
Negotiation Start
- Offense level
- 67(+2)
- Atk weight
- 1
- Max roll
- 9
- Damage vs same level
- 6-16avg 10.8
- Damage vs same level
- Damage calculator
[On Use] Gain 2 Poise
2[Heads Hit] Gain +1 Poise Count


Syndicate · Twinhook Pirates

[On Use] Gain 2 Poise

[On Use] Gain 3 Poise

[On Use] Gain 3 Poise

[On Use] Gain 3 Poise If target has 7+ <sprite name="Laceration">Bleed, Coin Power +1

[On Use] Gain +2 Poise Count

[On Use] Gain +3 Poise Count

[On Use] Gain +3 Poise Count

Coin Power +1 for every 7 Bleed on target (Max 2) [On Use] Gain +3 Poise Count

[On Use] Gain 1 Poise per 3 Bleed on target (Max 5) At 7+ <sprite name="Breath">Poise, Coin Power +1

[On Use] Gain 1 Poise for every 3 Bleed on target (Max 10) Gain Coin Power +1 for every 7 <sprite name="Breath">Poise on self (Max +3)

[On Evade] Gain 1 Poise (Max 3 per turn)

[On Evade] Gain 1 Poise (Max 5 per turn)
No passives at Uptie I.
The support passive unlocks at Uptie III.
- On Heads Hit against targets that have <sprite name="Laceration">Bleed, gain <sprite name="Unjust_Enrichment">Unjust Enrichment. (Max 4)
- If this unit Critical Hits when out of
Ammo, spend all <sprite name="Unjust_Enrichment">Unjust Enrichment and deal additional (5 x <sprite name="Unjust_Enrichment">Unjust Enrichment consumed)% of damage dealt as bonus damage.
The support passive unlocks at Uptie III.
- Always Active : Begin encounters with 7 Ammo
- On Heads Hit against targets that have <sprite name="Laceration">Bleed, gain <sprite name="Unjust_Enrichment">Unjust Enrichment. (Max 4)
If a Coin that uses Ammo Hits, consume all <sprite name="Unjust_Enrichment">Unjust Enrichment and deal additional (25 x <sprite name="Unjust_Enrichment">Unjust Enrichment consumed)% of damage as bonus damage.
- If this unit Critical Hits when out of
Ammo, consume all <sprite name="Unjust_Enrichment">Unjust Enrichment and deal additional (5 x <sprite name="Unjust_Enrichment">Unjust Enrichment consumed)% of damage dealt as bonus damage.
If 1 ally that has the most <sprite name="Breath">Poise defeats an enemy, gain 1 Pierce DMG Up next turn. (Once per turn)
- Always Active : Begin encounters with 7 Ammo
- On Heads Hit against targets that have <sprite name="Laceration">Bleed, gain <sprite name="Unjust_Enrichment">Unjust Enrichment. (Max 4)
If a Coin that uses Ammo Hits, consume all <sprite name="Unjust_Enrichment">Unjust Enrichment and deal additional (25 x <sprite name="Unjust_Enrichment">Unjust Enrichment consumed)% of damage as bonus damage.
- If this unit Critical Hits when out of
Ammo, consume all <sprite name="Unjust_Enrichment">Unjust Enrichment and deal additional (5 x <sprite name="Unjust_Enrichment">Unjust Enrichment consumed)% of damage dealt as bonus damage.
If 1 ally that has the most <sprite name="Breath">Poise defeats an enemy, gain 1 Pierce DMG Up next turn. (Once per turn)