
Paint Over
- Offense level
- 68(+3)
- Atk weight
- 1
- Max roll
- 8
- Damage vs same level
- 6-20avg 12.8
- Damage vs same level
- Damage calculator


The Fingers · Student · School of Pointillism · The Ring
Sanity








If target has 6+
Bleed, Clash Power +1
Bleed Count. If target has 4+ types of negative effects, inflict +2 additional
Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from
Burn,
Bleed,
Tremor,
Rupture, and
Sinking
Bleed. If target has 4+ types of negative effects, inflict 2 additional
Bleed[On Hit] Inflict 2 Potency of a random status, chosen from
Burn,
Bleed,
Tremor,
Rupture, and
Sinking
Burn,
Bleed,
Tremor,
Rupture, and
Sinking, on 1 enemy that has the fewest types of negative effects
Clash Power +1 for every 3
Bleed on target (max 2)
Coin Power +1 for every 3
Bleed Count on target (max 2)
Bleed Count. If target has 3+ types of negative effects, inflict +2 additional
Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from
Burn,
Bleed,
Tremor,
Rupture, and
Sinking
Bleed. If target has 3+ types of negative effects, inflict 2 additional
Bleed[On Hit] Inflict 2 Potency of a random status, chosen from
Burn,
Bleed,
Tremor,
Rupture, and
Sinking
Burn,
Bleed,
Tremor,
Rupture, and
Sinking, on 2 enemies that have the fewest types of negative effectsThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
The support passive unlocks at Uptie III.
This Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
On Hit, if the target has 6+
Bleed, heal 2 SP
Heal 1 additional SP for every type of negative effect on the target (max 3)
If this unit's SP is at max, gain 1
Offense Level Up next turn when this unit heals SP with this effect
(This Passive activates 4 times max per turn)
The support passive unlocks at Uptie III.
This Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
On Hit, if the target has 6+
Bleed, heal 2 SP
Heal 1 additional SP for every type of negative effect on the target (max 3)
If this unit's SP is at max, gain 1
Offense Level Up next turn when this unit heals SP with this effect
(This Passive activates 4 times max per turn)
1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6) (This Passive activates 2 times max per turn)
This Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
On Hit, if target has 4+
Bleed, heal 2 SP
Heal 1 additional SP for every type of negative effect on the target (max 3)
If this unit's SP is at max, gain 2
Offense Level Up next turn when this unit heals SP with this effect
(This Passive activates 4 times max per turn)
1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6)
If the target has
Bleed, heal 3 additional SP
(This Passive activates 2 times max per turn)