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Haute Couture:: Le Noir Footwear Hall Ryōshū
Season 8 · PUNCTUM · 2026-09-17

Haute Couture:: Le Noir Footwear HallRyōshū

Le Noir · Sisyphe

Tierendgame B · overall B
B
HP at level 6573 + 3.21 per level
282
Speedat the chosen Uptie
3 - 53 - 63 - 73 - 7
Defense levellevel +2
67
Stagger at60% / 30% HP
169 / 84
Resistances
SlashSlashIneff.x0.5
PiercePierceNormalx1
BluntBluntFatalx2
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Charge Tremor

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

You, Revolting Thing.

3+3EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
9
Damage vs same level
6-16avg 10.8
Damage vs same level
Damage calculator

[Combat Start] At 3+ Preservation Potency and 12+ Preservation Count, consume 6 Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn) [On Use] At fewer than 10 Preservation Count, gain +1 Preservation Count [On Use] Consume up to 15 Armure Éveillée to apply the following: - Clash Power +1 - Deal +(Armure Éveillée consumed x 3)% damage (max 45%)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Gain +3 Preservation Count
Skill 1x3

You, Revolting Thing.

3+3EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
9
Damage vs same level
6-16avg 10.8
Damage vs same level
Damage calculator

[Combat Start] At 3+ Preservation Potency and 12+ Preservation Count, consume 6 Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn) [On Use] At fewer than 10 Preservation Count, gain +2 Preservation Count [On Use] Consume up to 15 Armure Éveillée to apply the following: - Clash Power +1 - Deal +(Armure Éveillée consumed x 3)% damage (max 45%)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Gain +4 Preservation Count
Skill 1x3

You, Revolting Thing.

3+4EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

[Combat Start] At 3+ Preservation Potency and 12+ Preservation Count, consume 6 Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn) [On Use] At fewer than 10 Preservation Count, gain +2 Preservation Count [On Use] Consume up to 15 Armure Éveillée to apply the following: - Clash Power +1 - Deal +(Armure Éveillée consumed x 3)% damage (max 45%)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Gain +4 Preservation Count
Skill 1x3

You, Revolting Thing.

3+4EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

[Combat Start] At 3+ Preservation Potency and 12+ Preservation Count, consume 6 Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn) [On Use] At fewer than 12 Preservation Count, gain +2 Preservation Count [On Use] At 50+ Le Noir: Gabardine Overcoat, Clash Power +1 and deal +30% damage [On Use] Consume up to 15 Armure Éveillée to apply the following: - Final Power +1 - Deal +(Armure Éveillée consumed x 3)% damage (max 45%)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Gain +5 Preservation Count
Skill 2x2

Come and Try It On

4+3PridePrideBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1
Damage vs same level
Damage calculator

[On Use] - At 12+ Preservation Count, consume 6 Preservation Count to gain Clash Power +1 and deal +10% damage - Gain +2 Preservation Count [On Use] Consume up to 20 Armure Éveillée to apply the following: - Clash Power +1 - Deal +(Armure Éveillée consumed)% damage (max 20%)

  1. 1[On Hit] Gain +(Preservation Potency + 1) Preservation Count (max 4)
  2. 2[On Hit] Inflict 2 Tremor and +1 Tremor Count
Skill 2x2

Come and Try It On

4+3PridePrideBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1
Damage vs same level
Damage calculator

[On Use] - At 12+ Preservation Count, consume 6 Preservation Count to gain Clash Power +1 and deal +10% damage - Gain +2 Preservation Count [On Use] Consume up to 20 Armure Éveillée to apply the following: - Clash Power +1 - Deal +(Armure Éveillée consumed)% damage (max 20%)

  1. 1[On Hit] Gain +(Preservation Potency + 1) Preservation Count (max 6)
  2. 2[On Hit] Inflict 2 Tremor and +1 Tremor Count
  3. 3[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill 2x2

Come and Try It On

4+4PridePrideBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1
Damage vs same level
Damage calculator

[On Use] - At 12+ Preservation Count, consume 6 Preservation Count to gain Clash Power +1 and deal +10% damage - Gain +2 Preservation Count [On Use] Consume up to 20 Armure Éveillée to apply the following: - Clash Power +1 - Deal +(Armure Éveillée consumed)% damage (max 20%)

  1. 1[On Hit] Gain +(Preservation Potency + 1) Preservation Count (max 6)
  2. 2[On Hit] Inflict 2 Tremor and +1 Tremor Count
  3. 3[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill 2x2

Come and Try It On

4+4PridePrideBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1
Damage vs same level
Damage calculator

[On Use] - At 12+ Preservation Count, consume 6 Preservation Count to gain Final Power +1 and deal +20% damage - Gain +4 Preservation Count [On Use] At 50+ Le Noir: Gabardine Overcoat, deal +15% damage [On Use] Consume up to 20 Armure Éveillée to apply the following: - Final Power +1 - Deal +(Armure Éveillée consumed)% damage (max 20%)

  1. 1[On Hit] Gain +(Preservation Potency + 3) Preservation Count (max 6)
  2. 2[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill 3x1

Triple Stamped Stitching

3+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3
Damage vs same level
Damage calculator

[On Use] - At 10+ Preservation Count, consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +3 Preservation Count [On Use] For every 40 Le Noir: Gabardine Overcoat, Clash Power +1 and deal +10% damage (max 2 and 20% respectively)

  1. 1[On Hit] Gain +3 Preservation Count
  2. 2[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3Deal +(Le Noir: Gabardine Overcoat Stack / 2)% damage (max 50%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill 3x1

Triple Stamped Stitching

5+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
17
Damage vs same level
18-43avg 30.1
Damage vs same level
Damage calculator

[Combat Start] Gain 20 Le Noir: Gabardine Overcoat (once per turn) [On Use] - At 10+ Preservation Count, consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +5 Preservation Count [On Use] For every 30 Le Noir: Gabardine Overcoat, Clash Power +1 and deal +20% damage (max 3 and 60% respectively)

  1. 1[On Hit] Gain +5 Preservation Count
  2. 2[On Hit] Inflict 3 Tremor and +3 Tremor Count
  3. 3Deal +(Le Noir: Gabardine Overcoat Stack)% damage (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] At 3+ Preservation Potency, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2

Defense

Defense

Tch. Stupid Customer. You're Wrinkling the Merchandise!

4+3SlothSlothCounterCounter
Defense level
69(+2)
Atk weight
1
Max roll
10
Damage vs same level
8-19avg 13.8

[Clashable Counter] [Combat Start] - At 60+ Le Noir: Gabardine Overcoat, convert the said effect into Armure Éveillée next turn - At fewer than 60 Armure Éveillée, convert the said effect into Le Noir: Gabardine Overcoat next turn [Before Use] At 60+ Armure Éveillée, activate as "Single Kick - Couture Multiple" (once per turn) - If the above effect was triggered, consume all Armure Éveillée at Attack End [On Use] Gain +2 Preservation Count (2 times per turn)

  1. 2Unbreakable Coin[On Hit] Inflict 1 Tremor (2 times per turn)
Defense

Tch. Stupid Customer. You're Wrinkling the Merchandise!

5+4SlothSlothCounterCounter
Defense level
69(+2)
Atk weight
1
Max roll
13
Damage vs same level
10-24avg 17.3

[Clashable Counter] [Combat Start] - At 60+ Le Noir: Gabardine Overcoat, convert the said effect into Armure Éveillée next turn - At fewer than 60 Armure Éveillée, convert the said effect into Le Noir: Gabardine Overcoat next turn [Before Use] At 60+ Armure Éveillée, activate as "Single Kick - Couture Multiple" (once per turn) - If the above effect was triggered, consume all Armure Éveillée at Attack End [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [On Use] Gain +2 Preservation Count (2 times per turn)

  1. 2Unbreakable Coin[On Hit] Inflict 2 Tremor (2 times per turn)

Other skills

Skills this identity gains during battle (replacements, follow-ups and empowered versions).

Extra skill

Single Kick - Couture Multiple

3+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
19
Damage vs same level
12-58avg 35.5

[On Use] - Consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +3 Preservation Count [On Use] Consume up to 60 Armure Éveillée to apply the following: - If 60+ Armure Éveillée was consumed, Final Power +1 - Deal +(Armure Éveillée consumed / 3)% damage (max 20%)

  1. 1[On Hit] Gain +3 Preservation Count
  2. 2[On Hit] Inflict 3 Tremor and +3 Tremor Count[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3[On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  4. 4[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Deal Pierce damage equal to 10% of this Coin's final damage
Extra skill

Single Kick - Couture Multiple

4+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
20
Damage vs same level
16-62avg 39.5

[On Use] - Consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +5 Preservation Count [On Use] Consume up to 60 Armure Éveillée to apply the following: - Final Power +1 for every 30 Armure Éveillée consumed (max 2) - Deal +(Armure Éveillée consumed / 3)% damage (max 20%)

  1. 1[On Hit] Gain +5 Preservation Count
  2. 2[On Hit] Inflict 3 Tremor and +3 Tremor Count[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3[On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Deal Pierce damage equal to 10% of this Coin's final damage
  4. 4[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Deal Pierce damage equal to 15% of this Coin's final damage
Extra skill

Single Kick - Couture Multiple

3+4SlothSlothCounterCounter
Defense level
68(+3)
Atk weight
1
Max roll
19
Damage vs same level
12-58avg 35.5

[On Use] - Consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +3 Preservation Count [On Use] Consume up to 60 Armure Éveillée to apply the following: - If 60+ Armure Éveillée was consumed, Final Power +1 - Deal +(Armure Éveillée consumed / 3)% damage (max 20%)

  1. 1[On Hit] Gain +3 Preservation Count
  2. 2[On Hit] Inflict 3 Tremor and +3 Tremor Count[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3[On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  4. 4[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Deal Pierce damage equal to 10% of this Coin's final damage
Extra skill

Single Kick - Couture Multiple

4+4SlothSlothCounterCounter
Defense level
68(+3)
Atk weight
1
Max roll
20
Damage vs same level
16-62avg 39.5

[On Use] - Consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%) - Gain +5 Preservation Count [On Use] Consume up to 60 Armure Éveillée to apply the following: - Final Power +1 for every 30 Armure Éveillée consumed (max 2) - Deal +(Armure Éveillée consumed / 3)% damage (max 20%)

  1. 1[On Hit] Gain +5 Preservation Count
  2. 2[On Hit] Inflict 3 Tremor and +3 Tremor Count[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3[On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Deal Pierce damage equal to 10% of this Coin's final damage
  4. 4[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Deal Pierce damage equal to 15% of this Coin's final damage

Passives

Combat passive

Conservation

Gain 1 Preservation Potency for every 10 cumulative Preservation Count this unit consumes in this Encounter Turn End: At fewer than 3 Preservation Potency, consume all Preservation Count to gain (Preservation Count consumed x 5) Shield next turn At 3+ Preservation Potency, this unit's Base Skills gain +1 more Preservation Count when this unit has fewer than 12 Preservation Count On Base Attack Skill Use, - If target has 6+ Tremor Potency, Coin Power +1 - At 3+ Preservation Potency, Coin Power +1 - Deal +(Preservation Potency x 2)% damage (max 10%) · If the said Skill is "Triple Stamped Stitching" or "Single Kick - Couture Multiple", deal +(Preservation Potency x 4)% damage instead (max 20%)

The support passive unlocks at Uptie III.

Combat passive

Conservation

Gain 1 Preservation Potency for every 10 cumulative Preservation Count this unit consumes in this Encounter Turn End: At fewer than 3 Preservation Potency, consume all Preservation Count to gain (Preservation Count consumed x 5) Shield next turn At 3+ Preservation Potency, this unit's Base Skills gain +1 more Preservation Count when this unit has fewer than 12 Preservation Count On Base Attack Skill Use, - If target has 6+ Tremor Potency, Coin Power +1 - At 3+ Preservation Potency, Coin Power +1 - Deal +(Preservation Potency x 2)% damage (max 10%) · If the said Skill is "Triple Stamped Stitching" or "Single Kick - Couture Multiple", deal +(Preservation Potency x 4)% damage instead (max 20%)

Combat passive

Feedback

Slothx1Pridex1Envyx2Owned

When triggering Tremor Burst on the enemy, increase the Stagger Threshold raise by +15% - At 12+ Preservation Count, consume 1 Preservation Count when triggering Tremor Burst to increase the Stagger Threshold raise by +30% instead (effect applied per target) When hit, if this unit has Shield, inflict 2 Tremor Potency on the attacker (2 times per turn per enemy)

The support passive unlocks at Uptie III.

Combat passive

Conservation

Gain 1 Preservation Potency for every 10 cumulative Preservation Count this unit consumes in this Encounter Turn End: At fewer than 3 Preservation Potency, consume all Preservation Count to gain (Preservation Count consumed x 5) Shield next turn At 3+ Preservation Potency, this unit's Base Skills gain +1 more Preservation Count when this unit has fewer than 12 Preservation Count On Base Attack Skill Use, - If target has 6+ Tremor Potency, Coin Power +1 - At 3+ Preservation Potency, Coin Power +1 - Deal +(Preservation Potency x 2)% damage (max 10%) · If the said Skill is "Triple Stamped Stitching" or "Single Kick - Couture Multiple", deal +(Preservation Potency x 4)% damage instead (max 20%)

Combat passive

Feedback

Slothx1Pridex1Envyx2Owned

When triggering Tremor Burst on the enemy, increase the Stagger Threshold raise by +15% - At 12+ Preservation Count, consume 1 Preservation Count when triggering Tremor Burst to increase the Stagger Threshold raise by +30% instead (effect applied per target) When hit, if this unit has Shield, inflict 2 Tremor Potency on the attacker (2 times per turn per enemy)

Support passive

Le Noir's Virtue and Worth

Slothx6Owned

Among allies that have Charge or Unique Charge, when 1 ally with the earliest Deployment Order triggers Tremor Burst using its Base Skills, increase the Stagger Threshold raise by +12.5%

Combat passive

Conservation

Gain 1 Preservation Potency for every 10 cumulative Preservation Count this unit consumes in this Encounter Turn End: At fewer than 3 Preservation Potency, consume all Preservation Count to gain (Preservation Count consumed x 5) Shield next turn At 3+ Preservation Potency, this unit's Base Skills gain +1 more Preservation Count when this unit has fewer than 12 Preservation Count On Base Attack Skill Use, - If target has 6+ Tremor Potency, Coin Power +1 - At 3+ Preservation Potency, Coin Power +1 - Deal +(Preservation Potency x 2)% damage (max 10%) · If the said Skill is "Triple Stamped Stitching" or "Single Kick - Couture Multiple", deal +(Preservation Potency x 4)% damage instead (max 20%)

Combat passive

Feedback

Slothx1Pridex1Envyx2Owned

When triggering Tremor Burst on the enemy, increase the Stagger Threshold raise by +15% - At 12+ Preservation Count, consume 1 Preservation Count when triggering Tremor Burst to increase the Stagger Threshold raise by +30% instead (effect applied per target) When hit, if this unit has Shield, inflict 2 Tremor Potency on the attacker (2 times per turn per enemy)

Support passive

Le Noir's Virtue and Worth

Slothx6Owned

Among allies that have Charge or Unique Charge, when 1 ally with the earliest Deployment Order triggers Tremor Burst using its Base Skills, increase the Stagger Threshold raise by +12.5%

Voice lines

Identity Acquisition
The number of legs that touch the ground is a symbol of divine providence in the Footwear Hall. So why should I, a One-leg, stoop to serve ignoble clientele who chase after every à la mode fad that passes by?
Morning Greeting
... A single season was all it took for the store to get filthy again. Tch... maybe I should've kept anything with too many legs from coming in at all.
Afternoon Greeting
Work boots, burnished with the Golden Resin under the sunlight... Looks like I've inadvertently created a work of art far too precious to be sold to customers. This pair of boots... belongs on an exalted Noir like myself.
Evening Greeting
Sold out. This season's clientele was not entirely blind to beauty. Hey, F.L.L., we're closing. Check every shoe for the slightest sun fade <i>and</i> clean every disgusting track off the floor before you go. That's the only thing four-legged lowlives like you are good for.
Chatter #1
Don't you dare lump me in with those wretched Two-legs. I've devoted myself to crafting shoes, selling them, and treading the ground - that places me right on the boundary between two legs and one. So... It's 1.1. Infinitely close to One-leg, and far more exalted than any Two-legs.
Chatter #2
The Brand Manager tells me... that the Rouges have begun worshipping a false god. It seems those unexalted creatures have installed themselves in the Luxury Hall as well... This will make for one décadent fashion show. Good. We can finally settle whether black or red belongs on top.
Chatter #3
Rumors started making the rounds on this floor two arboreal seasons ago, about a legendary sword hidden in some store Le Kaki are squatting in. Hmph... doubt there's anything exalted about it next to my blade.
Post-Uptie Chat 1
The aesthetics of Le Noir are rooted in temperance. The Rouges are so busy trying to flaunt themselves that they can't even begin to understand our fashion philosophy. Those plebeians always put far too many highlights into a single look - that lack of focal point only makes me want to S.A.P them.
Post-Uptie Chat 2
Shoes are works of art made to tread the ground. The less of the sole that touches the ground, the more sublime the work becomes, and the higher its value as fashion. Rouge designers who reject that common sense and stamp all over the ground without a second thought... deserve nothing less than to be shoved to the E.W.
Idle
... This customer walks on two legs. Hah! Still nowhere near noble, but compared to the disgusting way the Four-legs scuttle around... I suppose it's almost tolerable.
Uptying
Ever tried holding your entire body up on a single leg? If you can't comprehend the nobility behind this gait, then you're bound to trip and fall.
Deployment
Time to put an end to the Rouges' U.S.
Stage Entry
As befits the natural order. As befits the elevated.
Viewed in Battle
Hm... Too many. I don't deal with customers who stand on S.M.L.
Commencing Attack
I'll make an exception and receive you.
Enemy Stagger
Insole-ent fools.
Staggered
Khh...!
Enemy Killed
A <i>fitting</i> end.
Death
How... imperfect...
Check Passed
Remember T.A.P. The "when and where" are the first things to consider when choosing what to wear.
Check Failed
Spending too long around things of B.E. dulled my eye...
Victory Cry
Such tough and avaricious hide... Guess these Rouges do have some use. Their flayed skin is perfect for insoles.
Extra Conditions Fulfilled
Finally, every last Golden Resin left in the Footwear Hall is now mine. Heh... This should be enough to furnish the atelier the way I've always wanted.
Defeat Wail
What... a disgrace... To see the exalted Footwear Hall... trampled under the disgusting feet... of the Rouges...

More Ryōshū identities