LIMBUSCOMPANY.TOOLS
T Corp. Class 3 VDCU Staff Outis
Season 6 · Zàng Huā Yín · 2025-07-31

T Corp. Class 3 VDCU StaffOutis

T Corp.

Tierendgame S+ · overall A
S
HP at level 6573 + 2.39 per level
228
Speedat the chosen Uptie
2 - 53 - 64 - 74 - 7
Defense levellevel +2
67
Stagger at70% / 40% / 20% HP
159 / 91 / 45
Resistances
SlashSlashNormalx1
PiercePierceFatalx2
BluntBluntIneff.x0.5
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Tremor

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Prepare To Collect

2+3PridePrideBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
8
Damage vs same level
4-13avg 8.5
Damage vs same level
Damage calculator

[On Use] Gain +1 Tremor Count

  1. 1[On Hit] Inflict +1 Tremor Count
  2. 2[On Hit] Inflict +1 Tremor Count
Skill 1x3

Prepare To Collect

2+3PridePrideBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
8
Damage vs same level
4-13avg 8.5
Damage vs same level
Damage calculator

[On Use] Gain +2 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict +1 Tremor Count
  2. 2[On Hit] Inflict +1 Tremor Count
Skill 1x3

Prepare To Collect

3+3PridePrideBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
Damage vs same level
Damage calculator

[On Use] Gain +2 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict +1 Tremor Count
  2. 2[On Hit] Inflict +1 Tremor Count
Skill 1x3

Prepare To Collect

3+4PridePrideBluntBlunt
Offense level
66(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0
Damage vs same level
Damage calculator

[On Use] Gain +3 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict +1 Tremor Count
  2. 2[On Hit] Inflict +1 Tremor Count
Skill 2x2

T Corp. Microcavity Module

3+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3
Damage vs same level
Damage calculator

[On Use] Gain +2 Tremor Count

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
  3. 3[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst once; then, reduce target's Tremor Count by 1
Skill 2x2

T Corp. Microcavity Module

3+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3
Damage vs same level
Damage calculator

[On Use] Gain +3 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor[On Hit] If target has 10+ Tremor, consume 4 Tremor on target to apply +2 Tremor Count to both the target and self
  3. 3[On Hit] If the target isn't in Amplitude Conversion or Amplitude Entanglement states, consume 3 Tremor Count on self to trigger Amplitude Conversion into Tremor - Chain[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst once; then, reduce target's Tremor Count by 1
Skill 2x2

T Corp. Microcavity Module

3+5SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
18
Damage vs same level
9-43avg 26.3
Damage vs same level
Damage calculator

[On Use] Gain +3 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor[On Hit] If target has 10+ Tremor, consume 4 Tremor on target to apply +2 Tremor Count to both the target and self
  3. 3[On Hit] If the target isn't in Amplitude Conversion or Amplitude Entanglement states, consume 3 Tremor Count on self to trigger Amplitude Conversion into Tremor - Chain[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst once; then, reduce target's Tremor Count by 1
Skill 2x2

T Corp. Microcavity Module

3+5SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
18
Damage vs same level
9-43avg 26.3
Damage vs same level
Damage calculator

[On Use] Gain +4 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor[On Hit] If target has 10+ Tremor, consume 4 Tremor on target to apply +2 Tremor Count to both the target and self
  3. 3 If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +60% damage[On Hit] If the target isn't in Amplitude Conversion or Amplitude Entanglement states, consume 3 Tremor Count on self to trigger Amplitude Conversion into Tremor - Chain[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst once; then, reduce target's Tremor Count by 1
Skill 3x1

T-3 Collector Mace Max Activation

5+4LustLustBluntBlunt
Offense level
70(+5)
Atk weight
1
Max roll
17
Damage vs same level
18-45avg 30.9
Damage vs same level
Damage calculator

If target has Time Moratorium, deal +30% damage [On Use] If target has 6+ Tremor, Coin Power +1 [Attack End] Lose Borrowed Time on self [Attack End] Gain Violent Collections (once per Encounter)

  1. 1[On Hit] Inflict +2 Tremor Count[On Hit] Consume up to 3 Tremor on target - Gain +(Tremor consumed x 2) Tremor Count - Inflict (Tremor consumed - 1) Bind next turn
  2. 2[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3[Coin Start] Consume all Tremor Count on self - Coin Power +1 for every 5 Tremor Count consumed (max 5) - Deal +1% damage for every 1 Tremor Count consumed (max 50%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this unit has Borrowed Time, trigger Tremor Burst[On Hit] If this unit has Borrowed Time, inflict 2 Time Moratorium
Skill 3x1

T-3 Collector Mace Max Activation

5+4LustLustBluntBlunt
Offense level
70(+5)
Atk weight
1
Max roll
17
Damage vs same level
18-45avg 30.9
Damage vs same level
Damage calculator

If target is in either Amplitude Conversion or Amplitude Entanglement states, deal +30% damage If target has Time Moratorium, deal +30% damage [On Use] Coin Power +1 for every 6 Tremor on target (max 2) [On Use] If target has Bind Clash Power +1 [Attack End] Lose Borrowed Time on self [Attack End] Gain Violent Collections (once per Encounter)

  1. 1[On Hit] Inflict +2 Tremor Count[On Hit] Consume up to 3 Tremor on target - Gain +(Tremor consumed x 2) Tremor Count - Inflict (Tremor consumed - 1) Bind next turn
  2. 2[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3[Coin Start] Consume all Tremor Count on self - Coin Power +1 for every 4 Tremor Count consumed (max 5) - Deal +2% damage for every 1 Tremor Count consumed (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this unit has Borrowed Time, trigger Tremor Burst[On Hit] If this unit has Borrowed Time, inflict 2 Time Moratorium

Defense

Passives

No passives at Uptie I.

The support passive unlocks at Uptie III.

Combat passive

Golden Time - Microcavity

Slothx5Owned

Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter) If this unit has Borrowed Time, its Skills gain Final Power +1

The support passive unlocks at Uptie III.

Combat passive

Golden Time - Microcavity

Slothx5Owned

Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter) If this unit has Borrowed Time, its Skills gain Final Power +1

Support passive

Expeditious Execution of Official Duties

Slothx5Owned

1 ally with the fastest Speed deals +10% damage when attacking a Staggered target.

Combat passive

Golden Time - Microcavity

Slothx5Owned

Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter) If this unit has Borrowed Time, its Skills gain Final Power +1

Support passive

Expeditious Execution of Official Duties

Slothx5Owned

1 ally with the fastest Speed deals +10% damage when attacking a Staggered target.

Voice lines

Identity Acquisition
You have thirty-one T Corp. central clock tower seconds to present your defense. No additional time will be allocated.
Morning Greeting
It's pointless to divide your days into mornings, days, and afternoons. My morning has to be longer than the sum of all of you significant defaulters' days anyway.
Afternoon Greeting
Part of the reason I enjoy a three-hour-and-twenty-minute lunch is to give myself a minimum allotted socializing time in midst of this busy hustle of a life. Though, for some, it could be breakfast while it may be dinnertime for others.
Evening Greeting
Don't worry. I have long nights. Coming out on the wrong side of the nighttime wealth disparity in a meritocracy is a personal failure. Learn to be frugal.
Chatter #1
Hey. Have you been keeping up with deposits into an installment savings account like I told you to? Don't waste your time on insignificant fancies like sleeping in, am I understood? There is never enough time when you need it.
Chatter #2
Organized time trafficking efforts require a more specialized collection methodology. That is why the Violent Defaulter Collections Unit exists. Elite Collection Staff who can handily withstand and wipe the floor with whoever dares to come at us with their ill-gotten time... that's us.
Chatter #3
This hat's a status symbol... the higher we rise in the employee Class hierarchy, the taller the hat gets, just like our statuses. Of course, therein exists a double meaning - that higher-ranking employees with proper class possess the finesse to conduct their collection efforts without losing their hats.
Post-Uptie Chat 1
... Indeed. This could only mean that I do have some room for improvement. I'm far from struggling, but... to drop my hat? At least this mission'll make it worth my time.
Post-Uptie Chat 2
Hah, time vault? Did you really think that behind a picture frame was an inconspicuous place to hide it? I didn't even need to break out the Time-space Counter. And using such a cheap, shoddy vault for precious time...? I suppose it's that same <i>extraordinary</i> intellect that led them to break Taboos.
Idle
Pay no mind. I'm still working on various responsibilities even in lieu of your commentary. Hm. Tally's already at four collections.
Uptying
You made me drop my hat... impressive. T-3 Repossessor Model - Mace, engage max activation.
Deployment
Let's leave right away. We're wasting time milling around.
Stage Entry
Collection time.
Viewed in Battle
<i>It'sHardToCommunicateWhenI'mInAcceleratedTime.</i>
Commencing Attack
This is a warranted execution of official duties.
Enemy Stagger
Slowed to a crawl already?
Staggered
Hnngh... The time...
Enemy Killed
Hmmm, came to a full stop, did you? No matter. Your time debt's been collected.
Death
Impossible... But... I saved up so much time... for that day... I never got... to...
Check Passed
You know how to work smart. I saved some time thanks to you.
Check Failed
What a waste of time... If only it could be rewound.
Victory Cry
All necessary time has been collected. Ah, I'm off to my next collection. Oh, forgot to tell you this earlier, but I'll leave the report to you. No, never mind. Here's the report. I thought the time wasted worrying about whether you'd write a good report was better used for writing the report myself.
Extra Conditions Fulfilled
Success is all about time management; winners wisely manage their time, while losers get pushed around by time. Read it in the morning paper I picked up on the way to work. I certainly lived up to it, didn't I?
Defeat Wail
You... don't have a tomorrow... When the Class 4 Future Severance Unit arrives... they'll rip your tomorrows away...!

More Outis identities