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Night Awls Capitano Gregor
7th Walpurgis Night · 2025-11-06

Night Awls CapitanoGregor

Syndicate · Night Awls

Tierendgame S · overall A
S
HP at level 6569 + 2.39 per level
224
Speedat the chosen Uptie
1 - 42 - 53 - 63 - 6
Defense levellevel -2
63
Stagger at70% / 40% / 20% HP
156 / 89 / 44
Resistances
SlashSlashNormalx1
PiercePierceIneff.x0.5
BluntBluntFatalx2
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Tremor Bleed

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Gap Attack

2+4SlothSlothPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
10
Damage vs same level
4-17avg 10.3
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict 1 Tremor[On Hit] Inflict 1 Bleed
  2. 2[On Hit] Inflict 1 Open Wound
Skill 1x3

Gap Attack

2+4SlothSlothPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
10
Damage vs same level
4-17avg 10.3
Damage vs same level
Damage calculator

[On Use] If target has 6+ (Bleed + Tremor), Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor[On Hit] Inflict 1 Bleed
  2. 2[On Hit] Inflict 1 Open Wound
Skill 1x3

Gap Attack

3+4SlothSlothPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

[On Use] If target has 6+ (Bleed + Tremor), Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor[On Hit] Inflict 1 Bleed
  2. 2[On Hit] Inflict 1 Open Wound
Skill 1x3

Gap Attack

3+4SlothSlothPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

[On Use] Gain 1 Haste next turn (once per turn) [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2)

  1. 1[On Hit] Inflict 2 Tremor[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 1 Open Wound
Skill 2x2

Stiletto Doppio

3+4LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3
Damage vs same level
Damage calculator

[Clash Win] Trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1[On Hit] Inflict +1 Tremor Count
  2. 2[On Hit] Inflict 1 Open Wound
Skill 2x2

Stiletto Doppio

3+4LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3
Damage vs same level
Damage calculator

[On Use] If target has 6+ (Bleed + Tremor), Coin Power +1 [Clash Win] Trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1[On Hit] Inflict +1 Tremor Count[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict 1 Open Wound
  3. 3[On Hit] If the enemy(Core) has 20%- HP, use 'Mercé'
Skill 2x2

Stiletto Doppio

4+4LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
16
Damage vs same level
12-40avg 26.3
Damage vs same level
Damage calculator

[On Use] If target has 6+ (Bleed + Tremor), Coin Power +1 [Clash Win] Trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1[On Hit] Inflict +1 Tremor Count[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict 1 Open Wound
  3. 3[On Hit] If the enemy(Core) has 20%- HP, use 'Mercé'
Skill 2x2

Stiletto Doppio

4+4LustLustPiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
16
Damage vs same level
12-40avg 26.3
Damage vs same level
Damage calculator

[On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) [Clash Win] Inflict 1 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1[On Hit] Inflict +1 Tremor Count[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict 1 Open Wound
  3. 3[On Hit] If the enemy(Core) has 20%- HP, or if target has Fatal Wound, use 'Mercé'
Skill 3x1

Execution

3+3PridePridePiercePierce
Offense level
69(+4)
Atk weight
1
Max roll
15
Damage vs same level
12-48avg 30.5
Damage vs same level
Damage calculator

[Before Use] If target has Deep Wound, activate 'The Night's Awl' instead (once per turn) [On Use] If target has 6+ (Bleed + Tremor), Coin Power +1 [Clash Win] Trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 2 Tremor
  3. 3[On Hit] Inflict 1 Open Wound
  4. 4[On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If target is Staggered, or has Fatal Wound, or if the enemy(Core) has 20%- HP, use 'Mercé'
Skill 3x1

Execution

4+3PridePridePiercePierce
Offense level
69(+4)
Atk weight
1
Max roll
16
Damage vs same level
20-52avg 35.4
Damage vs same level
Damage calculator

[Before Use] If target has Deep Wound, activate 'The Night's Awl' instead (once per turn) [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) [Clash Win] Inflict 2 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Tremor and +1 Tremor Count
  3. 3[On Hit] Inflict 1 Open Wound
  4. 4[On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If target is Staggered, or has Fatal Wound, or if the enemy(Core) has 20%- HP, use 'Mercé'

Defense

Defense

Dire Straits

3+10LustLustGuardGuard
Defense level
63
Atk weight
1
Max roll
13

Clashable Guard [Combat Start] For this turn, increase the number of times 'Mercé' can be used when triggered by the effect of 'Purge Enforcer of the Famiglie' to 2 per turn [Combat Start] Gain 1 Haste next turn (once per turn) [On Use] Coin Power +1 for every 6 (Bleed + Tremor) on target (max 2) [Clash Win] Inflict 2 Tremor

  1. 1Unbreakable Coin

Other skills

Skills this identity gains during battle (replacements, follow-ups and empowered versions).

Extra skill

Mercé

3+6SlothSlothPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
9
Damage vs same level
3-10avg 6.5
Clash
Unclashable

[Unclashable] This Skill does not trigger Defense Skills and cannot gain E.G.O resources Coin Power +1 for every 20% missing HP on the enemy(Core) (max 2) If the enemy(Core) has 20%- HP, deal +80% damage

  1. 1[On Hit] Inflict 1 Open Wound
Extra skill

Mercé

4+6SlothSlothPiercePierce
Offense level
67(+2)
Atk weight
1
Max roll
10
Damage vs same level
4-11avg 7.5
Clash
Unclashable

[Unclashable] This Skill does not trigger Defense Skills and cannot gain E.G.O resources Coin Power +1 for every 20% missing HP on the enemy(Core) (max 4) Deal +1% damage for every 1% missing HP on the enemy(Core) - If the enemy(Core) has 20%- HP, deal +120% damage instead [On Use] Gain 1 Haste next turn (once per turn)

  1. 1[On Hit] Inflict 1 Bleed[On Hit] Inflict 1 Tremor[On Hit] Inflict 1 Open Wound
Extra skill

The Night's Awl

3+3PridePridePiercePierce
Offense level
69(+4)
Atk weight
1
Max roll
15
Damage vs same level
12-48avg 30.5

Deal +10% damage for every 1 (Haste on self + Bind on target) (max 40%) Deal +50% damage if the enemy(Core) has 20%- HP [On Use] Coin Power +1 for every 4 (Bleed + Tremor) on target (max 2) [Clash Win]Tremor Burst

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin[On Hit] Inflict 4 Bleed
  3. 3Unbreakable Coin[On Hit] Inflict 4 Tremor and +1 Tremor Count
  4. 4Unbreakable Coin[On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If target has Bind, trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Convert target's Deep Wound into Fatal Wound next turn
Extra skill

The Night's Awl

4+3PridePridePiercePierce
Offense level
69(+4)
Atk weight
1
Max roll
16
Damage vs same level
20-52avg 35.4

Deal +15% damage for every 1 (Haste on self + Bind on target) (max 60%) If target has Shield, deal +30% damage (in Focused Encounters, the Core or Parts) Deal +1% damage for every 1% missing HP on the enemy(Core) - If the enemy(Core) has 20%- HP, deal +100% damage instead [On Use] Inflict 5 Defense Level Down [On Use] Coin Power +1 for every 4 (Bleed + Tremor) on target (max 3) [Clash Win] Inflict 4 Tremor and trigger Tremor Burst

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin[On Hit] Inflict 4 Bleed and +1 Bleed Count
  3. 3Unbreakable Coin[On Hit] Inflict 4 Tremor and +2 Tremor Count
  4. 4Unbreakable Coin[On Hit] Trigger Amplitude Conversion into Tremor - Hemorrhage[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If target has Bind, trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Convert target's Deep Wound into Fatal Wound next turn

Passives

No passives at Uptie I.

The support passive unlocks at Uptie III.

Combat passive

Painless Mercy

Unless Reused via external effects, Night Awl Capitano Gregor's Skill 'Mercé' can be used up to 2 times per turn

Combat passive

Purge Enforcer of the Famiglie

Slothx2Lustx2Owned

When this unit kills an enemy or breaks a Part, gain 1 Pierce Power Up next turn (once per turn) When using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict Defense Power Down on the target for every 2 Speed difference (max 1 per turn) After ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn)

The support passive unlocks at Uptie III.

Combat passive

Painless Mercy

Unless Reused via external effects, Night Awl Capitano Gregor's Skill 'Mercé' can be used up to 2 times per turn

Combat passive

Purge Enforcer of the Famiglie

Slothx2Lustx2Owned

When this unit kills an enemy or breaks a Part, gain 1 Pierce Power Up next turn (once per turn) When using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict Defense Power Down on the target for every 2 Speed difference (max 1 per turn) After ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn)

Support passive

Aim for the Gap

Slothx3Resonance

1 ally with the highest Speed: When using a Base Attack Skill, if this unit's Speed is faster than the main target's, inflict Defense Power Down on the target for every 3 Speed difference (max 2 per turn)

Combat passive

Painless Mercy

Unless Reused via external effects, Night Awl Capitano Gregor's Skill 'Mercé' can be used up to 2 times per turn

Combat passive

Purge Enforcer of the Famiglie

Slothx2Lustx2Owned

When this unit kills an enemy or breaks a Part, gain 2 Pierce Power Up next turn (once per turn) When using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict Defense Power Down on the target for every 2 Speed difference (max 2 per turn) After ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn) - If there is only 1 surviving enemy after an attack, this Passive also activates when the target is Staggered

Support passive

Aim for the Gap

Slothx3Resonance

1 ally with the highest Speed: When using a Base Attack Skill, if this unit's Speed is faster than the main target's, inflict Defense Power Down on the target for every 3 Speed difference (max 2 per turn)

Voice lines

Identity Acquisition
Gotta leave this alley for good once the rain lets up. *puff* I don't intend on getting whacked just yet.
Morning Greeting
... Been a while since a Purge ran past dawn. Guess there are a lot more loudmouths these days who don't know when to hold their tongues even with the Finger Bow-Bell hanging overhead.
Afternoon Greeting
... Got it. Thanks - I'm taking this one to the grave. A Purge, is it? Well, a small relief that the acquaintances I'd made on the job... weren't completely useless. Now that we got an early warning... let's hope some of us can make it outta here alive.
Evening Greeting
Ironic after all those nights being in charge of Purges... now we're the ones getting clipped. Night's fallen - time to put that Invitation to use. If we're doomed to walk in the darkness wherever we go... might as well let the Star of the City light our way.
Chatter #1
It's not like I didn't see it coming. I knew the Boss... was too young and rash to let an injustice slide or to remember that curiosity kills the cat. Guess that's why I didn't flip my lid about how it all went down, but that "accident"... it just had to be a damn fool of a question, second-guessing the Padrino's intentions... *sigh* the more I think about it, the more it blows my mind.
Chatter #2
Standing crooked, talking with their mouth full, sighing, cutting off a superior mid-sentence... I told 'em all, time and again - don't do it. But there are always numbskulls who say they can't kick the habit. Under the Thumb, there's no faster way to dig your own grave than reckless, sloppy "habits."
Chatter #3
Just one of the many Enforcers of the Purge here in the South. That would've been about the top job us Night Awls could've landed - we're not from a particularly well-known Famiglia, and we've never been a part of the more powerful factions either... It doesn't matter now. We clawed like mongrel dogs to carve out a turf of our own in L Corp.'s Backstreets, and... for what?
Post-Uptie Chat 1
If you're marked to be Purged by the Thumb, best find the Night Awls if you'd rather be spared a painful death. At the very least... we'll strike you where you're sure to die, merciful and quick. In the City, that's about as good a death as you'll get.
Post-Uptie Chat 2
Greenhorns who manage to get their hands on some decent Workshop-made fabric... they always gotta take a hit in a scrap, see how much it can take. They don't value their lives, if you ask me. Doesn't matter if it's made of steel, or something fresh off the Workshop-floor... if it's not the best out there, clothes are bound to have seams in them.
Idle
*puff* This quiet... it's not so bad. He who is deaf, blind, and silent will live a hundred years in peace.
Uptying
The Index, W Corp., Shi Association... They're using all kinds of techniques, just as I've heard. Still, whoever you're up against, there's always a gap to strike through. There's still hope... We might just come out of this alive yet.
Deployment
Survival matters the most... I'll do anything for it.
Stage Entry
No choice but to keep fighting... until the very end.
Viewed in Battle
Stay sharp and focus on the fight if you don't want to snuff it.
Commencing Attack
Let's deal with this quickly.
Enemy Stagger
Is this your weak spot?
Staggered
Gah...
Enemy Killed
You were full of openings.
Death
I guess running away... did nothing to unseal our fate...
Check Passed
Anything else left? Let's deal with it fast.
Check Failed
... If only hard work guaranteed results.
Victory Cry
How many do we have left? Can you all still stand? We should start recruiting more once we make it out of here. Going back to the Thumb with so few of us left... would only make us look worthless in the Capo dei Capi's eyes.
Extra Conditions Fulfilled
We'd better hurry up, or surviving this long will have been for nothing. Book of the Index, eh... Wasn't half bad - we did manage to take care of this right. With this, we won't be Purged at the very least.
Defeat Wail
The Library, the Backstreets... It was pointless to think about escape routes. *shaky breath* Trying to outrun the Purge... couldn't cheat death... in the end.

More Gregor identities