
Take the Shot
- Offense level
- 66(+1)
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 6-24avg 15.0
- Damage vs same level
- Damage calculator


Fixer · Full-Stop Office
Sanity




Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] If Full-Stop Office Fixer Heathcliff is on the field, every Reson. of the highest Reson. adds 20% chance that this unit activates
Target Spotted
[On Use] Gain +1
Poise Count
Poise
AmmoDeal +(
Ammo spent x 10)% damage
Attack Power Down next turn
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] If Full-Stop Office Fixer Heathcliff is on the field, every Reson. of the highest Reson. adds 20% chance that this unit activates
Target Spotted
[On Use] Gain +2
Poise Count
Poise
AmmoDeal +(
Ammo spent x 10)% damage
Bind next turn[On Hit] Inflict 1
Attack Power Down next turn
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] If Full-Stop Office Fixer Heathcliff is on the field, every Reson. of the highest Reson. adds 20% chance that this unit activates
Target Spotted
[On Use] Gain +2
Poise Count
Poise
AmmoDeal +(
Ammo spent x 10)% damage
Bind next turn[On Hit] Inflict 1
Attack Power Down next turn
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] If Full-Stop Office Fixer Heathcliff is on the field, every Reson. of the highest Reson. adds 25% chance that this unit activates
Target Spotted
[On Use] Gain +3
Poise Count

Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] If Full-Stop Office Fixer Heathcliff is on the field, activate
Target Spotted
[On Use] Gain 5
Poise
AmmoDeal +(
Ammo spent x 10)% damage[On Hit] Raise the target's Stagger Threshold by 10% of damage dealt
AmmoDeal +(
Ammo spent x 10)% damage[On Hit] Raise the target's Stagger Threshold by 10% of damage dealt
Bind next turn[On Hit] Inflict 1
Pierce Fragility
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] If Full-Stop Office Fixer Heathcliff is on the field, activate
Target Spotted
[On Use] Gain 5
Poise
[Clash Win] Gain +2
Poise Count
AmmoDeal +(
Ammo spent x 15)% damage[On Hit] Raise the target's Stagger Threshold by 15% of damage dealt
AmmoDeal +(
Ammo spent x 15)% damage[On Hit] Raise the target's Stagger Threshold by 15% of damage dealt
Bind next turn[On Hit] Inflict 2
Pierce Fragility



Skills this identity gains during battle (replacements, follow-ups and empowered versions).

Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] Gain +2
Poise Count
[Clash Lose] Final Power +5
Poise
AmmoDeal +(
Ammo spent x 10)% damage
Bind next turn[On Hit] Inflict 1
Attack Power Down next turn
Unbreakable Coin+30% Damage on Critical Hit
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] Gain +3
Poise Count
[Clash Lose] Final Power +5
Poise
AmmoDeal +(
Ammo spent x 10)% damage+(
Ammo spent x 10)% Damage on Critical Hit
Bind next turn[On Hit] Inflict 1
Attack Power Down next turn
Unbreakable Coin+30% Damage on Critical Hit
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] Gain 5
Poise
[Clash Lose] Final Power +5
AmmoDeal +(
Ammo spent x 10)% damage[On Hit] Raise the target's Stagger Threshold by 10% of damage dealt
AmmoDeal +(
Ammo spent x 10)% damage[On Hit] Raise the target's Stagger Threshold by 10% of damage dealt
Bind next turn[On Hit] Inflict 1
Pierce Fragility
Unbreakable Coin+30% Damage on Critical HitDeal +(target's Pierce Res. x 50)% damage
Base Power +1 for every
Ammo about to be spent by this Skill
[On Use] Gain 5
Poise
[Clash Win] Gain +2
Poise Count
[Clash Lose] Final Power +5
AmmoDeal +(
Ammo spent x 15)% damage[On Hit] Raise the target's Stagger Threshold by 15% of damage dealt
AmmoDeal +(
Ammo spent x 15)% damage[On Hit] Raise the target's Stagger Threshold by 15% of damage dealt
Bind next turn[On Hit] Inflict 2
Pierce Fragility
Unbreakable Coin+50% Damage on Critical HitDeal +(target's Pierce Res. x 50)% damage

When flipping a Coin that consumes
Ammo: even when this unit is out of
Ammo, the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases.
The support passive unlocks at Uptie III.
When flipping a Coin that consumes
Ammo: even when this unit is out of
Ammo, the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases.
If the Full-Stop Office Fixer Heathcliff is in
Overwatch Assignment state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3
The support passive unlocks at Uptie III.
When flipping a Coin that consumes
Ammo: even when this unit is out of
Ammo, the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases.
If the Full-Stop Office Fixer Heathcliff is in
Overwatch Assignment state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3
Ally Identity that has the most
Ammo deals +10% damage using Skills that spend
Ammo
(Does not activate when out of
Ammo)
When flipping a Coin that consumes
Ammo: even when this unit is out of
Ammo, the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases.
If the Full-Stop Office Fixer Heathcliff is in
Overwatch Assignment state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3
Combat Start: at 20+
Poise Potency, gain +1
Poise Count
Ally Identity that has the most
Ammo deals +10% damage using Skills that spend
Ammo
(Does not activate when out of
Ammo)