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Seven Assoc. South Section 4 Heathcliff
Season 0 · 2023-09-07

Seven Assoc. South Section 4Heathcliff

Fixer · Seven Association

Tierendgame B · overall C
B
HP at level 6576 + 2.7 per level
252
Speedat the chosen Uptie
2 - 63 - 63 - 73 - 7
Defense levellevel -1
64
Stagger at65% / 35% / 15% HP
163 / 88 / 37
Resistances
SlashSlashNormalx1
PiercePierceIneff.x0.5
BluntBluntFatalx2
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Rupture

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Intuition

2+4WrathWrathSlashSlash
Offense level
66(+1)
Atk weight
1
Max roll
10
Damage vs same level
4-16avg 10.0
Damage vs same level
Damage calculator
  1. 1[Heads Hit] Inflict 1 Rupture
  2. 2[Heads Hit] Inflict 1 Rupture
Skill 1x3

Intuition

2+4WrathWrathSlashSlash
Offense level
66(+1)
Atk weight
1
Max roll
10
Damage vs same level
4-16avg 10.0
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture
Skill 1x3

Intuition

3+4WrathWrathSlashSlash
Offense level
66(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture
Skill 1x3

Intuition

3+4WrathWrathSlashSlash
Offense level
66(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0
Damage vs same level
Damage calculator

If target has 6+ <sprite name="Burst">Rupture, Coin Power +1

  1. 1[On Hit] Inflict 1 Rupture[Heads Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture[Heads Hit] Inflict 1 Rupture
Skill 2x2

The Wrap-up

4+10EnvyEnvyPiercePierce
Offense level
66(+1)
Atk weight
1
Max roll
14
Damage vs same level
4-15avg 9.5
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict +2 Rupture Count
Skill 2x2

The Wrap-up

4+10EnvyEnvyPiercePierce
Offense level
66(+1)
Atk weight
1
Max roll
14
Damage vs same level
4-15avg 9.5
Damage vs same level
Damage calculator

[Clash Win] Inflict +1 Rupture Count

  1. 1[On Hit] Inflict 1 Defense Level Down next turn[On Hit] Inflict +2 Rupture Count
Skill 2x2

The Wrap-up

5+10EnvyEnvyPiercePierce
Offense level
66(+1)
Atk weight
1
Max roll
15
Damage vs same level
5-16avg 10.5
Damage vs same level
Damage calculator

[Clash Win] Inflict +1 Rupture Count

  1. 1[On Hit] Inflict 1 Defense Level Down next turn[On Hit] Inflict +2 Rupture Count
Skill 2x2

The Wrap-up

6+10EnvyEnvyPiercePierce
Offense level
66(+1)
Atk weight
1
Max roll
16
Damage vs same level
6-17avg 11.5
Damage vs same level
Damage calculator

[Clash Win] Inflict +1 Rupture Count

  1. 1[On Hit] Inflict 3 Defense Level Down next turn[On Hit] Inflict +2 Rupture Count
Skill 3x1

Forensics

4+2Glut.Glut.SlashSlash
Offense level
66(+1)
Atk weight
1
Max roll
12
Damage vs same level
16-36avg 26.0
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict +3 Rupture Count
  2. 2[Heads Hit] Inflict 1 Rupture
  3. 3[Heads Hit] Inflict 1 Rupture
  4. 4[Heads Hit] Inflict 1 Rupture[On Kill] Inflict +2 Rupture Count against the enemy that has the least Rupture Count
Skill 3x1

Forensics

4+2Glut.Glut.SlashSlash
Offense level
66(+1)
Atk weight
1
Max roll
12
Damage vs same level
16-36avg 26.0
Damage vs same level
Damage calculator

If target has 6+ <sprite name="Burst">Rupture, Coin Power +1

  1. 1[On Hit] Inflict +3 Rupture Count
  2. 2[Heads Hit] Inflict 1 Rupture
  3. 3[Heads Hit] Inflict 1 Rupture
  4. 4[Heads Hit] Inflict 1 Rupture[On Kill] Inflict +2 Rupture Count against the enemy that has the least Rupture Count

Defense

Defense

Guard

8+5GuardGuard
Defense level
63(-1)
Atk weight
1
Max roll
13
Clash
Unclashable
Defense

Guard

8+8WrathWrathGuardGuard
Defense level
63(-1)
Atk weight
1
Max roll
16
Clash
Unclashable

Passives

No passives at Uptie I.

The support passive unlocks at Uptie III.

Combat passive

Instinctive Read

Glut.x4Owned

When attacking a target with a damage type the target is "Fatal" (Resistance>x1.5) to, inflict +1 more Rupture with Skill effects

The support passive unlocks at Uptie III.

Combat passive

Instinctive Read

Glut.x4Owned

When attacking a target with a damage type the target is "Fatal" (Resistance>x1.5) to, inflict +1 more Rupture with Skill effects

Support passive

Connect The Dots

Glut.x4Owned

1 ally that has the highest Max HP inflicts +1 more Rupture with Skill effects when attacking a target with a damage type that the target is "Fatal"(Resistance>x1.5) to

Combat passive

Instinctive Read

Glut.x4Owned

When attacking a target with a damage type the target is "Fatal" (Resistance>x1.5) to, inflict +1 more Rupture with Skill effects If 4 or more surviving units, including this unit, are Seven Association Fixers, additional +1 more Rupture

Support passive

Connect The Dots

Glut.x4Owned

1 ally that has the highest Max HP inflicts +1 more Rupture with Skill effects when attacking a target with a damage type that the target is "Fatal"(Resistance>x1.5) to If the ally is a Seven Association Fixer, additional +1 more Rupture

Voice lines

Identity Acquisition
All evidence points to the conclusion that this case was... Agh, bloody hell, I almost had it! Wait a moment.
Morning Greeting
Don't disturb me this morning. I'm trying to wrap my head around this case, and I don't want any disruptions.
Afternoon Greeting
Tea...? Well, it's midday, so I wouldn't mind a cuppa, but... Haah, it's a bit awkward to go there at the moment. I'm long overdue for the conclusion of this case, and I don't want the cafeteria lass givin' me the glares over the counter.
Evening Greeting
I'm not here because I want to be here. It's just... I can't get a wink of sleep before this case is wrapped up. Otherwise, it'll nag at the back of my mind all night.
Chatter #1
Don't call me a profiler or some other grand title. I'm doing nothing fancy... I just make conjectures based on junk I find here and there.
Chatter #2
Haah... Can't say I'm absolutely certain, but look at his records. I reckon this wanker's already got a target on his back. Uh, did I just - no, no. I didn't just refer to our client as 'this wanker'. Shut up, I didn't.
Chatter #3
Tsk. You know what's harder than drawing conclusions about a case? Writing the follow - up report. If only some bloke could organize my thoughts into a neat report as I narrate them.
Post-Uptie Chat 1
I think we're pretty good at this shi - I mean, post - contract management. I can also confirm if my predictions were right... Besides, I get to smash some heads. I got pretty invested in the case over the course of this investigation, you know.
Post-Uptie Chat 2
Of course, taking care of these idiots is a much easier job. I don't even need to use my brain. Well... not that I dislike case analyses. That's got its own charms.
Idle
So... that's how it - Haah, would you look at that.
Uptying
Ah. Uh - huh. Hold that thought. I'm starting to connect the dots. ...Ahh, so that's how that happened... Right. We'll chat later. Uh - huh, cheers.
Deployment
A post - contract management, is it?
Stage Entry
Let's go solve this case, yeah?
Viewed in Battle
Huh? What. It's not him? No way.
Commencing Attack
Is it you?!
Enemy Stagger
Reeling, are you?
Staggered
Kah...
Enemy Killed
Right, so that one's taken care of.
Death
Ah... That's... odd. That deviates... from the patterns.
Check Passed
Hmph, I knew it.
Check Failed
It's not? No way. But my hunch...
Victory Cry
I was right on the money in the end, weren't I? I'm no nitwit, I'll have you know!
Extra Conditions Fulfilled
And that's as far as my intuition will carry me. I'm not wrong again... am I?
Defeat Wail
Bloody hell, I didn't expect things to go cock-up in the post - contract management... This isn't at all how I thought it'd go.

More Heathcliff identities