
Shove
- Offense level
- 66(+1)
- Atk weight
- 1
- Max roll
- 9
- Damage vs same level
- 4-9avg 6.5
- Damage vs same level
- Damage calculator
[On Use] Gain +2 Poise Count
1[On Crit] Target loses 4 SP


Limbus Company · LCC
Sanity
[On Use] Gain +2 Poise Count

[On Use] Gain +2 Poise Count

[On Use] Gain +2 Poise Count

[On Use] Gain 2 Poise Count At 7+ <sprite name="Breath">Poise, Coin Power +1




At 7+ <sprite name="Breath">Poise, Coin Power +1

[On Use] Gain 4 Poise At 10+ <sprite name="Breath">Poise, Coin Power +1

[On Use] Gain 4 Poise Gain +1 Coin Power for every 7 Poise on self (max 2)


No passives at Uptie I.
The support passive unlocks at Uptie III.
If this unit has 7+ <sprite name="Breath">Poise at Turn End, heal 8 SP.
The support passive unlocks at Uptie III.
- Always Active : Begin encounters with 7 Ammo - If this unit has 7+ <sprite name="Breath">Poise at Turn End, heal 8 SP.
If 1 ally with the least Ammo uses up their last Ammo with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)
- Always Active : Begin encounters with 7 Ammo - If this unit has 7+ <sprite name="Breath">Poise at Turn End, heal 8 SP. - If this unit already has max SP upon meeting the above condition, gain 1 Poise next turn
- If 1 ally with the least
Ammo uses a Skill that spends
Ammo, gain 3 Poise. (once per turn; does not apply to allies without Ammo)
- If 1 ally with the least Ammo uses up their last Ammo with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)