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Haute Couture:: Le Noir 3F Public Address Room Hong Lu
Season 8 · PUNCTUM · 2026-10-29

Haute Couture:: Le Noir 3F Public Address RoomHong Lu

Le Noir · Sisyphe

HP at level 6595 + 3.4 per level
316
Speedat the chosen Uptie
3 - 53 - 64 - 64 - 6
Defense levellevel +4
69
Stagger at45% HP
142
Resistances
SlashSlashNormalx1
PiercePierceFatalx2
BluntBluntIneff.x0.5
Test in the Clash lab
Sanity
Win a clash+20% per exchange after the first: 2 exchanges +12, 3 exchanges +14, 4 exchanges +16
+10
Defeat an enemy at your level or higher
+10
An ally defeats an enemy at its level or higher
+5
An ally at your level or higher fallsmore for each level of difference
-10
Status keywords

Charge Tremor

Uptie
Skills, passives and Speed follow this tier

Skills

Skill 1x3

Please Listen to Me

3+2GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
7
Damage vs same level
6-13avg 9.3
Damage vs same level
Damage calculator
  1. 1[On Hit] Gain +2 Preservation Count
  2. 2[On Hit] Inflict 2 Tremor
Skill 1x3

Please Listen to Me

3+2GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
7
Damage vs same level
6-13avg 9.3
Damage vs same level
Damage calculator

[On Use] Consume 3 Preservation Count to gain Coin Power +1 (max 2 times)

  1. 1[On Hit] Gain +3 Preservation Count
  2. 2[On Hit] Inflict 2 Tremor
Skill 1x3

Please Listen to Me

3+3GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
9
Damage vs same level
6-16avg 10.8
Damage vs same level
Damage calculator

[On Use] Consume 3 Preservation Count to gain Coin Power +1 (max 2 times)

  1. 1[On Hit] Gain +3 Preservation Count
  2. 2[On Hit] Inflict 2 Tremor
Skill 1x3

Please Listen to Me

3+4GloomGloomBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
11
Damage vs same level
6-20avg 13.3
Damage vs same level
Damage calculator

Deal +5% damage for every 2 Preservation Potency on self (max 10%) [On Use] Consume 3 Preservation Count to gain Coin Power +1 (max 2 times) [Skill End] At fewer than 10 Preservation Count, gain +3 Preservation Count

  1. 1[On Hit] Gain +4 Preservation Count
  2. 2[On Hit] Inflict 3 Tremor
Skill 2x2

Repeat on Repeat

4+4EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3
Damage vs same level
Damage calculator
  1. 1[On Hit] Inflict +2 Tremor Count[On Hit] Gain +3 Preservation Count
  2. 2If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 3 SP damage[Reuse - On Hit] Inflict 1 Sloth Resist Down next turn (once per turn)
Skill 2x2

Repeat on Repeat

4+4EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3
Damage vs same level
Damage calculator

[On Use] Consume 3 Preservation Count to gain Coin Power +1 (max 2 times)

  1. 1[On Hit] Inflict +3 Tremor Count[On Hit] Gain +4 Preservation Count
  2. 2If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 3 SP damage[Reuse - On Hit] Inflict 1 Sloth Resist Down next turn (once per turn)
Skill 2x2

Repeat on Repeat

4+5EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
14
Damage vs same level
8-25avg 16.8
Damage vs same level
Damage calculator

[On Use] Consume 3 Preservation Count to gain Coin Power +1 (max 2 times)

  1. 1[On Hit] Inflict +3 Tremor Count[On Hit] Gain +4 Preservation Count
  2. 2If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 3 SP damage[Reuse - On Hit] Inflict 1 Sloth Resist Down next turn (once per turn)
Skill 2x2

Repeat on Repeat

4+6EnvyEnvyBluntBlunt
Offense level
67(+2)
Atk weight
1
Max roll
16
Damage vs same level
8-28avg 18.3
Damage vs same level
Damage calculator

Deal +10% damage for every 2 Preservation Potency on self (max 20%) [On Use] Consume 3 Preservation Count to gain Coin Power +1 (max 2 times)

  1. 1[On Hit] Inflict +3 Tremor Count[On Hit] Gain +5 Preservation Count
  2. 2If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 3 SP damage[Reuse - On Hit] Inflict 1 Sloth Resist Down this turn and next turn (once per turn)
Skill 3x1

Horribly Infinite Replay

4+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
16
Damage vs same level
12-40avg 26.3
Damage vs same level
Damage calculator

Deal +10% damage for every 2 Preservation Potency on self (max 30%) [On Use] Gain (Preservation Potency on self x 2) Le Noir: Worsted Overcoat (max 10 per Skill) [On Use] Consume 5 Preservation Count to gain Coin Power +1 (max 3 times) [Attack End] If this unit does not have Time to Listen, gain 1 Ready to Narrate (once per turn)

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 5 SP damage[Reuse - On Hit] Deal Sloth Damage equal to 20% of this Coin's final damage
Skill 3x1

Horribly Infinite Replay

5+4SlothSlothBluntBlunt
Offense level
68(+3)
Atk weight
1
Max roll
17
Damage vs same level
18-43avg 30.1
Damage vs same level
Damage calculator

Deal +10% damage for every 2 Preservation Potency on self (max 30%) [On Use] Gain (Preservation Potency on self x 3) Le Noir: Worsted Overcoat (max 15 per Skill) [On Use] Consume 5 Preservation Count to gain Coin Power +1 (max 3 times) [Attack End] If this unit does not have Time to Listen, gain 1 Ready to Narrate (once per turn)

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 5 SP damage[Reuse - On Hit] Deal Sloth Damage equal to 30% of this Coin's final damage

Defense

Defense

Customer Announcement

5+4SlothSlothCounterCounter
Defense level
73(+4)
Atk weight
1
Max roll
13
Damage vs same level
12-25avg 18.3

[Clashable Counter] Deal +25% damage for every 2 Preservation Potency on self (max 75%) [Combat Start] If this unit does not have Assist Defense, gain 1 Assist Defense [Before Use] If this unit has Time to Listen, activate "Horribly Infinite Replay" instead (once per Encounter) [On Use] Coin Power +1 for every 3 Preservation Potency on self (max 2) [On Use] Gain (Preservation Potency on self x 3) Le Noir: Worsted Overcoat (max 15 per Skill) [On Use] Gain +4 Preservation Count

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 1 Tremor
Defense

Warning Announcement

4+10SlothSlothGuardGuard
Defense level
73(+4)
Atk weight
1
Max roll
14

Clashable Guard Assist Defense exclusive Skill Final Power +1 for every 2 Preservation Potency on self (max 3) [On Use] Consume 6 Preservation Count to gain 1 Assist Defense next turn (once per turn) [On Use] If this unit does not have Time to Listen, gain 1 Ready to Narrate (once per turn) [Clash Win] Gain +4 Preservation Count [Clash Win] Trigger Tremor Burst; then, reduce target's Tremor Count by 1

  1. 1Unbreakable Coin
Defense

Horribly Infinite Replay

4+4SlothSlothCounterCounter
Defense level
72(+3)
Atk weight
1
Max roll
16
Damage vs same level
12-40avg 26.3

Deal +10% damage for every 2 Preservation Potency on self (max 30%) [On Use] Gain (Preservation Potency on self x 2) Le Noir: Worsted Overcoat (max 10 per Skill) [On Use] Consume 5 Preservation Count to gain Coin Power +1 (max 3 times) [Attack End] If this unit does not have Time to Listen, gain 1 Ready to Narrate (once per turn)

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 5 SP damage[Reuse - On Hit] Deal Sloth Damage equal to 20% of this Coin's final damage
Defense

Horribly Infinite Replay

5+4SlothSlothCounterCounter
Defense level
72(+3)
Atk weight
1
Max roll
17
Damage vs same level
18-43avg 30.1

Deal +10% damage for every 2 Preservation Potency on self (max 30%) [On Use] Gain (Preservation Potency on self x 3) Le Noir: Worsted Overcoat (max 15 per Skill) [On Use] Consume 5 Preservation Count to gain Coin Power +1 (max 3 times) [Attack End] If this unit does not have Time to Listen, gain 1 Ready to Narrate (once per turn)

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
  3. 3If this unit has Time to Listen, Reuse this Coin once (once per Skill)[On Hit] At 2+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] Inflict 1 Auditive Punishment[Reuse - On Hit] Deal 5 SP damage[Reuse - On Hit] Deal Sloth Damage equal to 30% of this Coin's final damage

Passives

The support passive unlocks at Uptie III.

The support passive unlocks at Uptie III.

Support passive

Tuck Them Under a Blanket

Slothx3Resonance

The first Identity to use an Assist Defense exclusive Skill in a turn gains 1 Protection on said Skill Use (once per turn)

Combat passive

You Should Listen, You Know?

Gain 1 Preservation Potency every time this unit consumes 10 cumulative Preservation Count in this Encounter Can gain up to 1 Ready to Narrate per turn - If this unit has Time to Listen, this unit cannot gain Ready to Narrate Turn End: At 2 Ready to Narrate, consume all Stacks and apply the following effects next turn: - Gain 2 Time to Listen - Inflict 2 Auditive Punishment on all enemies on the field (once per turn; in Focused Encounters, all Parts) - Reset the activation limit on the "Before Use" effect on the "Customer Announcement" Skill

Support passive

Tuck Them Under a Blanket

Slothx3Resonance

The first Identity to use an Assist Defense exclusive Skill in a turn gains 1 Protection on said Skill Use (once per turn)

Voice lines

Identity Acquisition
<i>Desire. And to the meaassuuuurrrreeee...</i> Hm... A shame the tape's stretched so thin. That's too bad, it was one of my favorites. Well, not that I'll ever need to broadcast this derelict Voice again.
Morning Greeting
Doesn't this tape look especially shiny and plump? That's because it hasn't had much work to do - the Voice that announces the opening time and keeps the customers up to date on the latest fashions is always so punctual, you see. At this rate, I'm almost worried it'll forget how to let its voice out.
Afternoon Greeting
First, we let the tapes bask under the sunshine for just the right amount of time - not too long, not too brief - then tuck them away safely in the shade. A little sunlight exposure really spruces up the recorded Voice's vividness. Ah, in case you're curious what happens when a tape gets overexposed... It starts speaking the Voice it wants to, instead of the Voice it's supposed to. I've always got to keep a close eye on them during this process!
Evening Greeting
Shh. Would you mind? ... Huh, that message is the same as the one He always bestows on us at the end of each season. Not so much as a syllable out of place - the cadence, the inflections, the pauses and brief inhales between each word are completely identical. He sure does work in mysterious ways, but I wonder just how much of this is by His design.
Chatter #1
I like to have a little chat with the sunshine whenever I begin to wonder if anyone's listening to my broadcasts at all. No one else in this department store listens to me quite as closely as she does, you see.
Chatter #2
"Though thou canst sate thyself, thou shalt not. Though thou canst indulge, thou shalt..." Do you know what comes next? ... If you've been paying attention to the broadcasts, you should be able to guess it... You've been listening, <i>right?</i>
Chatter #3
Back when the previous Crimson God's Voice still echoed through the halls, I'd play nursery rhymes for the children in the Lost Child Center, or classical pieces that suit the Luxury Hall's highbrow atmosphere. Why don't I play them anymore? Well, because no one wants to hear that kind of music anymore. All the lovely tunes are dead and piled up over there now.
Post-Uptie Chat 1
It seems that nobody cares about the worn-out Voice anymore. I'm going to need the newborn false god's Voice, as expected. Hmm... There's that one who isn't bound by affiliation or trends... Perhaps he could get me a recording of the false god's Voice.
Post-Uptie Chat 2
There are two ways to put the crimson ones under a spell. One's to let them hear the Voice, stopping just short of the full sentence. The other is... fuhu...
Idle
Ah, I'm still fiddling with the modulation - would you mind waiting a bit?
Uptying
That false Voice has led you astray - I'm afraid I'll have to tuck you under a blanket and give those profaned ears a good cleansing wash.
Deployment
Follow a wandering voice for long enough, and you're bound to lose your way.
Stage Entry
Desire. Then... the more shall your self become.
Viewed in Battle
Shh. Keep your voice down, please. You'll alarm the red ones otherwise.
Commencing Attack
Are you ready to lend your ears?
Enemy Stagger
You should listen, you know?
Staggered
... The tinny ringing...
Enemy Killed
A little quiet, please.
Death
The narration... ends here...
Check Passed
Fuhu, it's easy-peasy as long as you cared to listen~
Check Failed
Oh dear... some background noise crept in.
Victory Cry
Shame, it's not as good as it could've been - the tape's all worn out. But it should be good enough for the Brand Manager. I should take this opportunity to grease up my blanket and make some new recordings.
Extra Conditions Fulfilled
Thus spake the Obsidian God: The profane shall fall, the Golden Resin untouched; Sisyphe shall be eternally preserved.
Defeat Wail
A blanketed imitation of a Voice could never have replaced the real thing...

More Hong Lu identities