
Beheading
- Offense level
- 67(+2)
- Atk weight
- 1
- Max roll
- 9
- Damage vs same level
- 6-16avg 10.8
- Damage vs same level
- Damage calculator


The Wild Hunt · Wuthering Heights
Sanity




[On Use] If target has 5+
Sinking, Coin Power +1
[Attack End] If this unit has
Dullahan, lose 10 SP
Sinking
Sinking[On Hit] Inflict 2
Impending Ruin next turn


[On Use] Coin Power +1 for every 5 Sinking on target (max 2)
[On Use] Atk Weight +1 for every 4
Coffin on self (max 2)
[On Use] If this unit has
Dullahan, Atk Weight +1
[Attack End] If this unit has
Dullahan, lose 10 SP
Sinking
Sinking[On Hit] Inflict 2
Impending Ruin next turn
[Clash Win] Heal 10 SP
[Before Use] If this unit has
Dullahan, activate 'Lament, Mourn, and Despair' instead
[On Use] Coin Power +1 for every 6
Sinking on target (max 2)
Deal +7% damage for every
Coffin on self (max 70%)
[On Use] Gain 1
Coffin
[Attack End] If this Skill attack kills the target, gain 2
Coffin
Sinking Count[On Hit] If target has
Impending Ruin, inflict +2
Sinking Count
Sinking[On Kill] Inflict (
Sinking on killed target/3) Sinking on 2 random enemies (max 3)
[Clash Win] Heal 10 SP
[Before Use] If this unit has
Dullahan, activate 'Lament, Mourn, and Despair' instead
[On Use] Coin Power +1 for every 3
Sinking on target (max 4)
Deal +12% damage for every
Coffin on self (max 120%)
[On Use] Gain 1
Coffin
[Attack End] If this Skill attack kills the target, gain 2
Coffin
Sinking Count[On Hit] If target has
Impending Ruin, inflict +2
Sinking Count
Sinking[On Kill] Inflict (
Sinking on killed target/2) Sinking on 2 random enemies (max 5)

[Clashable Counter]
[Before Use] If this unit has
Dullahan and has 15+ SP, use 'Lament, Mourn, and Despair' as Counter (once per turn)
[Combat Start] If this unit does not have
Dullahan, gain 1
Dullahan next turn (once per turn)
[On Use] If target has 6+
Sinking, Coin Power +1
[Turn End] If this unit has
Dullahan, lose
Dullahan
Sinking
[Clashable Counter]
[Before Use] If this unit has
Dullahan and has 15+ SP, use 'Lament, Mourn, and Despair' as Counter (once per turn)
[Combat Start] If this unit does not have
Dullahan, gain 1
Dullahan next turn (once per turn)
[On Use] Coin Power +1 for every 3
Sinking on target (max 2)
[Clash Win] Gain
Offense Level Up next turn equal to (# of Clashes/3) (max 3, once per turn)
[Turn End] If this unit has
Dullahan, lose
Dullahan

[On Use] Lose 15 SP
[On Use] Base Power +1 for every 5
Sinking on target (max 2)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +7% damage for every
Coffin on self (max 70%)
Deal +10% damage for every
Dullahan on self (max 30%)
[On Use] Gain 1
Coffin
[Attack End] If this Skill attack kills the target, gain 2
Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 1 additional SP for every missing SP; max 25)
[Turn End] Lose
Dullahan

[On Use] Lose 15 SP
[On Use] Base Power +1 for every 5
Sinking on target (max 4)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +10% damage for every
Coffin on self (max 100%)
Deal +20% damage for every
Dullahan on self (max 60%)
[On Use] Gain 2
Coffin
[Attack End] If this Skill attack kills the target, gain 3
Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50)
[Turn End] Lose
Dullahan
Skills this identity gains during battle (replacements, follow-ups and empowered versions).

[On Use] Lose 15 SP
[On Use] Base Power +1 for every 5
Sinking on target (max 2)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +7% damage for every
Coffin on self (max 70%)
Deal +10% damage for every
Dullahan on self (max 30%)
[On Use] Gain 1
Coffin
[Attack End] If this Skill attack kills the target, gain 2
Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 1 additional SP for every missing SP; max 25)
[Turn End] Lose
Dullahan

[On Use] Lose 15 SP
[On Use] Base Power +1 for every 5
Sinking on target (max 4)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +10% damage for every
Coffin on self (max 100%)
Deal +20% damage for every
Dullahan on self (max 60%)
[On Use] Gain 2
Coffin
[Attack End] If this Skill attack kills the target, gain 3
Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50)
[Turn End] Lose
Dullahan
- Turn Start: if this unit has
Dullahan, mount
Dullahan.
- Lose 5 SP every time this unit mounts
Dullahan
- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)
- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.
- Gain 1 Coffin when killing the target.
The support passive unlocks at Uptie III.
- Turn Start: if this unit has
Dullahan, mount
Dullahan.
- Lose 5 SP every time this unit mounts
Dullahan
- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)
- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.
- Gain 1 Coffin when killing the target.
- Deal +1% damage for every 1
Sinking on target (max 15%)
The support passive unlocks at Uptie III.
- Turn Start: if this unit has
Dullahan, mount
Dullahan.
- Lose 5 SP every time this unit mounts
Dullahan
- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)
- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.
- Gain 1 Coffin when killing the target.
- Deal +1% damage for every 1
Sinking on target (max 15%)
- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply
Wild Hunt to them (once per turn)
- Apply 2
Damage Up next turn to the ally that has
Wild Hunt
- If the said ally is from Wuthering Heights or Edgar Family, apply 1
Attack Power Up next turn as well
1 ally that has the highest SP deals +5% damage to targets that have less than 0 SP
If the target has less than 0 SP: Deal even more damage the further the target's SP is from 0 (+0.5% damage per SP, max 20%)
For targets that are Non-SP Units, the said ally inflicts +1 more
Sinking Potency and Count using their Skill and Coin Effects of their Attack Skills (2 times per turn)
- Turn Start: if this unit has
Dullahan, mount
Dullahan.
- Lose 5 SP every time this unit mounts
Dullahan
- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)
- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.
- Gain 1 Coffin when killing the target.
- Deal +1% damage for every 1
Sinking on target (max 15%)
- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply
Wild Hunt to them (2 times per turn)
- Apply 2
Damage Up next turn to the ally that has
Wild Hunt
- If the said ally is from Wuthering Heights or Edgar Family, apply 1
Attack Power Up next turn as well
1 ally that has the highest SP deals +5% damage to targets that have less than 0 SP
If the target has less than 0 SP: Deal even more damage the further the target's SP is from 0 (+0.5% damage per SP, max 20%)
For targets that are Non-SP Units, the said ally inflicts +1 more
Sinking Potency and Count using their Skill and Coin Effects of their Attack Skills (2 times per turn)