
Knocking
- Offense level
- 67(+2)
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 4-17avg 10.3
- Damage vs same level
- Damage calculator
2[On Hit] Inflict 2
Sinking


Fixer · Wuthering Heights
Sanity
Sinking
[On Use] If target has 7+ Sinking, Coin Power +1
Sinking
[On Use] If target has 7+ Sinking, Coin Power +1
Sinking





[Clash Win] Inflict +3
Sinking Count
Echoes of the Manor next turn[On Hit] If target has
Echoes of the Manor, inflict Gloom Affinity damage equal to half of
Sinking Potency on target (max 20)
[On Use] If target has 7+
Sinking, Coin Power +1
[Clash Win] Inflict +3
Sinking Count
Echoes of the Manor next turn[On Hit] If target has
Echoes of the Manor, inflict Gloom Affinity damage equal to
Sinking Potency on target (max 30)No passives at Uptie I.
The support passive unlocks at Uptie III.
- When clashing against targets that have less than -25 SP, Clash Power +1 and deal +10% damage
- Deal +15% damage against targets that have
Echoes of the Manor
- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 2
Offense Level Up next turn (2 times per turn)
The support passive unlocks at Uptie III.
- When clashing against targets that have less than -25 SP, Clash Power +1 and deal +10% damage
- Deal +15% damage against targets that have
Echoes of the Manor
- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 2
Offense Level Up next turn (2 times per turn)
Clash Power +1 to 1 ally that has the most SP when Clashing against targets that have less than -25 SP
- When clashing against targets that have less than 0 SP, Clash Power +1 and deal +20% damage
- Deal +30% damage against targets that have
Echoes of the Manor
- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 3
Offense Level Up next turn (2 times per turn)
Clash Power +1 to 1 ally that has the most SP when Clashing against targets that have less than -25 SP