
La Pulsion
- Offense level
- 66(+1)
- Atk weight
- 1
- Max roll
- 9
- Damage vs same level
- 4-9avg 6.5
- Damage vs same level
- Damage calculator


Le Rouge · Sisyphe




[Target Fixed]
Duality
[On Use] Gain +(
Pulsation Potency on self - 1) Atk Weight (max 2)
- Prioritize "Le Rouge" allies as sub-targets; selected in ascending order of HP percentage
[On Use] Clash Power +1 for every 4
Bleed on target (max 2)
[On Use] Gain +5
Pulsation Count
- If target is an ally, gain an additional +5
Pulsation Count
Pulsation Potency on self)% HP (max 15%)
· If target is a "Le Rouge" ally, consume 20% of its max HP and apply 2
Power Up instead
- Target heals (10 +
Pulsation Potency on self) SP (max 15)
· If target is at max SP, apply +4
Charge Count instead
[Target Fixed]
Duality
[On Use] Gain +3
Pulsation Count
[On Use] If target is an ally, end Skill after activating Coin 1 effects
Desperate Hunger
- If target is a
Charge Identity, apply +4
Charge Count
- If target is a "Le Rouge" ally, consume 10% of its max HP and apply 2
Offense Level Up
Bleed
[Target Fixed]
Duality
[On Use] Clash Power +1 for every 3
Pulsation Count on self (max 3)
[On Use] Gain +3
Pulsation Count
[On Use] If target is an ally, end Skill after activating Coin 1 effects
Desperate Hunger
- If target is a
Charge Identity, apply +4
Charge Count
- If target is a "Le Rouge" ally, consume 10% of its max HP and apply 2
Offense Level Up
Bleed
[Target Fixed]
Duality
[On Use] Clash Power +1 for every 3
Pulsation Count on self (max 3)
[On Use] Gain +3
Pulsation Count
[On Use] If target is an ally, end Skill after activating Coin 1 effects
Desperate Hunger
- If target is a
Charge Identity, apply +4
Charge Count
- If target is a "Le Rouge" ally, consume 10% of its max HP and apply 2
Offense Level Up
Bleed
[Target Fixed]
Duality
[On Use] Gain +1 Atk Weight for every 2
Pulsation Potency on self (max 2)
- Prioritize "Le Rouge" allies as sub-targets; selected in descending order of HP percentage
[On Use] Clash Power +1 for every 3
Pulsation Count on self (max 3)
[On Use] Gain +3
Pulsation Count
[On Use] If target is an ally, end Skill after activating Coin 1 effects
Clash Power Up and 1
Desperate Hunger
- If target is a
Charge Identity, apply +4
Charge Count
- If target is a "Le Rouge" ally, consume 10% of its max HP and apply 2
Offense Level Up
Bleed
[Combat Start] Consume 15% of their max HP on 2 other allies and apply 3
Offense Level Up
- Selected in descending order of current HP among allies that have 50%+ HP
- "Le Rouge" allies:
· Prioritized regardless of their HP as long as they have 2+ HP
· Consume 25% HP instead of 15%; additionally apply 1
Attack Power Up
[On Use] At 3+
Pulsation Potency, Coin Power +1
[On Use] When in
Uncontrollable Rampage state, convert all Coins to
Unbreakable Coins
- At 10+
Pulsation Count, consume up to 10
Pulsation Count to gain +2 Atk Weight and Coin Power +1

[Combat Start] Consume 15% of their max HP on 2 other allies and apply 3
Offense Level Up
- Selected in descending order of current HP among allies that have 50%+ HP
- "Le Rouge" allies:
· Prioritized regardless of their HP as long as they have 2+ HP
· Consume 25% HP instead of 15%; additionally apply 1
Attack Power Up
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] At 3+
Pulsation Potency, Coin Power +1
[On Use] When in
Uncontrollable Rampage state, convert all Coins to
Unbreakable Coins
- At 10+
Pulsation Count, consume up to 10
Pulsation Count to gain +2 Atk Weight and Coin Power +1
[On Use] Deal +50% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, Parts)
Bleed[On Hit] Gain 3
Relentless Hunger
Bleed[On Hit] Gain 3
Relentless Hunger
Bleed Count[On Hit] Gain 3
Relentless Hunger
[Combat Start] If this unit does not have
Uncontrollable Rampage, and is at fewer than 15
Pulsation Count, consume (15 - current
Pulsation Count)% HP to raise
Pulsation Count to 15 (once per turn)
[On Evade] Gain +2
Pulsation Count (2 times per turn)

[Combat Start] If this unit does not have
Uncontrollable Rampage, and is at fewer than 15
Pulsation Count, consume (15 - current
Pulsation Count)% HP to raise
Pulsation Count to 15 (once per turn)
[On Evade] Gain +2
Pulsation Count (2 times per turn)

Clashable Guard
This Skill counts as Assist Defense only for the unit that uses the Skill
When the user is hit while using this Skill, Haute Couture::The Crimson God of Le Rouge Sinclair gains 2
Relentless Hunger
[On Use] Final Power +1 for every 4
Bleed on target (max 3)

[Clashable Counter]
Noble Dignity exclusive Skill
[Combat Start] If this unit does not have
Uncontrollable Rampage, and is at fewer than 15
Pulsation Count, consume (15 - current
Pulsation Count)% HP to raise
Pulsation Count to 15 (once per turn)
[On Use] Final Power +1 for every 4
Bleed on target (max 2)

[Clashable Counter]
Noble Dignity exclusive Skill
[Combat Start] If this unit does not have
Uncontrollable Rampage, and is at fewer than 15
Pulsation Count, consume (15 - current
Pulsation Count)% HP to raise
Pulsation Count to 15 (once per turn)
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] At 3+/5+
Pulsation Potency, Coin Power +1/+2
Skills this identity gains during battle (replacements, follow-ups and empowered versions).

[Unclashable]
This Skill does not trigger Defense Skills
When in
Uncontrollable Rampage state, deal +50% damage
[On Use] Gain 5
Relentless Hunger
Bleed Count
[Unclashable]
This Skill does not trigger Defense Skills
When in
Uncontrollable Rampage state, deal +50% damage
[On Use] Final Power +1 for every 4
Bleed on target (max 4)
[On Use] Gain 5
Relentless Hunger
Bleed Count
[Unclashable]
This Skill does not trigger Defense Skills
When in
Uncontrollable Rampage state, deal +50% damage
[On Use] Final Power +1 for every 4
Bleed on target (max 4)
[On Use] Gain 5
Relentless Hunger
Bleed Count
[Unclashable]
This Skill does not trigger Defense Skills
When in
Uncontrollable Rampage state, deal +50% damage
Deal +5% damage for every 1% missing HP on target (max 100%)
[On Use] Final Power +1 for every 4
Bleed on target (max 4)
[On Use] Gain 5
Relentless Hunger
Bleed Count[On Hit] Inflict 1
Lust Fragility (once per turn)
Noble Dignity exclusive Skill
[On Use] Gain +3
Pulsation Count


Noble Dignity exclusive Skill
[On Use] At 3+
Pulsation Potency, Coin Power +1
[Before Attack] Consume 15% of their max HP on 2 other allies
- Prioritize "Le Rouge" allies; selected in descending order of current HP
- Deal +15% damage for every ally whose HP was consumed
Bleed Count[On Hit] Inflict 2
L'Abject
Bleed[On Hit] Inflict 1
L'Abject
- When in
Uncontrollable Rampage state, inflict 2
L'Abject instead
Lust Fragility (once per turn)
Noble Dignity exclusive Skill
[On Use] If target has 6+
Bleed, Coin Power +1
[On Use] At 3+
Pulsation Potency, Coin Power +1
[Before Attack] Consume 15% of their max HP on 2 other allies
- Prioritize "Le Rouge" allies; selected in descending order of current HP
- Deal +15% damage for every ally whose HP was consumed
Bleed Count[On Hit] Inflict 2
L'Abject
Bleed[On Hit] Inflict 1
L'Abject
- When in
Uncontrollable Rampage state, inflict 2
L'Abject instead
Lust Fragility (once per turn)
[Unclashable]
Noble Dignity exclusive Skill
This Skill does not trigger Defense Skills
Deal +5% damage for every 3
Bleed on target (max 30%)
Bleed
Bleed[On Hit] Remove all
L'Abject on target and inflict 1
Lust Fragility next turn (once per turn)
[Unclashable]
Noble Dignity exclusive Skill
This Skill does not trigger Defense Skills
Deal +5% damage for every 3
Bleed on target (max 30%)
[On Use] At 3+
Pulsation Potency, Coin Power +1
Bleed
Bleed[On Hit] Remove all
L'Abject on target and inflict 2
Lust Fragility next turn (once per turn)

[Unclashable]
[Target Fixed]
Duality
External effects cannot trigger this Skill to be Reused

Noble Dignity exclusive Skill
Turn Start: At 150
Relentless Hunger, replace this Skill with "La Castration" (once per turn)
[On Use] When in
Uncontrollable Rampage state, convert all Coins to
Unbreakable Coins
- At 10+
Pulsation Count, consume up to 10
Pulsation Count to gain +2 Atk Weight and Coin Power +1
[Before Attack] Consume 15% of their max HP on 3 other allies
- Prioritize "Le Rouge" allies; selected in descending order of current HP
- Deal +10% damage for every ally whose HP was consumed

Noble Dignity exclusive Skill
Turn Start: At 150
Relentless Hunger, replace this Skill with "La Castration" (once per turn)
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] At 3+
Pulsation Potency, Coin Power +1
[On Use] When in
Uncontrollable Rampage state, convert all Coins to
Unbreakable Coins
- At 10+
Pulsation Count, consume up to 10
Pulsation Count to gain +2 Atk Weight and Coin Power +1
[On Use] Deal +50% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, Parts)
[Before Attack] Consume 15% of their max HP on 3 other allies
- Prioritize "Le Rouge" allies; selected in descending order of current HP
- Deal +10% damage for every ally whose HP was consumed

Noble Dignity exclusive Skill
[Before Use] At fewer than 150
Relentless Hunger, replace this Skill with "La Voracité"
[Combat Start] Consume HP on all other "Le Rouge" allies equal to 50% of their respective current HP to apply 3
Uncontrollable Rampage on them
[On Use] Final Power +1 for every 4
Bleed on the main target (max 2)
[On Use] At 3+
Pulsation Potency, Coin Power +1
[Attack End] Consume all
Relentless Hunger
Unbreakable Coin[On Hit] Inflict +2
Bleed Count[On Hit] Inflict 1
L'Abject[On Hit] If it is the main target, inflict 1 additional
L'Abject for every excess Atk Weight beyond the # of actual targets
Unbreakable Coin[On Hit] Inflict 1
Bleed
Unbreakable Coin[On Hit] Inflict 1
Bleed
Unbreakable Coin[On Hit] Inflict 1
Bleed[On Hit] Remove all
L'Abject on target and inflict (
L'Abject removed)
Lust Fragility next turn (max 3)
Unbreakable Coin[On Hit] Activate
Bleed on target once. Target loses 1
Bleed Count
Noble Dignity exclusive Skill
[Before Use] At fewer than 150
Relentless Hunger, replace this Skill with "La Voracité"
[Combat Start] Consume HP on all other "Le Rouge" allies equal to 50% of their respective current HP to apply 3
Uncontrollable Rampage on them
[On Use] Final Power +1 for every 4
Bleed on the main target (max 2)
[On Use] At 3+
Pulsation Potency, Coin Power +1
[On Use] When in
Uncontrollable Rampage state, Coin Power +1
[On Use] Deal +50% damage for every excess Atk Weight beyond the # of actual targets (in Focused Encounters, Parts)
[Attack End] Consume all
Relentless Hunger
Unbreakable Coin[On Hit] Inflict +2
Bleed Count[On Hit] Inflict 1
L'Abject[On Hit] If it is the main target, inflict 1 additional
L'Abject for every excess Atk Weight beyond the # of actual targets
Unbreakable Coin[On Hit] Inflict 1
Bleed
Unbreakable Coin[On Hit] Inflict 1
Bleed
Unbreakable Coin[On Hit] Inflict 1
Bleed[On Hit] Remove all
L'Abject on target and inflict (
L'Abject removed)
Lust Fragility next turn (max 3)
Unbreakable Coin[Coin Start] Consume up to 15
Pulsation Count on self and deal +(
Pulsation Count consumed x 3)% damage[On Hit] Activate
Bleed on target once. Target loses 1
Bleed CountWhen this unit's Base Skill effects consume an ally's HP, the ally cannot become Staggered by the said effects, and its HP does not drop below 1.
Combat End: At 3+ Lust Reson., apply
Desperate Hunger next turn on (Lust Reson. / 3) other allies (rounded up)
- Prioritizes "Le Rouge" allies, in Deployment order
When using a
Duality Skill on an ally, apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP (once per turn)
At Base Attack End by another allied
Charge Identity, if the said Skill did not defeat its main target, use "Je vous aide" against that enemy (once per turn)
Gain 1
Pulsation Count every time
Bleed is activated in this Encounter (10 times per turn)
Combat End: At 15+
Pulsation Count, if this unit is not in
Uncontrollable Rampage state, consume all
Pulsation Count to gain 3
Uncontrollable Rampage next turn
- Heal SP equal to (3 x
Pulsation Count consumed beyond 15) (max 15)
When
Uncontrollable Rampage expires, consume all
Pulsation Count on self to heal HP equal to (
Pulsation Count consumed x 2)
Gain 1
Pulsation Potency for every 10 cumulative
Pulsation Count this unit consumes in this Encounter
This unit's Base Attack Skills and Clashable Counter Skills are considered as Skills that gain
Charge Count
The support passive unlocks at Uptie III.
When this unit's Base Skill effects consume an ally's HP, the ally cannot become Staggered by the said effects, and its HP does not drop below 1.
Combat End: At 3+ Lust Reson., apply
Desperate Hunger next turn on (Lust Reson. / 3) other allies (rounded up)
- Prioritizes "Le Rouge" allies, in Deployment order
When using a
Duality Skill on an ally, apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP (once per turn)
At Base Attack End by another allied
Charge Identity, if the said Skill did not defeat its main target, use "Je vous aide" against that enemy (once per turn)
Gain 1
Pulsation Count every time
Bleed is activated in this Encounter (10 times per turn)
Combat End: At 15+
Pulsation Count, if this unit is not in
Uncontrollable Rampage state, consume all
Pulsation Count to gain 3
Uncontrollable Rampage next turn
- Heal SP equal to (3 x
Pulsation Count consumed beyond 15) (max 15)
When
Uncontrollable Rampage expires, consume all
Pulsation Count on self to heal HP equal to (
Pulsation Count consumed x 2)
Gain 1
Pulsation Potency for every 10 cumulative
Pulsation Count this unit consumes in this Encounter
This unit's Base Attack Skills and Clashable Counter Skills are considered as Skills that gain
Charge Count
The support passive unlocks at Uptie III.
Gain
Relentless Hunger based on the following conditions (50 per turn):
- When this unit consumes
Pulsation Count, gain Stack equal to
Pulsation Count consumed
- When this unit's Base Skills heal other allies' HP, gain Stack equal to actual amount healed
- Gain 1 Stack for every 10 cumulative HP allies lost
- On Base Attack Hit by another "Le Rouge" allied Identity, gain 2 Stacks
- Turn End: Gain 5 Stacks for every other "Le Rouge" allied Identity on the field
Turn End: At 100+
Relentless Hunger, and if this unit does not have
Noble Dignity, replace the Skill on the leftmost Skill Slot's bottom row with "La Voracité" at the next Turn Start
Combat Start: If this unit equipped "La Voracité" or "La Castration" for the first time in this Encounter, gain
Desperate Hunger and
Noble Dignity; then, remove this unit's Stagger Threshold
- Replace equipped Base Skills with
Noble Dignity exclusive Skills
- Base Skills that targeted allies activate Unopposed Attack against random enemies
- At Attack End of the Skill activated by the said effect, consume all
Relentless Hunger
Turn End: At 150
Relentless Hunger, if this unit has
Noble Dignity, and if this unit does not have "La Voracité" on its Dashboard at the next Turn Start, replace a Base Skill with "La Voracité" (prioritizes the Skill on the leftmost Slot's bottom row)
When this unit's Base Skill effects consume an ally's HP, the ally cannot become Staggered by the said effects, and its HP does not drop below 1.
Combat End: At 3+ Lust Reson., apply
Desperate Hunger next turn on (Lust Reson. / 3) other allies (rounded up)
- Prioritizes "Le Rouge" allies, in Deployment order
- If this unit has
Noble Dignity, apply this effect to +1 more ally (max 4 allies)
If this unit does not have
Noble Dignity,
- When using a
Duality Skill on an ally, apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP (once per turn)
- At Base Attack End by another allied
Charge Identity, if the said Skill did not defeat its main target, use "Je vous aide" against that enemy (once per turn)
If this unit has
Noble Dignity,
- Gain
Crimson Cradle
- Activate
Buffet on the current battlefield
- Turn End: Gain
Desperate Hunger next turn
- Combat Start: Apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP
- At Attack End of a Base Attack Skill against enemies, if the main target has 5
L'Abject, use "La Demande" (once per turn)
Gain 1
Pulsation Count every time
Bleed is activated in this Encounter (10 times per turn)
Combat End: At 15+
Pulsation Count, if this unit is not in
Uncontrollable Rampage state, consume all
Pulsation Count to gain 3
Uncontrollable Rampage next turn
- Heal SP equal to (3 x
Pulsation Count consumed beyond 15) (max 15)
When
Uncontrollable Rampage expires, consume all
Pulsation Count on self to heal HP equal to (
Pulsation Count consumed x 2)
Gain 1
Pulsation Potency for every 10 cumulative
Pulsation Count this unit consumes in this Encounter
This unit's Base Attack Skills and Clashable Counter Skills are considered as Skills that gain
Charge Count
When a "Le Rouge" ally becomes Staggered due to damage, use "Le Manque-à-être" on the said ally (once per turn, excluding forced Stagger)
If this unit does not have
Noble Dignity,
- When a non-"Le Rouge" ally becomes Staggered due to damage, use "Le Manque-à-être" on the said ally (once per Encounter, excluding forced Stagger)
If this unit has
Noble Dignity,
- When another "Le Rouge" ally takes damage that brings its HP down to 0, HP does not drop below 1, and the said ally heals 50% HP (rounded up, once per Encounter per Identity)
Combat Start: Apply 2
Offense Level Up to the ally with the lowest HP
The said ally heals 5% HP at Attack Skill End (min 1, once per turn)
Gain
Relentless Hunger based on the following conditions (50 per turn):
- When this unit consumes
Pulsation Count, gain Stack equal to
Pulsation Count consumed
- When this unit's Base Skills heal other allies' HP, gain Stack equal to actual amount healed
- Gain 1 Stack for every 10 cumulative HP allies lost
- On Base Attack Hit by another "Le Rouge" allied Identity, gain 2 Stacks
- Turn End: Gain 5 Stacks for every other "Le Rouge" allied Identity on the field
Turn End: At 100+
Relentless Hunger, and if this unit does not have
Noble Dignity, replace the Skill on the leftmost Skill Slot's bottom row with "La Voracité" at the next Turn Start
Combat Start: If this unit equipped "La Voracité" or "La Castration" for the first time in this Encounter, gain
Desperate Hunger and
Noble Dignity; then, remove this unit's Stagger Threshold
- Replace equipped Base Skills with
Noble Dignity exclusive Skills
- Base Skills that targeted allies activate Unopposed Attack against random enemies
- At Attack End of the Skill activated by the said effect, consume all
Relentless Hunger
Turn End: At 150
Relentless Hunger, if this unit has
Noble Dignity, and if this unit does not have "La Voracité" on its Dashboard at the next Turn Start, replace a Base Skill with "La Voracité" (prioritizes the Skill on the leftmost Slot's bottom row)
When this unit's Base Skill effects consume an ally's HP, the ally cannot become Staggered by the said effects, and its HP does not drop below 1.
Combat End: At 3+ Lust Reson., apply
Desperate Hunger next turn on (Lust Reson. / 3) other allies (rounded up)
- Prioritizes "Le Rouge" allies, in Deployment order
- If this unit has
Noble Dignity, apply this effect to +1 more ally (max 4 allies)
If this unit does not have
Noble Dignity,
- When using a
Duality Skill on an ally, apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP (once per turn)
- At Base Attack End by another allied
Charge Identity, if the said Skill did not defeat its main target, use "Je vous aide" against that enemy (once per turn)
If this unit has
Noble Dignity,
- Gain
Crimson Cradle
- Activate
Buffet on the current battlefield
- Turn End: Gain
Desperate Hunger next turn
- Combat Start: Apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP
- At Attack End of a Base Attack Skill against enemies, if the main target has 5
L'Abject, use "La Demande" (once per turn)
Gain 1
Pulsation Count every time
Bleed is activated in this Encounter (10 times per turn)
Combat End: At 15+
Pulsation Count, if this unit is not in
Uncontrollable Rampage state, consume all
Pulsation Count to gain 3
Uncontrollable Rampage next turn
- Heal SP equal to (3 x
Pulsation Count consumed beyond 15) (max 15)
When
Uncontrollable Rampage expires, consume all
Pulsation Count on self to heal HP equal to (
Pulsation Count consumed x 2)
Gain 1
Pulsation Potency for every 10 cumulative
Pulsation Count this unit consumes in this Encounter
This unit's Base Attack Skills and Clashable Counter Skills are considered as Skills that gain
Charge Count
When a "Le Rouge" ally becomes Staggered due to damage, use "Le Manque-à-être" on the said ally (once per turn, excluding forced Stagger)
If this unit does not have
Noble Dignity,
- When a non-"Le Rouge" ally becomes Staggered due to damage, use "Le Manque-à-être" on the said ally (once per Encounter, excluding forced Stagger)
If this unit has
Noble Dignity,
- When another "Le Rouge" ally takes damage that brings its HP down to 0, HP does not drop below 1, and the said ally heals 50% HP (rounded up, once per Encounter per Identity)
Combat Start: Apply 2
Offense Level Up to the ally with the lowest HP
The said ally heals 5% HP at Attack Skill End (min 1, once per turn)