LIMBUSCOMPANY.TOOLS
R Corp. 4th Pack Reindeer Rodion
Season 0 · 2025-12-18

R Corp. 4th Pack ReindeerRodion

R Corp.

Tierendgame B · overall C
B
HP at level 6586 + 2.4 per level
242
Speedat the chosen Uptie
3 - 53 - 63 - 73 - 7
Defense levellevel +1
66
Stagger at70% / 35% HP
169 / 84
Resistances
SlashSlashNormalx1
PiercePierceFatalx2
BluntBluntIneff.x0.5
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Charge Sinking

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Energy Strike - 'That's What You Get for Giving Us Holiday Shifts!'

3+3GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
9
Damage vs same level
6-16avg 10.8
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict 1 Sinking
  2. 2[On Hit] Inflict 1 Sinking
Skill 1x3

Energy Strike - 'That's What You Get for Giving Us Holiday Shifts!'

3+3GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
9
Damage vs same level
6-16avg 10.8
Damage vs same level
Damage calculator

At 5+ Charge Count, Coin Power +1 [Clash Lose] Gain 4 Sinking and +3 Charge Count

  1. 1[On Hit] Inflict 1 Sinking[On Hit] Gain +2 Charge Count
  2. 2[On Hit] Inflict 1 Sinking[On Hit] Gain +2 Charge Count
Skill 1x3

Energy Strike - 'That's What You Get for Giving Us Holiday Shifts!'

3+4GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

At 5+ Charge Count, Coin Power +1 [Clash Lose] Gain 4 Sinking and +3 Charge Count

  1. 1[On Hit] Inflict 1 Sinking[On Hit] Gain +2 Charge Count
  2. 2[On Hit] Inflict 1 Sinking[On Hit] Gain +2 Charge Count
Skill 1x3

Energy Strike - 'That's What You Get for Giving Us Holiday Shifts!'

3+4GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

Deal +12.5% damage for every Charge on self (max 50%) At 2+ Charge, Coin Power +1 At 5+ Charge Count, Coin Power +1 [Clash Lose] Gain 4 Sinking and +4 Charge Count

  1. 1[On Hit] Inflict 1 Sinking[On Hit] Gain +3 Charge Count
  2. 2[On Hit] Inflict 1 Sinking[On Hit] Gain +2 Charge Count
Skill 2x2

Concentration - 'Burst and Pop with Christmas Colors!"

4+4EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict 1 Sinking and +1 Sinking Count
Skill 2x2

Concentration - 'Burst and Pop with Christmas Colors!"

4+4EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3
Damage vs same level
Damage calculator

Coin Power +1 for every 5 Charge Count (max 2) [Clash Lose] Gain 5 Sinking and +2 Charge Count

  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count[On Hit] Gain +3 Charge Count
  2. 2[On Hit] At less than 8 Charge Count, gain 5 Sinking and +4 Charge Count (once per turn)
Skill 2x2

Concentration - 'Burst and Pop with Christmas Colors!"

4+6EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
8-28avg 18.3
Damage vs same level
Damage calculator

Coin Power +1 for every 5 Charge Count (max 2) [Clash Lose] Gain 5 Sinking and +2 Charge Count

  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count[On Hit] Gain +3 Charge Count
  2. 2[On Hit] At less than 8 Charge Count, gain 5 Sinking and +4 Charge Count (once per turn)
Skill 2x2

Concentration - 'Burst and Pop with Christmas Colors!"

4+6EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
8-28avg 18.3
Damage vs same level
Damage calculator

Deal +15% damage for every Charge on self (max 60%) Coin Power +1 for every 5 Charge Count (max 2) [Clash Lose] Gain 5 Sinking and +5 Charge Count

  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count[On Hit] Gain +6 Charge Count
  2. 2[On Hit] At less than 8 Charge Count, gain 5 Sinking and +4 Charge Count (once per turn)[On Hit] At 8+ Charge Count, consume 4 Charge Count and inflict 1 Blunt Fragility next turn (once per turn)
Skill 3x1

Mind Whip - 'Ahaha... Look, Everyone! We're the Fireworks this Christmas!'

3+2WrathWrathBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
11
Damage vs same level
12-36avg 25.1
Damage vs same level
Damage calculator

Deal +5% damage for every Charge (max 20%) [On Use] At 5~9 Charge Count: - Gain 5 Sinking and +5 Charge Count - This Skill gains the following attributes: [Indiscriminate], Unfocused Volley, and Atk Weight +1 - [Before Use] At 3+ Charge, this Skill does not gain the [Indiscriminate] effect [On Use] At 10+ Charge Count, consume all Charge Count to gain the following effects: - Coin Power +1 - Deal +6% damage for every 1 excess Charge Count consumed past 10 (max 30%)

  1. 1[On Hit] Inflict +3 Sinking Count[On Hit] Raise Stagger Threshold by 10% of damage dealt
  2. 2[On Hit] Inflict 1 Sinking[On Hit] Raise Stagger Threshold by 10% of damage dealt
  3. 3[On Hit] Inflict 1 Sinking[On Hit] Raise Stagger Threshold by 10% of damage dealt
  4. 4[On Hit] Inflict 1 Sinking[On Hit] Raise Stagger Threshold by 5% of damage dealt
Skill 3x1

Mind Whip - 'Ahaha... Look, Everyone! We're the Fireworks this Christmas!'

4+3WrathWrathBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
16
Damage vs same level
16-51avg 34.1
Damage vs same level
Damage calculator

Deal +10% damage for every Charge (max 40%) [On Use] At 5~9 Charge Count: - Gain 5 Sinking and +5 Charge Count - This Skill gains the following attributes: [Indiscriminate], Unfocused Volley, and Atk Weight +1 - [Before Use] At 3+ Charge, this Skill does not gain the [Indiscriminate] effect [On Use] At 10+ Charge Count, consume all Charge Count to gain the following effects: - Coin Power +2 - Deal +12% damage for every 1 excess Charge Count consumed past 10 (max 60%)

  1. 1[On Hit] Inflict +3 Sinking Count[On Hit] Raise Stagger Threshold by 10% of damage dealt- At 3+ Charge, raise Stagger Threshold by 20% of damage dealt instead
  2. 2[On Hit] Inflict 1 Sinking[On Hit] Raise Stagger Threshold by 10% of damage dealt
  3. 3[On Hit] Inflict 1 Sinking[On Hit] Raise Stagger Threshold by 10% of damage dealt
  4. 4[On Hit] Inflict 1 Sinking[On Hit] Raise Stagger Threshold by 5% of damage dealt

Defense

Defense

Energy Condensation - 'Haha! Everybody's Sparkling and Glittering!'

8+5GuardGuard
Defense level
68(+2)
Atk weight
1
Max roll
13
Clash
Unclashable

[On Use] Gain +3 Charge Count (once per turn)

Defense

Energy Condensation - 'Haha! Everybody's Sparkling and Glittering!'

10+5EnvyEnvyGuardGuard
Defense level
68(+2)
Atk weight
1
Max roll
15
Clash
Unclashable

[On Use] At 5+ Charge Count, Base Power +2 [On Use] Gain +3 Charge Count (2 times per turn)

Passives

No passives at Uptie I.

The support passive unlocks at Uptie III.

Combat passive

Jolly Antlers

Gloomx2Envyx2Owned

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter When using a Base Attack Skill that inflicts Sinking Potency, if the main target does not have Sinking, this unit gains 5 Sinking and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part)

The support passive unlocks at Uptie III.

Combat passive

Jolly Antlers

Gloomx2Envyx2Owned

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter When using a Base Attack Skill that inflicts Sinking Potency, if the main target does not have Sinking, this unit gains 5 Sinking and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part)

Support passive

Carol of Dying Comrades

Gloomx4Owned

1 ally with the lowest SP: Skills that consume Charge or Unique Charge and have effects that inflict Sinking against enemies deal +10% damage (except E.G.O Skills)

Combat passive

Jolly Antlers

Gloomx2Envyx2Owned

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter When using a Base Attack Skill that inflicts Sinking Potency, if the main target does not have Sinking, this unit gains 5 Sinking and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part) At less than 35% HP, Base Attack Skills gain Final Power +1

Support passive

Carol of Dying Comrades

Gloomx4Owned

1 ally with the lowest SP: Skills that consume Charge or Unique Charge and have effects that inflict Sinking against enemies deal +10% damage (except E.G.O Skills)

Voice lines

Identity Acquisition
Uh... Hang on a sec. I just have to top the tree, and... whew, it's done! Isn't it pretty? ... Huh?! We're setting off <i>now</i>?
Morning Greeting
Days like this, you've gotta be an early reindeer~ We were supposed to go to sleep <i>after</i> hanging up the Christmas balls, but with all the sorties and drills... There wasn't even a second to spare. Hey, Ishy, you can start from there and hang the lights~
Afternoon Greeting
Brace your antlers, 'cause we're having the biggest damn turkey for lunch~ Whew, it's the latest gene-jazzed deluxe bird from K Corp., and it costs a whole paycheck~ Man, good thing I wasn't the one who lost that round of rock-paper-scissors. Heheh.
Evening Greeting
Ugh... Not this again... the turkey I put in the oven is gonna get cold... and now I'll have to peel off all the decos, too...
Chatter #1
Sure, the antlers are killing me, but I'm not gonna take those painkillers 'cause today's the day I uncork that bottle! Believe me~ a nice glass of wine always works better than some stupid pill, okay?
Chatter #2
It's 'cause we look all grumpy, that's why the other packs don't wanna team up with us~ Maybe we can use this chance to cozy up to the others and score a nice friendly dinner too...! ... Oh, so it's not 'cause we're always so sour? They're just scared the mind whip'll zap them...?
Chatter #3
Mmgh, wish they'd let us ditch these battle suits and chill for a bit... This company's no joke with the rules. Well... guess orange and red capes sorta match the holiday mood, huh~
Post-Uptie Chat 1
Hah~ What. A shit. Show. Why's this stupid bulb flickering now? It's pissing me off! Agh, ngh! How'd these wires get this tangled?! *sigh* Whatever, we gotta go! Mobilize!
Post-Uptie Chat 2
Ha ha ha. Isn't that convenient? A quick shower with blood, and I don't even need to go out looking for a costume! And with this dangling from my head, we won't even need a tree! And would you look at that! My helmet's all red and glowy! I'm pretty much a holiday reindeer! Ha ha ha...
Idle
Better not cry, better not cry~ Hah...
Uptying
... Yeah, Merry Christmas to us all. Let there be blessings or whatever to all the poor souls working the holy night away.
Deployment
Condensed electromagnetic wave focus, charged and ready. Ngh.
Stage Entry
So it's gonna be cold turkey... for dinner, I mean.
Viewed in Battle
... Ha ha. Would ya look at that. Everybody's twinkle-twinkle.
Commencing Attack
Why's it gotta be today...? Why's it gotta be just the 4th Pack Reindeer, why's it gotta be <i>just</i> me and my roomies for this mission, huh...?
Enemy Stagger
Hah, I'll zap you in all the pretty colors. It's the Christmas special.
Staggered
Ngh, nngh...
Enemy Killed
Good kids on the nice list woulda gone easy on you... agh. Too bad we're on the naughty list, huh?
Death
This... is the worst... I'll be one... morbid Christmas tree...
Check Passed
Bingo! Here's a present for you!
Check Failed
Bzzt! ...Ugh. Yeah, today's not our day, huh?
Victory Cry
3... 2... 1... And with that, Christmas is officially yesterday... Mission accomplished... and our team's down to 2.
Extra Conditions Fulfilled
Ooh...? Hey, we wrapped that up ahead of schedule! Y-you guys aren't all tuckered out, right? Let's head back for the Christmas feast! We just gotta reheat 'em a little, y'know...! C'mon, move your butts! We still got, like, 3 hours' til Christmas ends!
Defeat Wail
Agh... nngh... my antlers... my head... they hurt so much... They're all gone... it's so... silent... Everyone's dead... even the guys... on my team... Was I the one who...? Ah... ahh...! Arrrgggh!!!

More Rodion identities