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The Ring Pointillist Student Yi Sang
Season 0 · 2024-05-16

The Ring Pointillist StudentYi Sang

The Fingers · Student · School of Pointillism · The Ring

Tierendgame S · overall A
S
HP at level 6570 + 2.4 per level
226
Speedat the chosen Uptie
2 - 63 - 63 - 73 - 7
Defense levellevel -2
63
Stagger at65% / 35% / 15% HP
146 / 79 / 33
Resistances
SlashSlashNormalx1
PiercePierceIneff.x0.5
BluntBluntFatalx2
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Bleed

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Paint Over

2+2GloomGloomPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
8
Damage vs same level
6-20avg 12.8
Damage vs same level
Damage calculator
  1. 2[Heads Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 3[Heads Hit] Inflict 2 Bleed
Skill 1x3

Paint Over

2+2GloomGloomPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
8
Damage vs same level
6-20avg 12.8
Damage vs same level
Damage calculator
  1. 2[Heads Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 3[On Hit] Inflict 2 Bleed
Skill 1x3

Paint Over

2+3GloomGloomPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
11
Damage vs same level
6-27avg 17.1
Damage vs same level
Damage calculator
  1. 2[Heads Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 3[On Hit] Inflict 2 Bleed
Skill 1x3

Paint Over

2+3GloomGloomPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
11
Damage vs same level
6-27avg 17.1
Damage vs same level
Damage calculator

If target has 6+ Bleed, Clash Power +1

  1. 2[Heads Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 3[On Hit] Inflict 2 Bleed
Skill 2x2

Sanguine Pointillism

7+8LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
8-17avg 12.5
Damage vs same level
Damage calculator
  1. 1[On Hit] 20% chance to Reuse Coin once. +20% more chance to Reuse Coin for every type of negative effect on target[On Hit] Inflict +1 Bleed Count[On Hit] Inflict +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Skill 2x2

Sanguine Pointillism

7+8LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
8-17avg 12.5
Damage vs same level
Damage calculator

If target has 6+ Bleed, Clash Power +1

  1. 1[On Hit] 20% chance to Reuse Coin once. +20% more chance to Reuse Coin for every type of negative effect on target[On Hit] Inflict +1 Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Skill 2x2

Sanguine Pointillism

8+8LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
16
Damage vs same level
9-18avg 13.5
Damage vs same level
Damage calculator

If target has 6+ Bleed, Clash Power +1

  1. 1[On Hit] 20% chance to Reuse Coin once. +20% more chance to Reuse Coin for every type of negative effect on target[On Hit] Inflict +1 Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Skill 2x2

Sanguine Pointillism

8+8LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
16
Damage vs same level
9-18avg 13.5
Damage vs same level
Damage calculator

Clash Power +1 for every 3 Bleed on target (max 2) Coin Power +1 for every 3 Bleed Count on target (max 2)

  1. 1[On Hit] 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on target (2 times max per Skill)[On Hit] Inflict +1 Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
Skill 3x1

Hematic Coloring

3+3SlothSlothPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
12-47avg 30.1
Damage vs same level
Damage calculator

If target has 6+ Bleed, Clash Power +1

  1. 2[On Hit] Inflict +1 Bleed Count. If target has 4+ types of negative effects, inflict +2 additional Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 3[On Hit] Inflict 1 Bleed. If target has 4+ types of negative effects, inflict 2 additional Bleed[On Hit] Inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  3. 4Deal +15% damage for every type of negative effect on target (max 75%)[Attack End] If target is Staggered or Defeated, inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on 1 enemy that has the fewest types of negative effects
Skill 3x1

Hematic Coloring

3+3SlothSlothPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
12-47avg 30.1
Damage vs same level
Damage calculator

Clash Power +1 for every 3 Bleed on target (max 2) Coin Power +1 for every 3 Bleed Count on target (max 2)

  1. 2[On Hit] Inflict +1 Bleed Count. If target has 3+ types of negative effects, inflict +2 additional Bleed Count[On Hit] Inflict +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  2. 3[On Hit] Inflict 1 Bleed. If target has 3+ types of negative effects, inflict 2 additional Bleed[On Hit] Inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  3. 4Deal +25% damage for every type of negative effect on target (max 125%)[Attack End] If target is Staggered or Defeated, inflict 2 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on 2 enemies that have the fewest types of negative effects

Defense

Defense

Beat the Brush

10+4GuardGuard
Defense level
64(+1)
Atk weight
1
Max roll
14
Clash
Unclashable

If target has 6+ Bleed, Base Power +5

Defense

Beat the Brush

10+4LustLustGuardGuard
Defense level
64(+1)
Atk weight
1
Max roll
14
Clash
Unclashable

Base Power +1 for every 1 Bleed on target (max 10)

Passives

Combat passive

Sanguine Pointillist

This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword

The support passive unlocks at Uptie III.

Combat passive

Sanguine Pointillist

This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword

Combat passive

Assignment Evaluation

Lustx4Owned

On Hit, if the target has 6+ Bleed, heal 2 SP Heal 1 additional SP for every type of negative effect on the target (max 3) If this unit's SP is at max, gain 1 Offense Level Up next turn when this unit heals SP with this effect (This Passive activates 4 times max per turn)

The support passive unlocks at Uptie III.

Combat passive

Sanguine Pointillist

This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword

Combat passive

Assignment Evaluation

Lustx4Owned

On Hit, if the target has 6+ Bleed, heal 2 SP Heal 1 additional SP for every type of negative effect on the target (max 3) If this unit's SP is at max, gain 1 Offense Level Up next turn when this unit heals SP with this effect (This Passive activates 4 times max per turn)

Support passive

Practices on Aesthetics

Lustx4Owned

1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6) (This Passive activates 2 times max per turn)

Combat passive

Sanguine Pointillist

This Identity only counts as an "Identity that inflicts Bleed". This Identity's Skills that randomly inflict Burn, Bleed, Tremor, Rupture, and Sinking do not count as Skills that inflict each respective Keyword

Combat passive

Assignment Evaluation

Lustx4Owned

On Hit, if target has 4+ Bleed, heal 2 SP Heal 1 additional SP for every type of negative effect on the target (max 3) If this unit's SP is at max, gain 2 Offense Level Up next turn when this unit heals SP with this effect (This Passive activates 4 times max per turn)

Support passive

Practices on Aesthetics

Lustx4Owned

1 ally that has the lowest SP heals 2 SP On Hit for every type of negative effect on the target (max 6) If the target has Bleed, heal 3 additional SP (This Passive activates 2 times max per turn)

Voice lines

Identity Acquisition
Will you rekindle the inspiration within me anew? If not... then I can't say that I am terribly interested.
Morning Greeting
Open not the curtains; I fear that a sudden light of dawn may disturb the density of this dot I have been pouring my focus in.
Afternoon Greeting
Oh, how I wish there was a meal that could be consumed in five seconds. To waste so much time I could have used to create... on something so pointless yet vital at the exact bisection of a full day... How regrettable.
Evening Greeting
Sleep shall claim me only when it knocks with death as its companion. Understand that cessation of life is, in turn, a complete elimination of any potential to create. Thus every waking moment must be fully devoted to the creation of art.
Chatter #1
Though I am but an apprentice with a single coil of a ring, there is much that requires my attention. The Maestro's assignments to be completed, the civilians' drab 'artwork' to be evaluated...
Chatter #2
Any disgruntlements, you ask...? Mm, I do find it regrettable that my freedom in wielding the brush extends not to critiquing the artistic merit of works created by Docents. Oft am I compelled to compliment their pieces, when no such sentiment could be found in my heart. This is but a very, very miniscule disgruntlement, mind.
Chatter #3
The past deserves very little care. The art and the surrounding insight must always remain in a constant state of transformative improvement; capricious like quicksilver, if you will. Oh, hm... Reinterpreting past works to remake them could prove interesting, indeed.
Post-Uptie Chat 1
F. Hm... another F. ... Ah! B+ for you, my friend; your work is like a solitary lotus, blooming its budded beauty in a mud pit of mediocrity.
Post-Uptie Chat 2
I find your entire artistic process - from conceptualization to production - quite satisfactory. Please surprise me further with another creation of yours. I shall do my best to complement your work, should aught need touching up.
Idle
Hm. I shall not disturb you as you meditate on your next project. Well do I understand the import of such hours.
Uptying
Aha, you wished to watch as I evaluated them? Come hither; allow me to guide you to those that are worth viewing.
Deployment
I suppose the ingredients are ready?
Stage Entry
My, this is quite exciting.
Viewed in Battle
Have you aught to say about my work?
Commencing Attack
Quite the pointed critique!
Enemy Stagger
Mm, this piece is off-balance.
Staggered
Kngh...
Enemy Killed
Finally... it is complete.
Death
To perish in the process of artistic creation... Truly, there is no... death... more ideal...
Check Passed
That is a passing grade.
Check Failed
Mm... that may be a failing grade.
Victory Cry
It is... passable. Though I very much wish that I had more opportunity to wield this brush...
Extra Conditions Fulfilled
Quite the artistic tour de force we have produced... Ah, I cannot help but be overcome with anticipation for the Maestro's critique of this piece.
Defeat Wail
How dreadful... The ingredients lay broken, and not an ounce of inspiration remains. I have not felt such shame in a long time.

More Yi Sang identities