
Dotting
- Offense level
- 65
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 4-16avg 10.0
- Damage vs same level
- Damage calculator


The Fingers · Student · School of Pointillism · The Ring
Sanity




Bleed Count



Deal +10% damage for every type of negative effect on target (max 30%)
[On Use] Apply 1
Haste next turn to 2 allies adjacent to this unit on the Dashboard

If target has 6+
Bleed, Coin Power +1
Deal +12.5% damage for every type of negative effect on target (max 50%)
[On Use] Apply 1
Haste next turn to 2 allies adjacent to this unit on the Dashboard
Bleed[On Hit] Inflict 3 Potency for 1 of the following effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.[Attack End] If target is Staggered or defeated, apply 1
Pierce DMG Up next turn to 1 other ally with the highest SP. If the affected ally is a member of the Ring, apply 1
Pierce Power Up as wellThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
The support passive unlocks at Uptie III.
This Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
Combat Start: Inflict 2 Potency for 1 of the following effects on 1 enemy that has the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.
(In Focused Encounters, a Part)
The support passive unlocks at Uptie III.
This Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
Combat Start: Inflict 2 Potency for 1 of the following effects on 1 enemy that has the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.
(In Focused Encounters, a Part)
1 ally that has the least SP heals 4 SP when defeating an enemy that has
Bleed.
Heal 1 additional SP for every type of negative effect on the target. (max 4. Once per turn)
This Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
Combat Start: Inflict 2 Potency for 1 of the following effects on 2 enemies that have the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.
(In Focused Encounters, Parts)
1 ally that has the least SP heals 4 SP when defeating an enemy that has
Bleed.
Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)