post-Uptie Chat 1
This coffin, this gift you have given me to shoulder - it carries quite the weight. The butterflies that have nested in me, those that have been once yours, are also not to be fired with a light heart. I fear letting even the lightest wisp of frivolity upon this lament. ... Thus, it is only right that I wreath solemness upon my heart as I pull their triggers.
Post-Uptie Chat 2
There is no need for showy, purple prose in expressing condolences. Some say that the mourner shouldering this coffin is the long-awaited savior to all, yet... ... I am but a feather stuck upon a Wing; the worth of my being, otherwise, nil; for I am also fluttering the path to becoming a butterfly that pollinates no more.
Idle
I intend to shut the speech-hole beyond the window tight if I were to meet my demise. Only then will the butterfly who rests upon me flutter away.
Uptying
It is a heavy gift that I shoulder; a twain of wayward souls in each of my palms, fingers held ever-closer. Where lies our destination now?
Deployment
Is it management or lamentation?
Stage Entry
Death urges suppressed; concept sealed.
Viewed in Battle
Idle chatter is ill-advised in mourning.
Commencing Attack
Please, step forth.
Enemy Stagger
Go into the night without worry.
Staggered
Mm...
Enemy Killed
For your remembrance shall be mine as you sleep.
Death
Could the small wings... of a butterfly have... fluttered away from this... place...?
Check Passed
Repression work yielded a more preferable result.
Check Failed
Attachment work was quite... the incongruent choice.
Victory Cry
A willing flower, for those who slumber. May they bloom the butterflies within.
Extra Conditions Fulfilled
One handgun, a congratulation for the departed dead; the other, a lamentation for the life-bound in living stead. Thus yield into solemnity, all; now grieve them nevermore.
Defeat Wail
At the heart of a broken mirror, I see the fading butterfly. A wandering butterfly I cannot bloom, yet the duty of lamentation is mine; thus, it is also mine, this melancholy.

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