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W Corp. L3 Cleanup Agent Yi Sang
Season 0 · 2023-11-09

W Corp. L3 Cleanup AgentYi Sang

W Corp.

Tierendgame A · overall A
A
HP at level 6579 + 2.73 per level
256
Speedat the chosen Uptie
3 - 53 - 63 - 73 - 7
Defense levellevel -2
63
Stagger at65% / 35% HP
166 / 89
Resistances
SlashSlashNormalx1
PiercePierceIneff.x0.5
BluntBluntFatalx2
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Charge Rupture

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Dimensional Slit

4+6SlothSlothSlashSlash
Offense level
68(+3)
Atk weight
1
Max roll
10
Damage vs same level
4-11avg 7.5
Damage vs same level
Damage calculator

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count
Skill 1x3

Dimensional Slit

4+6SlothSlothSlashSlash
Offense level
68(+3)
Atk weight
1
Max roll
10
Damage vs same level
4-11avg 7.5
Damage vs same level
Damage calculator

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[Heads Hit] Inflict 2 Rupture
Skill 1x3

Dimensional Slit

5+6SlothSlothSlashSlash
Offense level
68(+3)
Atk weight
1
Max roll
11
Damage vs same level
6-12avg 9.0
Damage vs same level
Damage calculator

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[Heads Hit] Inflict 2 Rupture
Skill 1x3

Dimensional Slit

5+6SlothSlothSlashSlash
Offense level
68(+3)
Atk weight
1
Max roll
11
Damage vs same level
6-12avg 9.0
Damage vs same level
Damage calculator

[On Use] Gain +2 Charge Count At 10+ Charge Count, Coin Power +2

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 2 Rupture
Skill 2x2

Energy Cycle

4+5Glut.Glut.PiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
14
Damage vs same level
8-26avg 17.0
Damage vs same level
Damage calculator

[On Use] Gain +5 Charge Count

  1. 1[Heads Hit] Inflict 1 Bind next turn
  2. 2[On Hit] Inflict 3 Rupture
Skill 2x2

Energy Cycle

4+5Glut.Glut.PiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
14
Damage vs same level
8-26avg 17.0
Damage vs same level
Damage calculator

[On Use] Gain +6 Charge Count At 10+ Charge Count, Coin Power +1

  1. 1[On Hit] Inflict 1 Bind next turn
  2. 2[On Hit] Inflict 3 Rupture[On Hit] At 10+ Charge Count, inflict 3 Rupture
Skill 2x2

Energy Cycle

5+5Glut.Glut.PiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
12-28avg 19.8
Damage vs same level
Damage calculator

[On Use] Gain +6 Charge Count At 10+ Charge Count, Coin Power +1

  1. 1[On Hit] Inflict 1 Bind next turn
  2. 2[On Hit] Inflict 3 Rupture[On Hit] At 10+ Charge Count, inflict 3 Rupture
Skill 2x2

Energy Cycle

5+5Glut.Glut.PiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
12-28avg 19.8
Damage vs same level
Damage calculator

[On Use] Gain +7 Charge Count At 10+ Charge Count, Coin Power +1

  1. 1[On Hit] Inflict 1 Bind next turn
  2. 2[On Hit] Inflict 3 Rupture[On Hit] At 10+ Charge Count, inflict 3 Rupture and +2 Rupture Count
Skill 3x1

Dimensional Rift

5+4GloomGloomPiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
17
Damage vs same level
18-45avg 30.9
Damage vs same level
Damage calculator

[On Use] At less than 15 Charge Count, consume 10 Charge Count to gain Coin Power +1 [On Use] Consume 15 Charge Count to gain Coin Power +2

  1. 1[Heads Hit] Inflict 1 Rupture
  2. 2[Heads Hit] Inflict 1 Rupture
  3. 3[On Hit] Inflict 2 Rupture for every 5 Charge Count consumed by the Skill (max 6)[On Hit] If the Skill consumed 15 Charge Count upon use, inflict 2 Dimensional Rift[On Kill] Gain 3 Charge Barrier
Skill 3x1

Dimensional Rift

5+4GloomGloomPiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
17
Damage vs same level
18-45avg 30.9
Damage vs same level
Damage calculator

[On Use] At less than 15 Charge Count, consume 10 Charge Count to gain Coin Power +1 [On Use] Consume 15 Charge Count to gain Coin Power +2 [Before Attack] If 15 Charge Count has been consumed, inflict +3 Rupture Count

  1. 1[Heads Hit] Inflict 1 Rupture
  2. 2[Heads Hit] Inflict 1 Rupture
  3. 3[On Hit] Inflict 3 Rupture for every 5 Charge Count consumed by the Skill (max 9)[On Hit] If the Skill consumed 15 Charge Count upon use, inflict 2 Dimensional Rift[On Kill] Gain 5 Charge Barrier

Defense

Defense

Hollow Dimension

4+10EvadeEvade
Defense level
63
Atk weight
1
Max roll
14

Base Power +1 for every 5 Charge Count (max 2)

Defense

Hollow Dimension

4+10GloomGloomEvadeEvade
Defense level
63
Atk weight
1
Max roll
14

Base Power +1 for every 5 Charge Count (max 2) [On Evade] Next turn, when inflicting Rupture with a Skill for the first time, inflict +1 more Rupture (max +3 per turn)

Passives

No passives at Uptie I.

The support passive unlocks at Uptie III.

Combat passive

Emptied Thought

Glut.x4Owned

- Turn End: Gain 1 Haste next turn for every 5 Charge Count on self (max 2) - If this unit's Skill consumed Charge Count, apply 3 Charge Barrier on 1 ally that has the lowest current HP percentage

The support passive unlocks at Uptie III.

Combat passive

Emptied Thought

Glut.x4Owned

- Turn End: Gain 1 Haste next turn for every 5 Charge Count on self (max 2) - If this unit's Skill consumed Charge Count, apply 3 Charge Barrier on 1 ally that has the lowest current HP percentage

Support passive

Cleanup Demonstration

Glut.x4Owned

1 ally that has the highest Charge Count deals more damage against targets that have <sprite name="Burst">Rupture based on Rupture on target (+1.5% per Rupture, max +15% damage)

Combat passive

Emptied Thought

Glut.x4Owned

- Turn End: Gain 1 Haste next turn for every 5 Charge Count on self (max 3) - If this unit's Skill consumed Charge Count, apply 3 Charge Barrier on 1 ally that has the lowest current HP percentage

Support passive

Cleanup Demonstration

Glut.x4Owned

1 ally that has the highest Charge Count deals more damage against targets that have <sprite name="Burst">Rupture based on Rupture on target (+1.5% per Rupture, max +15% damage)

Voice lines

Identity Acquisition
I prefer to not be disturbed during my morning commute... What is it?
Morning Greeting
It is no small fortune that I was able to procure myself a seat on the way to work at this time of day. Perhaps... today... I may be permitted a small... nap...
Afternoon Greeting
This day is now half spent... Yet, after two more halfs of a day I shall return to this exact spot to do selfsame, unchanging work. I see no way of freeing myself from this cyclical yoke.
Evening Greeting
When a moonless, tenebrous night of the month-end descends, all is obscured with naught manifest before me. I regard such hours with fondness. Thoughts fade into oblivion... as consciousness is claimed by slumber.
Chatter #1
I do not think of anything in particular. Perhaps it would be more accurate to say that I try to not think of anything. Perchance I may claim myself a marginally restful night... were I to drift off in this state.
Chatter #2
There is ironic humor in taking a train to go clean a different train of such... peculiar nature, wouldn't you agree?
Chatter #3
I have been assigned the task of training our new fellow employees as of late. It is quite enjoyable. Much more so than cleaning up the trains. Perhaps I've a talent for education. Or an interest, at least.
Post-Uptie Chat 1
When doing work of this nature, I do not think of anything in particular. Perhaps it would be more accurate to say that - Ah, so these words have been uttered before. Please do understand. I simply seek to collect myself afore I am broken.
Post-Uptie Chat 2
My fellow employee, who was assigned the same task of educating our new recruits, appear averse to doing such work. I would rather have her take over my portion of the... other work. Yet, I have scant faith that the company would allow such reassignment.
Idle
Haah... When will this cycle be broken?
Uptying
You insinuate that I am rather capable? ... Very well. ...I would appreciate it if you would take note of my teaching abilities also.
Deployment
Commuting to work.
Stage Entry
Commencing cleanup.
Viewed in Battle
Is there aught else?
Commencing Attack
.......
Enemy Stagger
Now...
Staggered
Ah...
Enemy Killed
You may rest.
Death
Am I freed at last... from the yoke?
Check Passed
It has been addressed.
Check Failed
... It could not be addressed.
Victory Cry
This cleanup is complete. Allow me to nap until our next assignment.
Extra Conditions Fulfilled
It appears that I have resolved my fellow employees' share of responsibilities as well. Will there be a reward for this performance? I would appreciate even a reassignment to a different line of work.
Defeat Wail
... Please, take heed. I no longer believe that I am appropriate for this line of work. Revisit your assessment of my aptitude, if you will...

More Yi Sang identities