
Moonlit Blade Dance
- Offense level
- 67(+2)
- Atk weight
- 1
- Max roll
- 6
- Damage vs same level
- 9-15avg 12.0
- Damage vs same level
- Damage calculator
[On Use] Gain +2
Poise Count
3[On Crit] Inflict 1
Red Plum Blossom


Syndicate · Blade Lineage

[On Use] Gain +2
Poise Count
Red Plum Blossom
[On Use] Gain +2
Poise Count
Poise
Red Plum Blossom
[On Use] Gain +2
Poise Count
Poise
Red Plum Blossom
At 5+
Poise, Coin Power +1
[On Use] Gain +2
Poise Count
Poise
Red Plum Blossom
[On Use] Gain +2
Poise Count
Poise Count
Red Plum Blossom
[On Use] Gain +2
Poise Count
Poise CountDeal +30% damage on Critical Hit
Bind next turn[On Crit] Inflict 2
Red Plum Blossom
[On Use] Gain +2
Poise Count
Poise CountDeal +30% damage on Critical Hit
Bind next turn[On Crit] Inflict 2
Red Plum Blossom
At 7+
Poise, Coin Power +1
[On Use] Gain +2
Poise Count
Poise CountDeal +30% damage on Critical Hit
Bind next turn[On Crit] Inflict 2
Red Plum Blossom
Deal +3% damage for every
Red Plum Blossom on target
[Clash Win] Consume half the
Poise Count on self, then gain
Poise equal to the
Poise Count consumed (max 10)
Red Plum Blossom
Red Plum Blossom
Deal +3% damage for every
Red Plum Blossom on target
Coin Power +1 for every 7
Poise on self (max 3)
[Clash Win] Consume half the
Poise Count on self, then gain
Poise equal to the
Poise Count consumed (max 10)
This Skill does not consume
Red Plum Blossom On Crit
Red Plum Blossom[On Crit] If target has 10
Red Plum Blossom, inflict 1
Slash Fragility
Red Plum Blossom[On Crit] If target has 10
Red Plum Blossom, inflict 1
Slash FragilityNo passives at Uptie I.
The support passive unlocks at Uptie III.
On Crit, inflict 1
Red Plum Blossom (max 3 times)
The support passive unlocks at Uptie III.
On Crit, inflict 1
Red Plum Blossom (max 3 times)
When the ally with the earliest Deployment order hits Critically using a Slash Skill, inflict 1
Defense Level Down (max 3 times per enemy per turn)
On Crit, inflict 1
Red Plum Blossom
If target has 10
Red Plum Blossom, inflict 1
Defense Level Down instead (max 6 times)
When the ally with the earliest Deployment order hits Critically using a Slash Skill, inflict 1
Defense Level Down (max 3 times per enemy per turn)